<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-8063764353191919876</id><updated>2012-01-20T17:01:51.900+08:00</updated><category term='mechanics of DotA'/><category term='Draft Game Guide'/><category term='DotA Infos - Lane-ing'/><category term='Warcraft Info and Softwares'/><title type='text'>The Arc's Factory</title><subtitle type='html'></subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://thearcs.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8063764353191919876/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://thearcs.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Arc|SagiTaros^|</name><uri>http://www.blogger.com/profile/02021786211735835931</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>26</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-8063764353191919876.post-4713770958519325022</id><published>2012-01-20T14:00:00.000+08:00</published><updated>2012-01-20T14:45:47.465+08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='mechanics of DotA'/><title type='text'>Mechanic of Dota: Attack speed</title><content type='html'>&lt;div&gt;ALL ABOUT ATTACK SPEED&lt;/div&gt;&lt;br /&gt;&lt;div&gt; &lt;/div&gt;&lt;br /&gt;&lt;div&gt;Attack speed is a measure of how fast units attack. In game, increased attack speed (IAS) is granted by items, buffs from spells and auras, Agility, and passive abilities.&lt;/div&gt;&lt;br /&gt;&lt;div&gt;Attack speed is represented in game as a number, usually with a percentage sign (%), but sometimes not. Regardless of whether a percentage sign is included or not, the attack speed acts the same.&lt;/div&gt;&lt;br /&gt;&lt;div&gt;Each point of Agility (either base Agility or extra Agility from items/abilities) increases IAS by 1.&lt;/div&gt;&lt;br /&gt;&lt;div&gt;All sources of IAS stack additively, if a hero has 30 Agility, a Hand of Midas, and is affected by a Shiva's Guard aura from an enemy unit, the hero will have 30+30-25=35 total IAS.&lt;/div&gt;&lt;br /&gt;&lt;div&gt;Every unit in the game has a Base Attack Time (BAT), this value cannot change. If a unit has no 0 IAS, it will have an amount of seconds between each attack equal to its BAT.&lt;/div&gt;&lt;br /&gt;&lt;div&gt;There is a maximum and minimum IAS a unit can have. A unit's IAS cannot go above 400 or below -80, if it would be reduced beyond these values, it will instead be capped at them.&lt;/div&gt;&lt;br /&gt;&lt;div&gt;Attack Speed Formula &lt;/div&gt;&lt;br /&gt;&lt;div&gt;To determine how fast a unit attacks, the formula below is used:&lt;/div&gt;&lt;br /&gt;&lt;div&gt;Attacks per second = (1 + IAS)/BAT&lt;/div&gt;&lt;br /&gt;&lt;div&gt;Note: IAS in this formula is a percentage, so you must divide your actual IAS by 100 before using it in this formula.&lt;/div&gt;&lt;br /&gt;&lt;div&gt;Example of formula:&lt;br /&gt;Vengeful Spirit has a BAT of 1.7&lt;br /&gt;If Vengeful Spirit has a total of 160 IAS, the formula will be as follows:&lt;br /&gt;Attacks per second = (1 + 1.60)/1.7 = 1.53 times per second.&lt;/div&gt;&lt;br /&gt;&lt;div&gt;Special case: Damage point&lt;/div&gt;&lt;br /&gt;&lt;div&gt;If a unit's damage point (the point at which an attack completes) is greater than the unit's BAT, the damage point will be used instead of the BAT in the formula above.&lt;/div&gt;&lt;br /&gt;&lt;div&gt;The only unit in DotA that this is true for is the Death Ward.&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8063764353191919876-4713770958519325022?l=thearcs.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thearcs.blogspot.com/feeds/4713770958519325022/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://thearcs.blogspot.com/2012/01/mechanic-of-dota-attack-speed.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8063764353191919876/posts/default/4713770958519325022'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8063764353191919876/posts/default/4713770958519325022'/><link rel='alternate' type='text/html' href='http://thearcs.blogspot.com/2012/01/mechanic-of-dota-attack-speed.html' title='Mechanic of Dota: Attack speed'/><author><name>Arc|^Libra^|</name><uri>http://www.blogger.com/profile/14980114162449546326</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://1.bp.blogspot.com/_Z2pu8FvxWjk/TQjq4jiQhRI/AAAAAAAAABA/vWxOjhCWgto/S220/Libra%2BPic.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8063764353191919876.post-383962094095285901</id><published>2011-02-27T19:27:00.000+08:00</published><updated>2011-02-27T19:39:33.456+08:00</updated><title type='text'>Dota Tourney :D (In Malaysia)</title><content type='html'>&lt;div align="center"&gt;&lt;span style="font-size:180%;"&gt;&lt;span style="color:#ff0000;"&gt;I-CITY ON A DOTA RUN!&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="center"&gt;&lt;span style="font-size:180%;"&gt;&lt;/span&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 226px; height: 320px;" src="http://img146.imageshack.us/img146/3767/pdcbanner2.jpg" border="0" alt="" /&gt;&lt;span style="font-size:180%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="left"&gt;Malaysia will again be the focus of the world when she hosts the inaugural i-CITY Pro DotA Championship (IPDC), an event regarded on par with the prestigious SMM.&lt;span style="font-size:180%;"&gt;&lt;span style="color:#ff0000;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div align="left"&gt;Teaming up with game distributing company Sendi Mutiara Multimedia (SMM), the organisers' surprising announcement of IPDC on social networking site Facebook has taken the nation by storm.&lt;br /&gt;&lt;br /&gt;Boasting a prize pool of nearly 5,000 Euros, IPDC administrators have pledged to "produce [a] world-class DotA experience in the eyes of the world" by inviting international teams to join the fray.&lt;br /&gt;&lt;br /&gt;Held from 25 to 27 March in Malaysia's so-called City of Digital Lights, IPDC is yet another golden opportunity for both local and international DotA enthusiasts to enjoy a spectacular and rather unexpected battle royale of this scale and magnitude.&lt;br /&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;strong&gt;&lt;span style="font-size:130%;"&gt;Venue: i-City, Selangor (shah alam )&lt;br /&gt;Date: 25 - 27 March 2011&lt;br /&gt;Prize Distribution&lt;br /&gt;&lt;/span&gt;&lt;/strong&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;strong&gt;&lt;span style="font-size:130%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/strong&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;strong&gt;&lt;span style="font-size:130%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/strong&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;strong&gt;&lt;span style="font-size:130%;"&gt;Champions RM15,000 (~3,600 Euros) + Trophy + Medals + Sponsored products&lt;br /&gt;&lt;/span&gt;&lt;/strong&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;strong&gt;&lt;span style="font-size:130%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/strong&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;strong&gt;&lt;span style="font-size:130%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/strong&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;strong&gt;&lt;span style="font-size:130%;"&gt;First Runners-up RM4,000 (~950 Euros) + Trophy + Medals + Sponsored products&lt;br /&gt;&lt;/span&gt;&lt;/strong&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;strong&gt;&lt;span style="font-size:130%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/strong&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;strong&gt;&lt;span style="font-size:130%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/strong&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;strong&gt;&lt;span style="font-size:130%;"&gt;Second Runners-up RM2,000 (~480 Euros ) + Medals + Sponsored products&lt;br /&gt;&lt;/span&gt;&lt;/strong&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;strong&gt;&lt;span style="font-size:130%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/strong&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;strong&gt;&lt;span style="font-size:130%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/strong&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;strong&gt;&lt;span style="font-size:130%;"&gt;Third Runners-up RM1,000 (~240 Euros) + Sponsored products&lt;br /&gt;5th - 8th Placing RM450 (~110 Euros)&lt;/span&gt;&lt;/strong&gt;&lt;br /&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;strong&gt;&lt;span style="font-size:130%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/strong&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;strong&gt;&lt;span style="font-size:130%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/strong&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;strong&gt;&lt;span style="font-size:130%;"&gt;&lt;/span&gt;&lt;/strong&gt;&lt;strong&gt;&lt;span style="font-size:100%;"&gt;Website at&lt;a href="www.facebook.com/dotamsia"&gt; www.facebook.com/dotamsia&lt;/a&gt;&lt;/span&gt;&lt;/strong&gt; &lt;strong&gt;&lt;span style="font-size:130%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/strong&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;strong&gt;&lt;br /&gt;&lt;/strong&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;strong&gt;THEN&lt;/strong&gt;&lt;/div&gt;&lt;div align="left"&gt; Click on "Events"&lt;br /&gt; Click on "i-City's Pro DotA Championship 2011"&lt;br /&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div align="left"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div align="left"&gt;Source : &lt;a href="http://forum.lowyat.net/topic/1766914"&gt;http://forum.lowyat.net/topic/1766914&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8063764353191919876-383962094095285901?l=thearcs.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thearcs.blogspot.com/feeds/383962094095285901/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://thearcs.blogspot.com/2011/02/dota-tourney-d-in-malaysia.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8063764353191919876/posts/default/383962094095285901'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8063764353191919876/posts/default/383962094095285901'/><link rel='alternate' type='text/html' href='http://thearcs.blogspot.com/2011/02/dota-tourney-d-in-malaysia.html' title='Dota Tourney :D (In Malaysia)'/><author><name>Arc|^Libra^|</name><uri>http://www.blogger.com/profile/14980114162449546326</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://1.bp.blogspot.com/_Z2pu8FvxWjk/TQjq4jiQhRI/AAAAAAAAABA/vWxOjhCWgto/S220/Libra%2BPic.