Friday, March 19, 2010

Lane-ing , Having the Right choice of lane.

E. Picking a Lane


The very first step to lane control would obviously be the lane you initially choose. Choosing a lane can be decided upon many things, whether that is your opponents, or your hero, or any hero combos you are trying.

Solo heroes are commonly heroes who have a very strong early or late game. It can also be someone who needs to get a certain point quick, to maximize his/her effectiveness for the team.

A quick example would be a Tinker. He can spam his nukes, and once he hits level 5-7 he can start ganking his opponents to help his allies control their lanes as well.

*Another example for solo hero would be a Nevermore. He can spam his skill, and he need creep kills to increase his damage, he higher his damage , he less worry he gonna his last hit. Combining All Skill he have he can deal up to 900 magical damage just for learning 1st! Well, he can start ganking his opponents and help other control lane.

This is but one example, other heroes include heroes such as Silencer, who have an active skill (Glaives). These allow for great harassing, to maintain dominate lane control over a lane. Because with active abilities you do not alert creeps when you attack, you can attack them multiple times, without fear of the creeps damaging you. Same goes to Drow Ranger for her ice arrow.

All of these things factor into whether or not you should solo.

The other factor is gold income, heroes who require a lot of gold to remain or become effective, usually like to solo. That is because you do not want to be in your lane, competing with an ally for creep kills.

The other factors, such as your allies and your hero, are usually decided by Hero Combos, such as which heroes go well with another hero. The most common, as I mention in the Hero Combos section, is Range + Melee combo. From there it goes further down, into Disable, stun, nuke, slow and so on.

It ultimately comes down to your allies choice (not your own), as to who will get what lane. Soloing is primarily Middle or Top (Sentinel) or Bottom (Scourge).

Always pick a lane who does not counter your own skills. If you are melee, try and get laned with another melee. If you are a lowlife agility hero, try not to get laned against a heavy nuke hero.

Usually melee heroes do not solo. That is because if you accidentally get laned against a range hero, you have a very high chance of being dominated. Of course that is not always the case. Melee hero's such as Terror Blade, Broodmother. All have great Melee lane control, from their ability to heal themselves.

If you do ever decide to solo a lane with a melee hero, who does not have an active healing ability, make sure to bring plenty of regeneration. If you get laned against a good range hero, you will be harassed often.

Remember that you can always switch if you do not like your current matchups. Just make sure to warn your allies before you switch. You do not want to leave any enemy hero's alone in a lane for any length of time.

*Runes Factor
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Some people you would see that they just get themselves a bottle and dominate the whole battle. And why?
They hunt rune to support their gang skill. Rune such as Haste and Invi will giv potential of Position to gankers, while regen give one hero have the ability to nuke spells instead of regening with item. Inlusion rune have its use, they can use to push tower , tanks tower damage , or even faking on someelse to use their precious ulti. (Mindmaster game xD)
Mid lane will be the best choice on runes factor for the lane connecting to both rune top and bottom.
Wards will be the best choice on watching runes. So you wont get fustrated by the rune postition.
Tips on the rune: Rune will randomly out for every 2 minutes, so try to spend some of ur seconds and check on it, who know? maybe u wont been killed by someone =D

*Will be my extra on this part of guide xD

 Publish By Arc|^Libra^|
xD

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