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8063764353191919876.post-3725654041404706962</id><published>2010-12-12T22:11:00.000+08:00</published><updated>2012-01-19T18:40:16.815+08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='mechanics of DotA'/><title type='text'>Ghost Form - The Life Saver for</title><content type='html'>&lt;div align="center"&gt;&lt;strong&gt;&lt;span style="color:#ff0000;"&gt;&lt;span style="font-size:180%;"&gt;Ghost Form&lt;/span&gt;&lt;/span&gt;&lt;/strong&gt;&lt;br /&gt;&lt;br /&gt;Makes you unable to &lt;span style="color:#ff0000;"&gt;attack or be attacked&lt;/span&gt;, but take &lt;span style="color:#ff0000;"&gt;44% extra damage from spells&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;Ends if you become&lt;span style="color:#ff0000;"&gt; magic immune &lt;/span&gt;and will have &lt;span style="color:#ff0000;"&gt;no effect&lt;/span&gt; if &lt;span style="color:#ff0000;"&gt;you are already magic immune&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;Lasts 4 secs and has a 25 secs cooldown.&lt;br /&gt;&lt;br /&gt;Updated for 6.63b&lt;br /&gt;Advanced Mechanics of Ghost Form:&lt;br /&gt;&lt;br /&gt;It dispels all physical buffs including net (i.e. naga siren’s ensnare), corrosive attack + other buff placers and also the poison nova debuff! (don’t use it before, but after you’ve been affected by it).&lt;br /&gt;&lt;br /&gt;Due to hardcoded limitations/gameplay constants you’re not affected by fan of knives based skills namely echo slam, scream of pain, heat seeking missiles, spawn spiderlings and bladefury.&lt;br /&gt;&lt;br /&gt;However, there are other spells which look like fan of knives or are even based on them but the damage is triggered, like death pulse or quill spray from bristleback. Of these, the ones which deal magical damage like death pulse damage ethereal units while physical damage dealing skills like quill spray do not.&lt;br /&gt;&lt;br /&gt;Here’s the complete list of spells whose damage can be evaded by using Ghost Form:&lt;br /&gt;&lt;br /&gt;&lt;span style="color:#339999;"&gt;Mortred &lt;/span&gt;– all her spells except stifling dagger&lt;br /&gt;&lt;span style="color:#00cccc;"&gt;Juggernaut&lt;/span&gt; – all his spells&lt;br /&gt;&lt;span style="color:#00cccc;"&gt;Tinker &lt;/span&gt;– Heat Seeking Missiles&lt;br /&gt;&lt;span style="color:#339999;"&gt;Leshrac &lt;/span&gt;– diabolic edict&lt;br /&gt;&lt;span style="color:#339999;"&gt;Queen of Pain&lt;/span&gt; – scream of pain&lt;br /&gt;&lt;span style="color:#00cccc;"&gt;Dirge &lt;/span&gt;– soul rip&lt;br /&gt;&lt;span style="color:#339999;"&gt;Meepo&lt;/span&gt; – earthbind&lt;br /&gt;&lt;span style="color:#339999;"&gt;Pit Lord &lt;/span&gt;– Pit of Malice&lt;br /&gt;&lt;span style="color:#339999;"&gt;Pudge&lt;/span&gt; – Hook&lt;br /&gt;&lt;span style="color:#339999;"&gt;Nerubian Assassin&lt;/span&gt; – Vendetta&lt;br /&gt;&lt;span style="color:#339999;"&gt;Brood&lt;/span&gt; – Spawn Spiderlings&lt;br /&gt;&lt;span style="color:#339999;"&gt;Techies&lt;/span&gt; – land mines/suicide&lt;br /&gt;&lt;span style="color:#339999;"&gt;Earth Shaker &lt;/span&gt;– Echo Slam&lt;br /&gt;&lt;span style="color:#339999;"&gt;Naga Siren &lt;/span&gt;– Ensnare&lt;br /&gt;&lt;span style="color:#00cccc;"&gt;Morphling &lt;/span&gt;– adaptive strike&lt;br /&gt;&lt;span style="color:#339999;"&gt;Bristle back &lt;/span&gt;– Quill Spray&lt;br /&gt;&lt;span style="color:#339999;"&gt;Beast &lt;/span&gt;– Wild axes&lt;br /&gt;&lt;span style="color:#339999;"&gt;Alchemist &lt;/span&gt;– Acid Spray&lt;br /&gt;&lt;span style="color:#339999;"&gt;Syllabear &lt;/span&gt;– Damage on death of Spiritbear&lt;br /&gt;&lt;span style="color:#339999;"&gt;Sniper &lt;/span&gt;– Sharpnel&lt;br /&gt;&lt;span style="color:#339999;"&gt;Dazzle &lt;/span&gt;– Shadow Wave&lt;br /&gt;&lt;span style="color:#00cccc;"&gt;Slardar &lt;/span&gt;– Slithereen Crush&lt;br /&gt;&lt;span style="color:#339999;"&gt;Axe &lt;/span&gt;– Counter Helix&lt;br /&gt;Axe – KILLING BLOW of Culling Blade (i.e. negates the 10000000 physical damage if your hp is less than 300/450/600 however, the magical damage is dealt amplified)&lt;br /&gt;&lt;br /&gt;Will be dispelled if &lt;span style="color:#ff0000;"&gt;teleporting.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;A unit in Ghost Form can can’t be attacked by manual casting on it,&lt;strong&gt; but an ethereal unit itself can manually use these arrow affects. &lt;/strong&gt;&lt;br /&gt;&lt;br /&gt;Units in the etheral state can’t be attacked by any unit as long as it doesn’t have a magic attack type (e.g. Pugna’s second attack index… don’t worry if you don’t get what’s written. Most attacks don’t work) and can’t attack itself. Desolator, Sange &amp;amp; Yasha,Sange, Maelstorm and Mjollnir enable Pugna’s 2nd attack index which makes him able to attack and damage ethereal units.&lt;br /&gt;Some Random Tips&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;div align="center"&gt;Techies cannot suicide when he activates ghost form.&lt;br /&gt;&lt;br /&gt;Ghost Scepter triggers Harbinger’s Essence Aura. Combine that with 25sec cooldown and 0 mana cost and you may use this item to gain mana.&lt;br /&gt;&lt;br /&gt;Ghost Form/Decrepify amplifies only magic damage. Mixed damage doesn’t damage ethereal units because of physical damage type. &lt;/div&gt;&lt;br /&gt;&lt;div align="center"&gt; &lt;/div&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;span style="font-size:180%;"&gt;&lt;strong&gt;&lt;em&gt;Frequency Ask About Ghost Scep....&lt;/em&gt;&lt;/strong&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;br /&gt;&lt;p&gt;&lt;strong&gt;Q. &lt;span style="TEXT-DECORATION: underline"&gt;Ghost Form vs Hood&lt;/span&gt;: What is the exact magic damage percentage that a hero in ghost form takes? What’s the value if he has a hood?&lt;/strong&gt;&lt;/p&gt;&lt;br /&gt;&lt;p&gt;A. For a hero with no extra resistance, he will receive [1.44 x ( 1 - 0.25) = 1.08] 8% extra damage of the written value. For a hero with hood, he will receive &lt;span style="color:#ff0000;"&gt;[1.44 x (1-0.25) x (1-0.3) = 0.756] 75.6% &lt;/span&gt;of the damage value.&lt;/p&gt;&lt;/blockquote&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;br /&gt;&lt;p&gt;&lt;strong&gt;Q. &lt;span style="TEXT-DECORATION: underline"&gt;Ghost Form vs Life Drain&lt;/span&gt;: Can I increase the amount of heal through Life Drain (Pugna) if in Ghost Form?&lt;/strong&gt;&lt;/p&gt;&lt;br /&gt;&lt;p&gt;A. No. Life Drain heal depends on the amount of damage the target takes. So being in Ghost Form yourself won’t increase the heal.&lt;/p&gt;&lt;/blockquote&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;br /&gt;&lt;p&gt;&lt;strong&gt;Q. &lt;span style="TEXT-DECORATION: underline"&gt;Ghost Form vs Decrepify&lt;/span&gt;: Does the damage output increase if they both are used on the same target?&lt;/strong&gt;&lt;/p&gt;&lt;br /&gt;&lt;p&gt;A. No. The target will receive damage amplified from one only… 44% amplification.&lt;/p&gt;&lt;/blockquote&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;br /&gt;&lt;p&gt;&lt;strong&gt;Q. &lt;span style="TEXT-DECORATION: underline"&gt;Ghost Scepter vs BladeMail&lt;/span&gt;: What happens when I activate both simultaneously?&lt;/strong&gt;&lt;/p&gt;&lt;br /&gt;&lt;p&gt;A. You won’t receive neither return physical damage while you will receive as well as return amplified magical damage.&lt;/p&gt;&lt;/blockquote&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;br /&gt;&lt;p&gt;&lt;strong&gt;Q. &lt;span style="TEXT-DECORATION: underline"&gt;Ghost Scepter vs Berserker’s Call&lt;/span&gt;: What happens if I’m Axe and I ‘call’ when in Ghost Form? What happens if I’m in Ghost Form and ‘called’ by Axe?&lt;/strong&gt;&lt;/p&gt;&lt;br /&gt;&lt;p&gt;A. Simply said, ghost form and berserker’s call do not stack.&lt;br /&gt;When you’re Axe and call in Ghost Form, units won’t attack you so you won’t trigger helix.&lt;br /&gt;When you’re ‘called’ by axe when in ghost form, you would try to but won’t be able to attack Axe. This also means you won’t trigger helix.&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;**********************************************************************&lt;/p&gt;&lt;p align="left"&gt;This kinda be a small piece of DotA but the piece itself may varies its important of the battle itself.&lt;/p&gt;&lt;p align="left"&gt;Be in minded that this item is a &lt;span style="color:#cc9933;"&gt;SITUATIONAL&lt;/span&gt; item. Which is not included in to hero core's item and according to the needs of war.&lt;/p&gt;&lt;p align="left"&gt;True. It saves lives.  &lt;span style="font-family:arial;"&gt;&lt;span style="color:#ff6600;"&gt;=D&lt;/span&gt;&lt;/span&gt;&lt;span style="font-family:arial;"&gt;&lt;span style="color:#ff6600;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;/blockquote&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8063764353191919876-3725654041404706962?l=thearcs.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thearcs.blogspot.com/feeds/3725654041404706962/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://thearcs.blogspot.com/2010/12/ghost-form-life-saver-for.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8063764353191919876/posts/default/3725654041404706962'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8063764353191919876/posts/default/3725654041404706962'/><link rel='alternate' type='text/html' href='http://thearcs.blogspot.com/2010/12/ghost-form-life-saver-for.html' title='Ghost Form - The Life Saver for'/><author><name>Arc|^Libra^|</name><uri>http://www.blogger.com/profile/14980114162449546326</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://1.bp.blogspot.com/_Z2pu8FvxWjk/TQjq4jiQhRI/AAAAAAAAABA/vWxOjhCWgto/S220/Libra%2BPic.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8063764353191919876.post-610732076110779530</id><published>2010-08-10T19:50:00.000+08:00</published><updated>2010-08-10T19:52:24.061+08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Draft Game Guide'/><title type='text'>Draft Games Picking Hero Str Part 2</title><content type='html'>&lt;span style="color:#00ff00;"&gt;&lt;span style="font-size:180%;color:#000080;"&gt;HEROES COUNTER&lt;br /&gt;&lt;/span&gt;&lt;span style="color:#000000;"&gt;STR HEROES 1/2]&lt;br /&gt;by &lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="color:blue;"&gt;&lt;span class="highlight"&gt;Alan&lt;/span&gt; &lt;span class="highlight"&gt;Francis&lt;/span&gt; &lt;span class="highlight"&gt;Ang&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="color:#000000;"&gt;July 16, 2009&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color:#00ff00;"&gt;Omniknight&lt;/span&gt; - &lt;span style="color:red;"&gt;R&lt;/span&gt;&lt;span style="color:red;"&gt;exxar,&lt;/span&gt; &lt;span style="color:darkorange;"&gt;Nerubian Assasin,&lt;/span&gt; &lt;span style="color:red;"&gt;Medusa, Mangix, Naga Siren&lt;/span&gt;&lt;br /&gt;Omniknight has some of the best skills in DotA, but the only problem is that it is a bit too mana taxing for a Str Hero.&lt;br /&gt;Rexxar can easily kill Omniknight - Every skill of Rexxar will go through Repel and push through Guardian Angel - Wild Axes go thr&lt;span style="color:#00ff00;"&gt;Omniknight&lt;/span&gt; - &lt;span style="color:red;"&gt;Rexxar,&lt;/span&gt; &lt;span style="color:darkorange;"&gt;Nerubian Assasin,&lt;/span&gt; &lt;span style="color:red;"&gt;Medusa, Mangix, Naga Siren&lt;/span&gt;&lt;br /&gt;Omniknight has some of the best skills in DotA, but the only problem is that it is a bit too mana taxing for a Str Hero.&lt;br /&gt;Rexxar can easily kill Omniknight - Every skill of Rexxar will go through Repel and push through Guardian Angel - Wild Axes go through Repel. Quilbeast's slow goes through Repel. Mana Burners such as Nerubian Assasin and Medusa will take him out and render him useless easily. On a side note, Medusa's Stone Gaze will dispell Repel, and even Guardian Angel - A complete counter. Mangix can dispell Repel and Guardian Angel in his Primal Split using Dispel Magic with the Wind Panda. Mangix can also just cyclone Omniknight in the heat of the battle which will disable him to support his teammates - Another complete counter. Naga Siren can ensare Repelled Units. When Guardian Angel is cast, Naga Siren can use Song of the Siren until Guardian Angel wears off - Another complete counter.&lt;br /&gt;&lt;br /&gt;&lt;span style="color:lime;"&gt;Mangix&lt;/span&gt; - &lt;span style="color:darkorange;"&gt;Lion, Rhasta, Na'ix. Enigma, Zeus, Necrolyte&lt;/span&gt;&lt;br /&gt;Mangix is one of the most versatile hero, fulfilling many roles. That said, almost any hero can defeat him with proper approach but there are some exemptions regarding his weaknesses.&lt;br /&gt;Mangix will suffer much from chain disablers which will prevent him from using Primal Split. Mangix will also get beaten by heroes that do percentile damage being a natural tank.&lt;br /&gt;&lt;br /&gt;&lt;span style="color:lime;"&gt;Sven&lt;/span&gt; - &lt;span style="color:darkorange;"&gt;Razor, Medusa, Lion, Rhasta, Dirge, Mangix&lt;/span&gt;&lt;br /&gt;Sven is one of the most non-item dependant Physical Damage Dealer. His God's Strength will potentially increase his damage by more than double.&lt;br /&gt;Razor's passive skill will purge any Hero that targets a spell, so if Sven were to stun Razor, God's Strength will be dispelled. If Sven stunned first before using God's Strength, he will not be able to chase the speedy Revenant - more of a defensive counter. Medusa will dispell God's Strength with Stone Gaze, as well as slowing Sven amongst others into a crawl. Chain disablers will render Sven useless and will be taken down easily due to his low base armor. Dirge can just keep on spamming Decay which will decrease Sven's base Str. Since God's Strength bonus damage is based from Sven's Base Str, the bonus damage will keep on dropping per cast of Decay. Mangix can blind Sven ensuring he does not devastate the receiving team and Wind Panda can dispell God's Strength with Dispel Magic.&lt;br /&gt;&lt;span style="color:lime;"&gt;&lt;br /&gt;Tiny&lt;/span&gt; - &lt;span style="color:darkorange;"&gt;Nerubian Assasin, Medusa, Na'ix, Yurnero, Silencer, Alchemist, Bristleback, Rexxar&lt;/span&gt;&lt;br /&gt;Tiny is one of the best chain nuker-ganker/intiator tank. Possesing 2 high damage nukes, a passive that stuns nearby attackers, the only drawback is that he has low base armor, low attackspeed, and therefore susceptible to physical attacks.&lt;br /&gt;Nerubian Assasin and Medusa will keep Tiny at bay, ensuring safe laning. Na'ix will be trouble to Tiny during the whole game. Na'ix can use Rage to dodge Tiny's spells, and Tiny being a natural tank, will take large amounts of damage from Feast. Silencer can harass you early game with Glaives of Wisdom. He can cast Curse of the Silent on You to make sure you waste your mana, or you take damage. His Last Word will prevent Tiny from chain casting his devastating combo. And Global Silence will utterly render Tiny useless. Physical Damage Spells such as Alchemist's Acid Spray, Bristleback's Quill Spray, and Rexxar's Wild Axes will deal a high amount of damage on Tiny due to his low armor.&lt;br /&gt;&lt;span style="color:lime;"&gt;&lt;br /&gt;Cairne Bloodhoof&lt;/span&gt; - &lt;span style="color:darkorange;"&gt;Silencer, Viper, Morphling, Magina, Akasha&lt;/span&gt;&lt;br /&gt;The Tauren Chieftain can be a real pain in the game. All his skills if fully utilized are very menacing. The only counter is to learn how to avoid his spells, and you're in safe grounds. The recent nerf on Tauren made him very easy prey to most heroes if they know how to dodge his spells.&lt;br /&gt;Silencer will prevent Cairne from chain casting his spells and will save allies a lot. Viper is an effective counter measure as Cairne has no instant cast disable. Blinkers such as Morphling, Magina, Akasha, will easily dodge Cairne's bullet, which will decrease his effectivity and efficiency in the game.&lt;br /&gt;&lt;span style="color:lime;"&gt;&lt;br /&gt;Rooftrellen&lt;/span&gt; - &lt;span style="color:darkorange;"&gt;Zeus, Enigma, Na'ix, Slardar, Gondar&lt;/span&gt;&lt;br /&gt;Rooftrellen is the most passive hero in DotA, doing nothing but supporting his allies. Having no offensive spells save for his ultimate, he is easy prey to almost any hero.&lt;br /&gt;Percentile damage dealers such as Zeus, Enigma, and Na'ix will do large damage to Rooftrellen's uber high HP. Enigma can also destroy trees with Midnight Pulse which can be a counter measure for his Nature's Guise. Zeus's Lightning Bolt grants 5 seconds of true sight in a 1000 aoe. Slardar and Gondar will make sure Nature's Guise will be countered with Amplify Damage and Track.&lt;br /&gt;&lt;span style="color:lime;"&gt;&lt;br /&gt;Razzil Darkbrew&lt;/span&gt; - &lt;span style="color:darkorange;"&gt;Nerubian Assasin, Abbadon, Axe, Nerubian Weaver, Broodmother&lt;/span&gt;&lt;br /&gt;Alchemist is a very underestimated heroes. He is the most item-dependent hero in DotA, but he has Goblin's Greed to make up for his weakness. He has an Acid Spray to help him farm early game and to weaken the Enemy in team battles. But his strongest(most say weakest) skill is Unstable Concoction - A 5 second stun. Drawback is 5 seconds of channelling. His low agility gain(meaning low armor and atkspeed) is compensated by his ultimate, Chemical Rage, which increases his HP, HP Regen, and decreases his BAT(Base Attack Speed).&lt;br /&gt;Nerubian Assasin will be a bane to Razzil because of his Mana Burn. Alchemist is very mana dependent below level 6, and hitting hard early could shut him down quick. Abbadon could save any ally caught in Unstable Concoction with his Aphotic Shield(it removes stuns). Axe will deal large damage with Counter Helix due to Razzil's low base armor and will kill him instantly if Razzil reaches low hp, preventing him from regenerating it from Chemical Rage. Nerubian Weaver and Broodmother can easily turn invisible and then resurface, giving them an edge over Razzil since once a unit becomes invisible, Unstable Concoction won't hit. Broodmother will slow Razzil and his Spiderlings will deal a fair amount of damage to Razzil.&lt;br /&gt;&lt;span style="color:lime;"&gt;&lt;br /&gt;Bristleback&lt;/span&gt; - &lt;span style="color:darkorange;"&gt;Nerubian Assasin, Lion, Davion, Meepo, Atropos, Na'ix, Zeus, Enigma, Necrolyte&lt;/span&gt;&lt;br /&gt;Bristleback is renowned for survivng impossible ganks, being chased throughout the map, and outliving all his enemies, but could be easily countered by one ironic factor - facing him.&lt;br /&gt;Impale will make the affected targets face the caster of Impale. Davion has a 3.5 second stun that has a super short cooldown, high armor to tank Quill Spray, and will slow anything in Elder Dragon Form(3). Meepo will take down Bristleback simply because Bristleback cannot take down Meepo, lacking the power of short burst damage. Atropos will wreak havoc to Bristleback throughout the whole game with Nightmare and Fiend's Grip. Percentile damage dealers will reduce Bristleback's tankability, rendering him less effective thoughout the game.&lt;br /&gt;&lt;span style="color:lime;"&gt;&lt;br /&gt;Rattletrap&lt;/span&gt; - &lt;span style="color:darkorange;"&gt;Naga Siren, Lycanthrope, Yurnero, Na'ix, Meepo, Broodmother, Terrorblade&lt;/span&gt;&lt;br /&gt;Rattletrap is one of the most mobile gankers around possesing a recessive semistun, a global nuke+ward, and a long range psuedo-blinkstrike.&lt;br /&gt;Imagery Heroes or summoners will decrease the effectiveness of Battery Assault. Yurnero is not affected by battery assault while Bladestorm is in effect and Na'ix can easily chase without worry with Rage. Heroes with summons such as Broodmother will reduce the damage and ministun taken in by Battery Assault as some of the Spiderlings will absorb the fragmentation.&lt;br /&gt;&lt;span style="color:lime;"&gt;&lt;br /&gt;Knight Davion&lt;/span&gt; - &lt;span style="color:darkorange;"&gt;Lion, Rhasta, Tinker, Zeus, Leshrac, Lina&lt;/span&gt;&lt;br /&gt;Knight Davion is one of the most battle hardy carry heroes. Possesing huge armor and bonus regeneration thanks to his Dragon's Blood, he can easily kill 5 heroes with BKB. Shutting him down early before this humble soldier turns into a wicked monster is a wise plan.&lt;br /&gt;Any Chain Disabler and Chain nuker will do well against Davion.&lt;br /&gt;&lt;span style="color:lime;"&gt;&lt;br /&gt;Magnataur&lt;/span&gt; - &lt;span style="color:darkorange;"&gt;Spectre, Viper, Lycanthrope, Traxex&lt;/span&gt;&lt;br /&gt;Magnataur's Shockwave keeps him away from harm's reach but still helps him farm, making him a very tough Hero to lane with. There are no natural counters to Magnataur but there are some weaknesses.&lt;br /&gt;Spectre's Haunt will prevent Magnataur from blinking in the middle of a team battle and using Reverse Polarity, forcing him to walk. Any effective chaser will feed on Magnataur, as he has no disable save for his long-cooldown ultimate. &lt;span style="color:#00ff00;"&gt;Omniknight&lt;/span&gt; - &lt;span style="color:red;"&gt;Rexxar,&lt;/span&gt; &lt;span style="color:darkorange;"&gt;Nerubian Assasin,&lt;/span&gt; &lt;span style="color:red;"&gt;Medusa, Mangix, Naga Siren&lt;/span&gt;&lt;br /&gt;Omniknight has some of the best skills in DotA, but the only problem is that it is a bit too mana taxing for a Str Hero.&lt;br /&gt;Rexxar can easily kill Omniknight - Every skill of Rexxar will go through Repel and push through Guardian Angel - Wild Axes go through Repel. Quilbeast's slow goes through Repel. Mana Burners such as Nerubian Assasin and Medusa will take him out and render him useless easily. On a side note, Medusa's Stone Gaze will dispell Repel, and even Guardian Angel - A complete counter. Mangix can dispell Repel and Guardian Angel in his Primal Split using Dispel Magic with the Wind Panda. Mangix can also just cyclone Omniknight in the heat of the battle which will disable him to support his teammates - Another complete counter. Naga Siren can ensare Repelled Units. When Guardian Angel is cast, Naga Siren can use Song of the Siren until Guardian Angel wears off - Another complete counter.&lt;br /&gt;&lt;br /&gt;&lt;span style="color:lime;"&gt;Mangix&lt;/span&gt; - &lt;span style="color:darkorange;"&gt;Lion, Rhasta, Na'ix. Enigma, Zeus, Necrolyte&lt;/span&gt;&lt;br /&gt;Mangix is one of the most versatile hero, fulfilling many roles. That said, almost any hero can defeat him with proper approach but there are some exemptions regarding his weaknesses.&lt;br /&gt;Mangix will suffer much from chain disablers which will prevent him from using Primal Split. Mangix will also get beaten by heroes that do percentile damage being a natural tank.&lt;br /&gt;&lt;br /&gt;&lt;span style="color:lime;"&gt;Sven&lt;/span&gt; - &lt;span style="color:darkorange;"&gt;Razor, Medusa, Lion, Rhasta, Dirge, Mangix&lt;/span&gt;&lt;br /&gt;Sven is one of the most non-item dependant Physical Damage Dealer. His God's Strength will potentially increase his damage by more than double.&lt;br /&gt;Razor's passive skill will purge any Hero that targets a spell, so if Sven were to stun Razor, God's Strength will be dispelled. If Sven stunned first before using God's Strength, he will not be able to chase the speedy Revenant - more of a defensive counter. Medusa will dispell God's Strength with Stone Gaze, as well as slowing Sven amongst others into a crawl. Chain disablers will render Sven useless and will be taken down easily due to his low base armor. Dirge can just keep on spamming Decay which will decrease Sven's base Str. Since God's Strength bonus damage is based from Sven's Base Str, the bonus damage will keep on dropping per cast of Decay. Mangix can blind Sven ensuring he does not devastate the receiving team and Wind Panda can dispell God's Strength with Dispel Magic.&lt;br /&gt;&lt;span style="color:lime;"&gt;&lt;br /&gt;Tiny&lt;/span&gt; - &lt;span style="color:darkorange;"&gt;Nerubian Assasin, Medusa, Na'ix, Yurnero, Silencer, Alchemist, Bristleback, Rexxar&lt;/span&gt;&lt;br /&gt;Tiny is one of the best chain nuker-ganker/intiator tank. Possesing 2 high damage nukes, a passive that stuns nearby attackers, the only drawback is that he has low base armor, low attackspeed, and therefore susceptible to physical attacks.&lt;br /&gt;Nerubian Assasin and Medusa will keep Tiny at bay, ensuring safe laning. Na'ix will be trouble to Tiny during the whole game. Na'ix can use Rage to dodge Tiny's spells, and Tiny being a natural tank, will take large amounts of damage from Feast. Silencer can harass you early game with Glaives of Wisdom. He can cast Curse of the Silent on You to make sure you waste your mana, or you take damage. His Last Word will prevent Tiny from chain casting his devastating combo. And Global Silence will utterly render Tiny useless. Physical Damage Spells such as Alchemist's Acid Spray, Bristleback's Quill Spray, and Rexxar's Wild Axes will deal a high amount of damage on Tiny due to his low armor.&lt;br /&gt;&lt;span style="color:lime;"&gt;&lt;br /&gt;Cairne Bloodhoof&lt;/span&gt; - &lt;span style="color:darkorange;"&gt;Silencer, Viper, Morphling, Magina, Akasha&lt;/span&gt;&lt;br /&gt;The Tauren Chieftain can be a real pain in the game. All his skills if fully utilized are very menacing. The only counter is to learn how to avoid his spells, and you're in safe grounds. The recent nerf on Tauren made him very easy prey to most heroes if they know how to dodge his spells.&lt;br /&gt;Silencer will prevent Cairne from chain casting his spells and will save allies a lot. Viper is an effective counter measure as Cairne has no instant cast disable. Blinkers such as Morphling, Magina, Akasha, will easily dodge Cairne's bullet, which will decrease his effectivity and efficiency in the game.&lt;br /&gt;&lt;span style="color:lime;"&gt;&lt;br /&gt;Rooftrellen&lt;/span&gt; - &lt;span style="color:darkorange;"&gt;Zeus, Enigma, Na'ix, Slardar, Gondar&lt;/span&gt;&lt;br /&gt;Rooftrellen is the most passive hero in DotA, doing nothing but supporting his allies. Having no offensive spells save for his ultimate, he is easy prey to almost any hero.&lt;br /&gt;Percentile damage dealers such as Zeus, Enigma, and Na'ix will do large damage to Rooftrellen's uber high HP. Enigma can also destroy trees with Midnight Pulse which can be a counter measure for his Nature's Guise. Zeus's Lightning Bolt grants 5 seconds of true sight in a 1000 aoe. Slardar and Gondar will make sure Nature's Guise will be countered with Amplify Damage and Track.&lt;br /&gt;&lt;span style="color:lime;"&gt;&lt;br /&gt;Razzil Darkbrew&lt;/span&gt; - &lt;span style="color:darkorange;"&gt;Nerubian Assasin, Abbadon, Axe, Nerubian Weaver, Broodmother&lt;/span&gt;&lt;br /&gt;Alchemist is a very underestimated heroes. He is the most item-dependent hero in DotA, but he has Goblin's Greed to make up for his weakness. He has an Acid Spray to help him farm early game and to weaken the Enemy in team battles. But his strongest(most say weakest) skill is Unstable Concoction - A 5 second stun. Drawback is 5 seconds of channelling. His low agility gain(meaning low armor and atkspeed) is compensated by his ultimate, Chemical Rage, which increases his HP, HP Regen, and decreases his BAT(Base Attack Speed).&lt;br /&gt;Nerubian Assasin will be a bane to Razzil because of his Mana Burn. Alchemist is very mana dependent below level 6, and hitting hard early could shut him down quick. Abbadon could save any ally caught in Unstable Concoction with his Aphotic Shield(it removes stuns). Axe will deal large damage with Counter Helix due to Razzil's low base armor and will kill him instantly if Razzil reaches low hp, preventing him from regenerating it from Chemical Rage. Nerubian Weaver and Broodmother can easily turn invisible and then resurface, giving them an edge over Razzil since once a unit becomes invisible, Unstable Concoction won't hit. Broodmother will slow Razzil and his Spiderlings will deal a fair amount of damage to Razzil.&lt;br /&gt;&lt;span style="color:lime;"&gt;&lt;br /&gt;Bristleback&lt;/span&gt; - &lt;span style="color:darkorange;"&gt;Nerubian Assasin, Lion, Davion, Meepo, Atropos, Na'ix, Zeus, Enigma, Necrolyte&lt;/span&gt;&lt;br /&gt;Bristleback is renowned for survivng impossible ganks, being chased throughout the map, and outliving all his enemies, but could be easily countered by one ironic factor - facing him.&lt;br /&gt;Impale will make the affected targets face the caster of Impale. Davion has a 3.5 second stun that has a super short cooldown, high armor to tank Quill Spray, and will slow anything in Elder Dragon Form(3). Meepo will take down Bristleback simply because Bristleback cannot take down Meepo, lacking the power of short burst damage. Atropos will wreak havoc to Bristleback throughout the whole game with Nightmare and Fiend's Grip. Percentile damage dealers will reduce Bristleback's tankability, rendering him less effective thoughout the game.&lt;br /&gt;&lt;span style="color:lime;"&gt;&lt;br /&gt;Rattletrap&lt;/span&gt; - &lt;span style="color:darkorange;"&gt;Naga Siren, Lycanthrope, Yurnero, Na'ix, Meepo, Broodmother, Terrorblade&lt;/span&gt;&lt;br /&gt;Rattletrap is one of the most mobile gankers around possesing a recessive semistun, a global nuke+ward, and a long range psuedo-blinkstrike.&lt;br /&gt;Imagery Heroes or summoners will decrease the effectiveness of Battery Assault. Yurnero is not affected by battery assault while Bladestorm is in effect and Na'ix can easily chase without worry with Rage. Heroes with summons such as Broodmother will reduce the damage and ministun taken in by Battery Assault as some of the Spiderlings will absorb the fragmentation.&lt;br /&gt;&lt;span style="color:lime;"&gt;&lt;br /&gt;Knight Davion&lt;/span&gt; - &lt;span style="color:darkorange;"&gt;Lion, Rhasta, Tinker, Zeus, Leshrac, Lina&lt;/span&gt;&lt;br /&gt;Knight Davion is one of the most battle hardy carry heroes. Possesing huge armor and bonus regeneration thanks to his Dragon's Blood, he can easily kill 5 heroes with BKB. Shutting him down early before this humble soldier turns into a wicked monster is a wise plan.&lt;br /&gt;Any Chain Disabler and Chain nuker will do well against Davion.&lt;br /&gt;&lt;span style="color:lime;"&gt;&lt;br /&gt;Magnataur&lt;/span&gt; - &lt;span style="color:darkorange;"&gt;Spectre, Viper, Lycanthrope, Traxex&lt;/span&gt;&lt;br /&gt;Magnataur's Shockwave keeps him away from harm's reach but still helps him farm, making him a very tough Hero to lane with. There are no natural counters to Magnataur but there are some weaknesses.&lt;br /&gt;Spectre's Haunt will prevent Magnataur from blinking in the middle of a team battle and using Reverse Polarity, forcing him to walk. Any effective chaser will feed on Magnataur, as he has no disable save for his long-cooldown ultimate. ough Repel. Quilbeast's slow goes through Repel. Mana Burners such as Nerubian Assasin and Medusa will take him out and render him useless easily. On a side note, Medusa's Stone Gaze will dispell Repel, and even Guardian Angel - A complete counter. Mangix can dispell Repel and Guardian Angel in his Primal Split using Dispel Magic with the Wind Panda. Mangix can also just cyclone Omniknight in the heat of the battle which will disable him to support his teammates - Another complete counter. Naga Siren can ensare Repelled Units. When Guardian Angel is cast, Naga Siren can use Song of the Siren until Guardian Angel wears off - Another complete counter.&lt;br /&gt;&lt;br /&gt;&lt;span style="color:lime;"&gt;Mangix&lt;/span&gt; - &lt;span style="color:darkorange;"&gt;Lion, Rhasta, Na'ix. Enigma, Zeus, Necrolyte&lt;/span&gt;&lt;br /&gt;Mangix is one of the most versatile hero, fulfilling many roles. That said, almost any hero can defeat him with proper approach but there are some exemptions regarding his weaknesses.&lt;br /&gt;Mangix will suffer much from chain disablers which will prevent him from using Primal Split. Mangix will also get beaten by heroes that do percentile damage being a natural tank.&lt;br /&gt;&lt;br /&gt;&lt;span style="color:lime;"&gt;Sven&lt;/span&gt; - &lt;span style="color:darkorange;"&gt;Razor, Medusa, Lion, Rhasta, Dirge, Mangix&lt;/span&gt;&lt;br /&gt;Sven is one of the most non-item dependant Physical Damage Dealer. His God's Strength will potentially increase his damage by more than double.&lt;br /&gt;Razor's passive skill will purge any Hero that targets a spell, so if Sven were to stun Razor, God's Strength will be dispelled. If Sven stunned first before using God's Strength, he will not be able to chase the speedy Revenant - more of a defensive counter. Medusa will dispell God's Strength with Stone Gaze, as well as slowing Sven amongst others into a crawl. Chain disablers will render Sven useless and will be taken down easily due to his low base armor. Dirge can just keep on spamming Decay which will decrease Sven's base Str. Since God's Strength bonus damage is based from Sven's Base Str, the bonus damage will keep on dropping per cast of Decay. Mangix can blind Sven ensuring he does not devastate the receiving team and Wind Panda can dispell God's Strength with Dispel Magic.&lt;br /&gt;&lt;span style="color:lime;"&gt;&lt;br /&gt;Tiny&lt;/span&gt; - &lt;span style="color:darkorange;"&gt;Nerubian Assasin, Medusa, Na'ix, Yurnero, Silencer, Alchemist, Bristleback, Rexxar&lt;/span&gt;&lt;br /&gt;Tiny is one of the best chain nuker-ganker/intiator tank. Possesing 2 high damage nukes, a passive that stuns nearby attackers, the only drawback is that he has low base armor, low attackspeed, and therefore susceptible to physical attacks.&lt;br /&gt;Nerubian Assasin and Medusa will keep Tiny at bay, ensuring safe laning. Na'ix will be trouble to Tiny during the whole game. Na'ix can use Rage to dodge Tiny's spells, and Tiny being a natural tank, will take large amounts of damage from Feast. Silencer can harass you early game with Glaives of Wisdom. He can cast Curse of the Silent on You to make sure you waste your mana, or you take damage. His Last Word will prevent Tiny from chain casting his devastating combo. And Global Silence will utterly render Tiny useless. Physical Damage Spells such as Alchemist's Acid Spray, Bristleback's Quill Spray, and Rexxar's Wild Axes will deal a high amount of damage on Tiny due to his low armor.&lt;br /&gt;&lt;span style="color:lime;"&gt;&lt;br /&gt;Cairne Bloodhoof&lt;/span&gt; - &lt;span style="color:darkorange;"&gt;Silencer, Viper, Morphling, Magina, Akasha&lt;/span&gt;&lt;br /&gt;The Tauren Chieftain can be a real pain in the game. All his skills if fully utilized are very menacing. The only counter is to learn how to avoid his spells, and you're in safe grounds. The recent nerf on Tauren made him very easy prey to most heroes if they know how to dodge his spells.&lt;br /&gt;Silencer will prevent Cairne from chain casting his spells and will save allies a lot. Viper is an effective counter measure as Cairne has no instant cast disable. Blinkers such as Morphling, Magina, Akasha, will easily dodge Cairne's bullet, which will decrease his effectivity and efficiency in the game.&lt;br /&gt;&lt;span style="color:lime;"&gt;&lt;br /&gt;Rooftrellen&lt;/span&gt; - &lt;span style="color:darkorange;"&gt;Zeus, Enigma, Na'ix, Slardar, Gondar&lt;/span&gt;&lt;br /&gt;Rooftrellen is the most passive hero in DotA, doing nothing but supporting his allies. Having no offensive spells save for his ultimate, he is easy prey to almost any hero.&lt;br /&gt;Percentile damage dealers such as Zeus, Enigma, and Na'ix will do large damage to Rooftrellen's uber high HP. Enigma can also destroy trees with Midnight Pulse which can be a counter measure for his Nature's Guise. Zeus's Lightning Bolt grants 5 seconds of true sight in a 1000 aoe. Slardar and Gondar will make sure Nature's Guise will be countered with Amplify Damage and Track.&lt;br /&gt;&lt;span style="color:lime;"&gt;&lt;br /&gt;Razzil Darkbrew&lt;/span&gt; - &lt;span style="color:darkorange;"&gt;Nerubian Assasin, Abbadon, Axe, Nerubian Weaver, Broodmother&lt;/span&gt;&lt;br /&gt;Alchemist is a very underestimated heroes. He is the most item-dependent hero in DotA, but he has Goblin's Greed to make up for his weakness. He has an Acid Spray to help him farm early game and to weaken the Enemy in team battles. But his strongest(most say weakest) skill is Unstable Concoction - A 5 second stun. Drawback is 5 seconds of channelling. His low agility gain(meaning low armor and atkspeed) is compensated by his ultimate, Chemical Rage, which increases his HP, HP Regen, and decreases his BAT(Base Attack Speed).&lt;br /&gt;Nerubian Assasin will be a bane to Razzil because of his Mana Burn. Alchemist is very mana dependent below level 6, and hitting hard early could shut him down quick. Abbadon could save any ally caught in Unstable Concoction with his Aphotic Shield(it removes stuns). Axe will deal large damage with Counter Helix due to Razzil's low base armor and will kill him instantly if Razzil reaches low hp, preventing him from regenerating it from Chemical Rage. Nerubian Weaver and Broodmother can easily turn invisible and then resurface, giving them an edge over Razzil since once a unit becomes invisible, Unstable Concoction won't hit. Broodmother will slow Razzil and his Spiderlings will deal a fair amount of damage to Razzil.&lt;br /&gt;&lt;span style="color:lime;"&gt;&lt;br /&gt;Bristleback&lt;/span&gt; - &lt;span style="color:darkorange;"&gt;Nerubian Assasin, Lion, Davion, Meepo, Atropos, Na'ix, Zeus, Enigma, Necrolyte&lt;/span&gt;&lt;br /&gt;Bristleback is renowned for survivng impossible ganks, being chased throughout the map, and outliving all his enemies, but could be easily countered by one ironic factor - facing him.&lt;br /&gt;Impale will make the affected targets face the caster of Impale. Davion has a 3.5 second stun that has a super short cooldown, high armor to tank Quill Spray, and will slow anything in Elder Dragon Form(3). Meepo will take down Bristleback simply because Bristleback cannot take down Meepo, lacking the power of short burst damage. Atropos will wreak havoc to Bristleback throughout the whole game with Nightmare and Fiend's Grip. Percentile damage dealers will reduce Bristleback's tankability, rendering him less effective thoughout the game.&lt;br /&gt;&lt;span style="color:lime;"&gt;&lt;br /&gt;Rattletrap&lt;/span&gt; - &lt;span style="color:darkorange;"&gt;Naga Siren, Lycanthrope, Yurnero, Na'ix, Meepo, Broodmother, Terrorblade&lt;/span&gt;&lt;br /&gt;Rattletrap is one of the most mobile gankers around possesing a recessive semistun, a global nuke+ward, and a long range psuedo-blinkstrike.&lt;br /&gt;Imagery Heroes or summoners will decrease the effectiveness of Battery Assault. Yurnero is not affected by battery assault while Bladestorm is in effect and Na'ix can easily chase without worry with Rage. Heroes with summons such as Broodmother will reduce the damage and ministun taken in by Battery Assault as some of the Spiderlings will absorb the fragmentation.&lt;br /&gt;&lt;span style="color:lime;"&gt;&lt;br /&gt;Knight Davion&lt;/span&gt; - &lt;span style="color:darkorange;"&gt;Lion, Rhasta, Tinker, Zeus, Leshrac, Lina&lt;/span&gt;&lt;br /&gt;Knight Davion is one of the most battle hardy carry heroes. Possesing huge armor and bonus regeneration thanks to his Dragon's Blood, he can easily kill 5 heroes with BKB. Shutting him down early before this humble soldier turns into a wicked monster is a wise plan.&lt;br /&gt;Any Chain Disabler and Chain nuker will do well against Davion.&lt;br /&gt;&lt;span style="color:lime;"&gt;&lt;br /&gt;Magnataur&lt;/span&gt; - &lt;span style="color:darkorange;"&gt;Spectre, Viper, Lycanthrope, Traxex&lt;/span&gt;&lt;br /&gt;Magnataur's Shockwave keeps him away from harm's reach but still helps him farm, making him a very tough Hero to lane with. There are no natural counters to Magnataur but there are some weaknesses.&lt;br /&gt;Spectre's Haunt will prevent Magnataur from blinking in the middle of a team battle and using Reverse Polarity, forcing him to walk. Any effective chaser will feed on Magnataur, as he has no disable save for his long-cooldown ultimate. &lt;span style="color:#00ff00;"&gt;Omniknight&lt;/span&gt; - &lt;span style="color:red;"&gt;Rexxar,&lt;/span&gt; &lt;span style="color:darkorange;"&gt;Nerubian Assasin,&lt;/span&gt; &lt;span style="color:red;"&gt;Medusa, Mangix, Naga Siren&lt;/span&gt;&lt;br /&gt;Omniknight has some of the best skills in DotA, but the only problem is that it is a bit too mana taxing for a Str Hero.&lt;br /&gt;Rexxar can easily kill Omniknight - Every skill of Rexxar will go through Repel and push through Guardian Angel - Wild Axes go through Repel. Quilbeast's slow goes through Repel. Mana Burners such as Nerubian Assasin and Medusa will take him out and render him useless easily. On a side note, Medusa's Stone Gaze will dispell Repel, and even Guardian Angel - A complete counter. Mangix can dispell Repel and Guardian Angel in his Primal Split using Dispel Magic with the Wind Panda. Mangix can also just cyclone Omniknight in the heat of the battle which will disable him to support his teammates - Another complete counter. Naga Siren can ensare Repelled Units. When Guardian Angel is cast, Naga Siren can use Song of the Siren until Guardian Angel wears off - Another complete counter.&lt;br /&gt;&lt;br /&gt;&lt;span style="color:lime;"&gt;Mangix&lt;/span&gt; - &lt;span style="color:darkorange;"&gt;Lion, Rhasta, Na'ix. Enigma, Zeus, Necrolyte&lt;/span&gt;&lt;br /&gt;Mangix is one of the most versatile hero, fulfilling many roles. That said, almost any hero can defeat him with proper approach but there are some exemptions regarding his weaknesses.&lt;br /&gt;Mangix will suffer much from chain disablers which will prevent him from using Primal Split. Mangix will also get beaten by heroes that do percentile damage being a natural tank.&lt;br /&gt;&lt;br /&gt;&lt;span style="color:lime;"&gt;Sven&lt;/span&gt; - &lt;span style="color:darkorange;"&gt;Razor, Medusa, Lion, Rhasta, Dirge, Mangix&lt;/span&gt;&lt;br /&gt;Sven is one of the most non-item dependant Physical Damage Dealer. His God's Strength will potentially increase his damage by more than double.&lt;br /&gt;Razor's passive skill will purge any Hero that targets a spell, so if Sven were to stun Razor, God's Strength will be dispelled. If Sven stunned first before using God's Strength, he will not be able to chase the speedy Revenant - more of a defensive counter. Medusa will dispell God's Strength with Stone Gaze, as well as slowing Sven amongst others into a crawl. Chain disablers will render Sven useless and will be taken down easily due to his low base armor. Dirge can just keep on spamming Decay which will decrease Sven's base Str. Since God's Strength bonus damage is based from Sven's Base Str, the bonus damage will keep on dropping per cast of Decay. Mangix can blind Sven ensuring he does not devastate the receiving team and Wind Panda can dispell God's Strength with Dispel Magic.&lt;br /&gt;&lt;span style="color:lime;"&gt;&lt;br /&gt;Tiny&lt;/span&gt; - &lt;span style="color:darkorange;"&gt;Nerubian Assasin, Medusa, Na'ix, Yurnero, Silencer, Alchemist, Bristleback, Rexxar&lt;/span&gt;&lt;br /&gt;Tiny is one of the best chain nuker-ganker/intiator tank. Possesing 2 high damage nukes, a passive that stuns nearby attackers, the only drawback is that he has low base armor, low attackspeed, and therefore susceptible to physical attacks.&lt;br /&gt;Nerubian Assasin and Medusa will keep Tiny at bay, ensuring safe laning. Na'ix will be trouble to Tiny during the whole game. Na'ix can use Rage to dodge Tiny's spells, and Tiny being a natural tank, will take large amounts of damage from Feast. Silencer can harass you early game with Glaives of Wisdom. He can cast Curse of the Silent on You to make sure you waste your mana, or you take damage. His Last Word will prevent Tiny from chain casting his devastating combo. And Global Silence will utterly render Tiny useless. Physical Damage Spells such as Alchemist's Acid Spray, Bristleback's Quill Spray, and Rexxar's Wild Axes will deal a high amount of damage on Tiny due to his low armor.&lt;br /&gt;&lt;span style="color:lime;"&gt;&lt;br /&gt;Cairne Bloodhoof&lt;/span&gt; - &lt;span style="color:darkorange;"&gt;Silencer, Viper, Morphling, Magina, Akasha&lt;/span&gt;&lt;br /&gt;The Tauren Chieftain can be a real pain in the game. All his skills if fully utilized are very menacing. The only counter is to learn how to avoid his spells, and you're in safe grounds. The recent nerf on Tauren made him very easy prey to most heroes if they know how to dodge his spells.&lt;br /&gt;Silencer will prevent Cairne from chain casting his spells and will save allies a lot. Viper is an effective counter measure as Cairne has no instant cast disable. Blinkers such as Morphling, Magina, Akasha, will easily dodge Cairne's bullet, which will decrease his effectivity and efficiency in the game.&lt;br /&gt;&lt;span style="color:lime;"&gt;&lt;br /&gt;Rooftrellen&lt;/span&gt; - &lt;span style="color:darkorange;"&gt;Zeus, Enigma, Na'ix, Slardar, Gondar&lt;/span&gt;&lt;br /&gt;Rooftrellen is the most passive hero in DotA, doing nothing but supporting his allies. Having no offensive spells save for his ultimate, he is easy prey to almost any hero.&lt;br /&gt;Percentile damage dealers such as Zeus, Enigma, and Na'ix will do large damage to Rooftrellen's uber high HP. Enigma can also destroy trees with Midnight Pulse which can be a counter measure for his Nature's Guise. Zeus's Lightning Bolt grants 5 seconds of true sight in a 1000 aoe. Slardar and Gondar will make sure Nature's Guise will be countered with Amplify Damage and Track.&lt;br /&gt;&lt;span style="color:lime;"&gt;&lt;br /&gt;Razzil Darkbrew&lt;/span&gt; - &lt;span style="color:darkorange;"&gt;Nerubian Assasin, Abbadon, Axe, Nerubian Weaver, Broodmother&lt;/span&gt;&lt;br /&gt;Alchemist is a very underestimated heroes. He is the most item-dependent hero in DotA, but he has Goblin's Greed to make up for his weakness. He has an Acid Spray to help him farm early game and to weaken the Enemy in team battles. But his strongest(most say weakest) skill is Unstable Concoction - A 5 second stun. Drawback is 5 seconds of channelling. His low agility gain(meaning low armor and atkspeed) is compensated by his ultimate, Chemical Rage, which increases his HP, HP Regen, and decreases his BAT(Base Attack Speed).&lt;br /&gt;Nerubian Assasin will be a bane to Razzil because of his Mana Burn. Alchemist is very mana dependent below level 6, and hitting hard early could shut him down quick. Abbadon could save any ally caught in Unstable Concoction with his Aphotic Shield(it removes stuns). Axe will deal large damage with Counter Helix due to Razzil's low base armor and will kill him instantly if Razzil reaches low hp, preventing him from regenerating it from Chemical Rage. Nerubian Weaver and Broodmother can easily turn invisible and then resurface, giving them an edge over Razzil since once a unit becomes invisible, Unstable Concoction won't hit. Broodmother will slow Razzil and his Spiderlings will deal a fair amount of damage to Razzil.&lt;br /&gt;&lt;span style="color:lime;"&gt;&lt;br /&gt;Bristleback&lt;/span&gt; - &lt;span style="color:darkorange;"&gt;Nerubian Assasin, Lion, Davion, Meepo, Atropos, Na'ix, Zeus, Enigma, Necrolyte&lt;/span&gt;&lt;br /&gt;Bristleback is renowned for survivng impossible ganks, being chased throughout the map, and outliving all his enemies, but could be easily countered by one ironic factor - facing him.&lt;br /&gt;Impale will make the affected targets face the caster of Impale. Davion has a 3.5 second stun that has a super short cooldown, high armor to tank Quill Spray, and will slow anything in Elder Dragon Form(3). Meepo will take down Bristleback simply because Bristleback cannot take down Meepo, lacking the power of short burst damage. Atropos will wreak havoc to Bristleback throughout the whole game with Nightmare and Fiend's Grip. Percentile damage dealers will reduce Bristleback's tankability, rendering him less effective thoughout the game.&lt;br /&gt;&lt;span style="color:lime;"&gt;&lt;br /&gt;Rattletrap&lt;/span&gt; - &lt;span style="color:darkorange;"&gt;Naga Siren, Lycanthrope, Yurnero, Na'ix, Meepo, Broodmother, Terrorblade&lt;/span&gt;&lt;br /&gt;Rattletrap is one of the most mobile gankers around possesing a recessive semistun, a global nuke+ward, and a long range psuedo-blinkstrike.&lt;br /&gt;Imagery Heroes or summoners will decrease the effectiveness of Battery Assault. Yurnero is not affected by battery assault while Bladestorm is in effect and Na'ix can easily chase without worry with Rage. Heroes with summons such as Broodmother will reduce the damage and ministun taken in by Battery Assault as some of the Spiderlings will absorb the fragmentation.&lt;br /&gt;&lt;span style="color:lime;"&gt;&lt;br /&gt;Knight Davion&lt;/span&gt; - &lt;span style="color:darkorange;"&gt;Lion, Rhasta, Tinker, Zeus, Leshrac, Lina&lt;/span&gt;&lt;br /&gt;Knight Davion is one of the most battle hardy carry heroes. Possesing huge armor and bonus regeneration thanks to his Dragon's Blood, he can easily kill 5 heroes with BKB. Shutting him down early before this humble soldier turns into a wicked monster is a wise plan.&lt;br /&gt;Any Chain Disabler and Chain nuker will do well against Davion.&lt;br /&gt;&lt;span style="color:lime;"&gt;&lt;br /&gt;Magnataur&lt;/span&gt; - &lt;span style="color:darkorange;"&gt;Spectre, Viper, Lycanthrope, Traxex&lt;/span&gt;&lt;br /&gt;Magnataur's Shockwave keeps him away from harm's reach but still helps him farm, making him a very tough Hero to lane with. There are no natural counters to Magnataur but there are some weaknesses.&lt;br /&gt;Spectre's Haunt will prevent Magnataur from blinking in the middle of a team battle and using Reverse Polarity, forcing him to walk. Any effective chaser will feed on Magnataur, as he has no disable save for his long-cooldown ultimate.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div align="right"&gt;&lt;span style="color:#ff6600;"&gt;Publish By Arc^Libra^&lt;/span&gt;&lt;/div&gt;&lt;div align="right"&gt;&lt;span style="color:#ff6600;"&gt;=x&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8063764353191919876-610732076110779530?l=thearcs.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thearcs.blogspot.com/feeds/610732076110779530/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://thearcs.blogspot.com/2010/08/draft-games-picking-hero-str-part-2.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8063764353191919876/posts/default/610732076110779530'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8063764353191919876/posts/default/610732076110779530'/><link rel='alternate' type='text/html' href='http://thearcs.blogspot.com/2010/08/draft-games-picking-hero-str-part-2.html' title='Draft Games Picking Hero Str Part 2'/><author><name>Arc|^Libra^|</name><uri>http://www.blogger.com/profile/14980114162449546326</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://1.bp.blogspot.com/_Z2pu8FvxWjk/TQjq4jiQhRI/AAAAAAAAABA/vWxOjhCWgto/S220/Libra%2BPic.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8063764353191919876.post-4832363092620227839</id><published>2010-07-07T19:06:00.000+08:00</published><updated>2010-07-07T19:50:45.291+08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Draft Game Guide'/><title type='text'>Draft Games: Picking heros *Part 1*</title><content type='html'>Now To Draft Gaming Hero's. And Most probablily u think that what hero would able &lt;strong&gt;&lt;span style="color:#ff6600;"&gt;counter&lt;/span&gt;&lt;/strong&gt; what hero? If you are on your own, time will most likely be consumed, becuase experince is needed. (And is quite diffrent compare to public-game type. Play draft is totally new experince.)&lt;br /&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Player should have been experince lot kinds of hero before reading this tread. &lt;/li&gt;&lt;li&gt;Drafter (As the captain) Must have a quick mind on choose these hero. Wrong hero = wrong starting, guess what will be end?&lt;/li&gt;&lt;li&gt;Hero doesn't change all the battle though, having the right streategy is the best (Thats including choose hero @@)&lt;/li&gt;&lt;/ul&gt;Below here will be Alan Francis Ang Write.&lt;br /&gt;&lt;br /&gt;Hey guys, today I'm going to be posting a list about all the Hero Counters and some Justifications.&lt;br /&gt;&lt;br /&gt;/////////////////////////////////////&lt;br /&gt;&lt;span style="color:navy;"&gt;&lt;span style="font-size:180%;"&gt;HEROES COUNTER &lt;/span&gt;&lt;/span&gt;&lt;br /&gt;STR HEROES 1/2]&lt;br /&gt;by &lt;span style="font-size:100%;"&gt;&lt;span style="color:blue;"&gt;Alan Francis Ang&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;July 16, 2009&lt;br /&gt;&lt;br /&gt;Heroes that we will be talking about are colored &lt;span style="color:lime;"&gt;GREEN&lt;/span&gt;&lt;br /&gt;Heroes that counter &lt;span style="color:lime;"&gt;GREEN&lt;/span&gt; heroes are colored &lt;span style="color:darkorange;"&gt;ORANGE&lt;/span&gt;&lt;br /&gt;Heroes that completely counter &lt;span style="color:lime;"&gt;GREEN&lt;/span&gt; heroes are colored &lt;span style="color:red;"&gt;RED&lt;/span&gt;&lt;br /&gt;////////////////////////////////////&lt;br /&gt;&lt;br /&gt;Before I start this guide, I want everybody to know that every hero is unique in it's own right - there are some heroes that just scale average, some are very specialized. Most of the time, heroes that perfect a singular task/role are easily countered by many heroes and most of the average heroes aren't really directly countered for the sake of balance.&lt;br /&gt;&lt;br /&gt;[Additional Note 7/28/09]&lt;br /&gt;These counters are made with decent players carrying the counter heroes as well as the hero in hand. For example in regards to pipser's comment about chasers not being a counter to Kunkka, chasers that have decent awareness as well as decent instinct will at least dodge 50% of torrents unless held still by an X Marks the Spot.&lt;br /&gt;&lt;br /&gt;&lt;span style="color:lime;"&gt;Kunkka&lt;/span&gt; - &lt;span style="color:darkorange;"&gt;Lion, Lina, Rhasta, Na'ix, Rattletrap, Tiny, Mangix, Lycanthrope, Viper&lt;/span&gt;&lt;br /&gt;Kunkka has only 1 aoe disable and takes 2 seconds to take place, which is very unreliable when escaping. Kunkka can be easily shut down by chain disablers, chain nukers, or effective chasers. Chain Nukers will make sure that they focus fire Kunkka before giving him the chance to get that 50% damage resistance debuff on himself or allies. Chasers will hound on Kunkka as long as they can avoid his Torrent. Stunners work great but it is easier for Kunkka to land a Torrent when the enemy is still(Stun+autoattack, even pros do it, waste not time on animation cancel when you might target a creep).&lt;br /&gt;&lt;span style="color:lime;"&gt;&lt;br /&gt;Rexxar&lt;/span&gt; - &lt;span style="color:darkorange;"&gt;Vol'jin, Lich, Obsidian Destroyer&lt;/span&gt;&lt;br /&gt;Rexxar is a very flexible hero, having a long range nuke to farm, a scout and slow compact skill, and a great aoe ultimate than stuns and slows. Given all these, there are only a few natural counters to Rexxar.&lt;br /&gt;Vol'jin can get more stuns with Rexxar due to his Call of the Wild, giving him more time to cast Maledict and maybe a Death Ward. Lich can bounce his Chain Frost on Call of the Wild. Obsidian Destroyer easily destroys summoned units with his Arcane Orb.&lt;br /&gt;&lt;span style="color:#00ff00;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="color:#00ff00;"&gt;Bradwarden&lt;/span&gt; - &lt;span style="color:darkorange;"&gt;Necrolyte, Naix, Zeus, Enigma, Viper, Traxex, Obsidian Destroyer, Silencer, Vol'ji&lt;/span&gt;n&lt;br /&gt;Bradwarden is probably DotA's best tank. But despite this, he is an easy target because of his initiating gamestyle.&lt;br /&gt;Necrolye will kill any hero below 45% hp. Tank Breakers that do percentile damage such as Na'ix, Zeus, Enigma. Orbwalkers do not take damage from Return if they manual cast it.&lt;br /&gt;&lt;span style="color:lime;"&gt;&lt;br /&gt;Earthshaker&lt;/span&gt; - &lt;span style="color:darkorange;"&gt;Nerubian Assasin, Silencer, Puck, Ezalor, Medusa, Lion, &lt;/span&gt;&lt;span style="color:red;"&gt;Batrider,&lt;/span&gt; &lt;span style="color:darkorange;"&gt;Spectre&lt;/span&gt;&lt;br /&gt;Earthshaker is renowned for his permastun combo. But taking out his mana is a smart way to take the Earthshaker down.&lt;br /&gt;Mana Burners such as Nerubian Assasin and Medusa will render Earthshaker useless. Silencers will ensure Earthshaker doesn't do his thing. Batrider and his suicidal tactics will completely counter Earthshaker - Bkb, Blink, Firefly, Lasso Initiator, drag to allies, kill initiator. Spectre's Haunt will prevent you from blinking in a team battle and using your skills, forcing you to walk towards the skirmish.&lt;br /&gt;&lt;span style="color:#00ff00;"&gt;Bradwarden&lt;/span&gt; - &lt;span style="color:darkorange;"&gt;Necrolyte, Naix, Zeus, Enigma, Viper, Traxex, Obsidian Destroyer, Silencer, Vol'ji&lt;/span&gt;n&lt;br /&gt;Bradwarden is probably DotA's best tank. But despite this, he is an easy target because of his initiating gamestyle.&lt;br /&gt;Necrolye will kill any hero below 45% hp. Tank Breakers that do percentile damage such as Na'ix, Zeus, Enigma. Orbwalkers do not take damage from Return if they manual cast it.&lt;br /&gt;&lt;span style="color:lime;"&gt;&lt;br /&gt;Earthshaker&lt;/span&gt; - &lt;span style="color:darkorange;"&gt;Nerubian Assasin, Silencer, Puck, Ezalor, Medusa, Lion, &lt;/span&gt;&lt;span style="color:red;"&gt;Batrider,&lt;/span&gt; &lt;span style="color:darkorange;"&gt;Spectre&lt;/span&gt;&lt;br /&gt;Earthshaker is renowned for his permastun combo. But taking out his mana is a smart way to take the Earthshaker down.&lt;br /&gt;Mana Burners such as Nerubian Assasin and Medusa will render Earthshaker useless. Silencers will ensure Earthshaker doesn't do his thing. Batrider and his suicidal tactics will completely counter Earthshaker - Bkb, Blink, Firefly, Lasso Initiator, drag to allies, kill initiator. Spectre's Haunt will prevent you from blinking in a team battle and using your skills, forcing you to walk towards the skirmish.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div align="right"&gt;&lt;span style="color:#ff6600;"&gt;Publish by Arc^Libra^&lt;/span&gt;&lt;/div&gt;&lt;div align="right"&gt;&lt;span style="color:#ff6600;"&gt;xD&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8063764353191919876-4832363092620227839?l=thearcs.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thearcs.blogspot.com/feeds/4832363092620227839/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://thearcs.blogspot.com/2010/07/draft-games-picking-heros-part-1.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8063764353191919876/posts/default/4832363092620227839'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8063764353191919876/posts/default/4832363092620227839'/><link rel='alternate' type='text/html' href='http://thearcs.blogspot.com/2010/07/draft-games-picking-heros-part-1.html' title='Draft Games: Picking heros *Part 1*'/><author><name>Arc|^Libra^|</name><uri>http://www.blogger.com/profile/14980114162449546326</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://1.bp.blogspot.com/_Z2pu8FvxWjk/TQjq4jiQhRI/AAAAAAAAABA/vWxOjhCWgto/S220/Libra%2BPic.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8063764353191919876.post-3380160422749981461</id><published>2010-05-31T22:34:00.000+08:00</published><updated>2010-05-31T23:11:42.311+08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='DotA Infos - Lane-ing'/><title type='text'>Laning part 5 FOG Creep Kills and Warning!</title><content type='html'>&lt;strong&gt;&lt;span style="color:#ff6600;"&gt;1. Types of Attacks&lt;br /&gt;&lt;/span&gt;&lt;/strong&gt;In almost any guide you read it tells you about how constantly attacking is a &lt;b&gt;bad&lt;/b&gt; idea. Here are the different styles, and the pros and cons related to them.&lt;br /&gt;&lt;br /&gt;There are 3 styles of attacks that one can use.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;span style="font-size:85%;"&gt;Last Hit:&lt;/span&gt;&lt;/b&gt; This is when you time your attack to take out the last sliver of health a creep has. This should be used in almost &lt;b&gt;any&lt;/b&gt; situation. The drawback to this is that it is quite slow. When pushing or defending, waiting for creeps to hit a certain point can take a very long time. That can be a very bad thing, especially when you need to get rid of them quickly.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;span style="font-size:85%;"&gt;Constant Attack with timing at end:&lt;/span&gt;&lt;/b&gt; Basically a middle point between last hit and continuously attacking.&lt;br /&gt;&lt;br /&gt;In some situations you should be constantly attacking. That is because constantly attacking pushes the creeps further back, or pushes opponents away from towers and such.&lt;br /&gt;&lt;br /&gt;Here are some situations you should be constantly attacking in:&lt;br /&gt;&lt;br /&gt;&lt;b&gt;When pushing a &lt;span class="highlight"&gt;&lt;span style="color:#ff0000;"&gt;lane&lt;/span&gt;&lt;/span&gt; quickly:&lt;/b&gt; You want to push as fast as possible. To do that you must kill creeps quickly. Sitting around waiting for your creeps to get them to red life will take a very long time. This is one situation were constant attacks are a &lt;b&gt;good&lt;/b&gt; thing.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;When defending a &lt;span class="highlight"&gt;&lt;span style="color:#ff0000;"&gt;lane&lt;/span&gt;&lt;/span&gt;:&lt;/b&gt; Your opponents are pushing quickly into your &lt;span class="highlight"&gt;&lt;strong&gt;&lt;span style="color:#ff0000;"&gt;lane&lt;/span&gt;&lt;/strong&gt;&lt;/span&gt;. They are going to be near the tower soon, and are going to deal heavy damage to the tower. Because towers are vital to winning a game, you always want to keep them as high as possible in life points. Allowing your opponents to push next to your tower is fine, but you do not want them actually attacking the tower. If they push a little too far in, you should start to continuously attacking to push them back.&lt;br /&gt;&lt;br /&gt;As soon as they reach a safe position, you can resume last hitting again. Last hitting should be used in 90% of situations.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;span style="font-size:85%;"&gt;Constant Attack:&lt;/span&gt;&lt;/b&gt; This is the style most â€œNoobsâ€ use and they get ridiculed for it. You should &lt;b&gt;never&lt;/b&gt; be using this style of attacking. You should always be last hitting, and only using constant attack with timing at end in the certain situations. This form of attacking will get you owned against a good player.&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;&lt;span style="color:#ff6600;"&gt;2. Warning&lt;br /&gt;&lt;/span&gt;&lt;/strong&gt;Sorry for the lack of a better name, but this is one of the most important things in this guide. If you have yet to read the section on tower hugging, I suggest you switch over to that before reading this section.&lt;br /&gt;&lt;br /&gt;Tower hugging is completely useless if you never had warning that the Nightstalker was missing in the first place. In any game you should always be warning your allies if a hero in your &lt;span class="highlight"&gt;&lt;strong&gt;&lt;span style="color:#ff0000;"&gt;lane&lt;/span&gt;&lt;/strong&gt;&lt;/span&gt; is missing.&lt;br /&gt;&lt;br /&gt;Here are some quick quotes you can use to warn:&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;Bot missing (&lt;i&gt;hero name/abbreviation for that hero&lt;/i&gt;)&lt;br /&gt;Top missing (&lt;i&gt;hero name/abbreviation for that hero&lt;/i&gt;)&lt;br /&gt;Mid missing (&lt;i&gt;hero name/abbreviation for that hero&lt;/i&gt;)&lt;br /&gt;&lt;br /&gt;Top (&lt;i&gt;Hero name/abbreviation for that hero&lt;/i&gt;) MIA (&lt;i&gt;missing in action&lt;/i&gt;)&lt;br /&gt;Bot (&lt;i&gt;Hero name/abbreviation for that hero&lt;/i&gt;) MIA (&lt;i&gt;missing in action&lt;/i&gt;)&lt;br /&gt;Mid (&lt;i&gt;Hero name/abbreviation for that hero&lt;/i&gt;) MIA (&lt;i&gt;missing in action&lt;/i&gt;&lt;/strong&gt;)&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;(&lt;i&gt;hero name&lt;/i&gt;) healing. &lt;em&gt;(using on hero dead or hero back base)**&lt;/em&gt;&lt;br /&gt;&lt;/strong&gt;&lt;br /&gt;Warning in general is extremely important, but so is naming the hero that is missing. That is because you have a lot more to worry about from a Nightstalker at night, than you do from almost any other hero. Dieing because your ally did not warn you his/her &lt;span class="highlight"&gt;&lt;strong&gt;&lt;span style="color:#ff0000;"&gt;lane&lt;/span&gt;&lt;/strong&gt;&lt;/span&gt; hero was missing is a terrible way to go.&lt;br /&gt;&lt;br /&gt;Remember that if a hero has taken a long time to come back from healing it is recommended that you warn your allies again.&lt;br /&gt;&lt;br /&gt;&lt;i&gt;(&lt;i&gt;hero name&lt;/i&gt;) has been healing for awhile&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;If you are soloing a &lt;span class="highlight"&gt;&lt;strong&gt;&lt;span style="color:#ff0000;"&gt;lane&lt;/span&gt;&lt;/strong&gt;&lt;/span&gt; and are barely holding them back a third hero popping up will more than likely kill you. Ask your allies before a game to warn you about heroes missing, and say that you will do the same (&lt;i&gt;if you dont think they normally would&lt;/i&gt;).&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;&lt;span style="color:#ff6600;"&gt;3. Ventrilo (Software comunication)&lt;br /&gt;&lt;/span&gt;&lt;/strong&gt;Obviously talking is much faster than typing. In higher level games, the players are usually talking with their teams on a program called Ventrilo. To do this you need a microphone, headset and to download Ventrilo.&lt;br /&gt;&lt;br /&gt;DotA-Allstars ever has their own Ventrilo server that can be used by anyone who wants to use it.&lt;br /&gt;&lt;br /&gt;Ventrilo is a small program actually. It has fairly good quality; there are 2 other types of talk programs that I know about. Skype, and Teamspeak.&lt;br /&gt;&lt;br /&gt;Skype has the highest quality out of all 3 of them, but it has its limitations. For one it takes up a lot of hard drive space. So if you have a slow computer, playing DotA and having Skype on can be a problem. Also only 5 people may be in a chat room at a time, which makes a big clan or channel impossible to keep together.&lt;br /&gt;&lt;br /&gt;With Teamspeak, you have much less quality than both Skype and Ventrilo, and it also uses up more hard drive space than Ventrilo weird.&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;&lt;span style="color:#ff6600;"&gt;C. Juking&lt;br /&gt;&lt;/span&gt;&lt;/strong&gt;What cannot be said about Juking. It is the art of deception used to either lose your opponents, or to trick your opponents. Either way is quite effective, and should be used whenever needed.&lt;br /&gt;&lt;br /&gt;To juke, you must either force your opponents to lose sight of you, or force your opponents to lose you all together. There are many different ways to do this, but the most common is the sight juke (&lt;i&gt;bad name but who cares&lt;/i&gt;).&lt;br /&gt;&lt;br /&gt;A sight Juke is a Juke commonly used by running through trees. Depending on what &lt;span class="highlight"&gt;&lt;strong&gt;&lt;span style="color:#ff0000;"&gt;lane&lt;/span&gt;&lt;/strong&gt;&lt;/span&gt; you are in (&lt;i&gt;this is were the &lt;span class="highlight"&gt;&lt;strong&gt;&lt;span style="color:#ff0000;"&gt;lane&lt;/span&gt;&lt;/strong&gt;&lt;/span&gt; &lt;span class="highlight"&gt;&lt;strong&gt;&lt;span style="color:#ff0000;"&gt;control&lt;/span&gt;&lt;/strong&gt;&lt;/span&gt; comes in&lt;/i&gt;) you might have to use your Juking location a lot. Here are the most common Juking Locations for Each Team (&lt;i&gt;Sentinel and Scourge&lt;/i&gt;) divided into the 3 different lanes.&lt;br /&gt;&lt;br /&gt;&lt;span style="color:#cc0000;"&gt;Red Outline = Sentinel Location&lt;/span&gt;&lt;br /&gt;&lt;span style="color:#33ff33;"&gt;Green Outline = Scourge Locations&lt;/span&gt;&lt;br /&gt;(&lt;i&gt;Although they are all interchangeable, they are more commonly used by the appropriated color.&lt;/i&gt;)&lt;br /&gt;&lt;br /&gt;[color=#CC0000 ]&lt;span style="font-size:100%;"&gt;Sentinel&lt;/span&gt;[/color]&lt;br /&gt;&lt;br /&gt;&lt;span style="color:#ff6600;"&gt;&lt;span style="font-size:85%;"&gt;Top &lt;span class="highlight"&gt;&lt;strong&gt;&lt;span style="color:#ff0000;"&gt;Lane&lt;/span&gt;&lt;/strong&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt; &lt;blockquote&gt;&lt;a href="http://imageshack.us/" target="_blank"&gt;&lt;table id="ncode_imageresizer_warning_2" class="ncode_imageresizer_warning" width="580"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td class="td1" width="20"&gt;&lt;img border="0" alt="" src="http://www.playdota.com/forums/images/statusicon/wol_error.gif" width="16" height="16" /&gt;&lt;/td&gt;&lt;td class="td2" unselectable="on"&gt;This image has been resized. Click this bar to view the full image. The original image is sized 816x513 and weights 666KB.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;img style="WIDTH: 395px; HEIGHT: 364px" id="ncode_imageresizer_container_2" class="tcattdimgresizer" border="0" alt="" src="http://img99.imageshack.us/img99/7275/jukingguidespot15ol8.png" width="580" onload="NcodeImageResizer.createOn(this);" height="364" originalwidth="816" originalheight="513" /&gt;&lt;/a&gt;&lt;/blockquote&gt;Technically this can be commonly used for either side (&lt;i&gt;Sentinel or Scourge&lt;/i&gt;) but the top &lt;span class="highlight"&gt;&lt;strong&gt;&lt;span style="color:#ff0000;"&gt;lane&lt;/span&gt;&lt;/strong&gt;&lt;/span&gt; is severely lacking in good Juking spots (&lt;i&gt;if anyone knows of a good Juking location for the top &lt;span class="highlight"&gt;&lt;strong&gt;&lt;span style="color:#ff0000;"&gt;lane&lt;/span&gt;&lt;/strong&gt;&lt;/span&gt;, &lt;b&gt;located&lt;/b&gt; in the top &lt;span class="highlight"&gt;&lt;strong&gt;&lt;span style="color:#ff0000;"&gt;lane&lt;/span&gt;&lt;/strong&gt;&lt;/span&gt; and not around it, then please PM me it or just post it here. I will of course give credit to you&lt;/i&gt;). I cannot express in words how many times this spot has saved me. But I can however express it in numbers, 1345246213458589. Yeah, that is how good it is.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color:#ff6600;"&gt;&lt;span style="font-size:85%;"&gt;Middle &lt;span class="highlight"&gt;&lt;strong&gt;&lt;span style="color:#ff0000;"&gt;Lane&lt;/span&gt;&lt;/strong&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt; &lt;blockquote&gt;&lt;a href="http://imageshack.us/" target="_blank"&gt;&lt;table id="ncode_imageresizer_warning_1" class="ncode_imageresizer_warning" width="580"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td class="td1" width="20"&gt;&lt;img border="0" alt="" src="http://www.playdota.com/forums/images/statusicon/wol_error.gif" width="16" height="16" /&gt;&lt;/td&gt;&lt;td class="td2" unselectable="on"&gt;This image has been resized. Click this bar to view the full image. The original image is sized 650x480 and weights 393KB.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;img style="WIDTH: 391px; HEIGHT: 428px" id="ncode_imageresizer_container_1" class="tcattdimgresizer" border="0" alt="" src="http://img150.imageshack.us/img150/3505/jukingguidespot8vj1.png" width="580" onload="NcodeImageResizer.createOn(this);" height="428" originalwidth="650" originalheight="480" /&gt;&lt;/a&gt;&lt;/blockquote&gt;This is by far the most commonly used Juking location. In almost any level of play you can see heroes trying to hide in this location to lose a hero, or to make a hero lose sight of them. That is because it is a great location. You can use this from any angle, and leave from any angel, making this a very versatile location, not limited by the usual 1 way in 1 way out.&lt;br /&gt;&lt;br /&gt;&lt;span style="color:#ff6600;"&gt;&lt;span style="font-size:85%;"&gt;Bottom &lt;span class="highlight"&gt;&lt;strong&gt;&lt;span style="color:#ff0000;"&gt;Lane&lt;/span&gt;&lt;/strong&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt; &lt;blockquote&gt;&lt;a href="http://imageshack.us/" target="_blank"&gt;&lt;table id="ncode_imageresizer_warning_5" class="ncode_imageresizer_warning" width="580"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td class="td1" width="20"&gt;&lt;img border="0" alt="" src="http://www.playdota.com/forums/images/statusicon/wol_error.gif" width="16" height="16" /&gt;&lt;/td&gt;&lt;td class="td2" unselectable="on"&gt;This image has been resized. Click this bar to view the full image. The original image is sized 850x375 and weights 486KB.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;img style="WIDTH: 369px; HEIGHT: 255px" id="ncode_imageresizer_container_5" class="tcattdimgresizer" border="0" alt="" src="http://img157.imageshack.us/img157/5883/jukingguidespot4on1.png" width="580" onload="NcodeImageResizer.createOn(this);" height="255" originalwidth="850" originalheight="375" /&gt;&lt;/a&gt;&lt;/blockquote&gt;Next to the middle &lt;span class="highlight"&gt;&lt;strong&gt;&lt;span style="color:#ff0000;"&gt;lane&lt;/span&gt;&lt;/strong&gt;&lt;/span&gt; Juking location for sentinel, this is the most commonly used Juking location. It is great because, depending on whether or not the tower is down, all you have to do is run back here, and unless your opponents are kamikaze, they cannot chase you without risk of dieing from the nearby tower.&lt;br /&gt;&lt;br /&gt;&lt;span style="color:#33ff33;"&gt;&lt;span style="font-size:100%;"&gt;Scourge&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color:#ff6600;"&gt;&lt;span style="font-size:85%;"&gt;Top &lt;span class="highlight"&gt;&lt;strong&gt;&lt;span style="color:#ff0000;"&gt;Lane&lt;/span&gt;&lt;/strong&gt;&lt;/span&gt; &lt;/span&gt;&lt;/span&gt;&lt;blockquote&gt;&lt;a href="http://imageshack.us/" target="_blank"&gt;&lt;img style="WIDTH: 376px; HEIGHT: 480px" class="tcattdimgresizer" border="0" alt="" src="http://img157.imageshack.us/img157/6006/jukingguidespot5zg8.png" width="447" onload="NcodeImageResizer.createOn(this);" height="480" /&gt;&lt;/a&gt;&lt;/blockquote&gt;Not heavily used unless you are trying to avoid an attack or nuke. But that doesnâ€™t mean it is useless. Using this spot correctly does not mean running straight to the back, but instead running in and out the other side. A common mistake people make is to run straight back as far as possible. This does nothing but trap you in between trees and your opponents.&lt;br /&gt;&lt;br /&gt;&lt;span style="color:#ff6600;"&gt;&lt;span style="font-size:85%;"&gt;Middle &lt;span class="highlight"&gt;&lt;strong&gt;&lt;span style="color:#ff0000;"&gt;Lane&lt;/span&gt;&lt;/strong&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt; &lt;blockquote&gt;&lt;a href="http://imageshack.us/" target="_blank"&gt;&lt;table id="ncode_imageresizer_warning_4" class="ncode_imageresizer_warning" width="580"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td class="td1" width="20"&gt;&lt;img border="0" alt="" src="http://www.playdota.com/forums/images/statusicon/wol_error.gif" width="16" height="16" /&gt;&lt;/td&gt;&lt;td class="td2" unselectable="on"&gt;This image has been resized. Click this bar to view the full image. The original image is sized 600x493 and weights 448KB.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;img style="WIDTH: 392px; HEIGHT: 476px" id="ncode_imageresizer_container_4" class="tcattdimgresizer" border="0" alt="" src="http://img157.imageshack.us/img157/9610/jukingguidespot1gy7.png" width="580" onload="NcodeImageResizer.createOn(this);" height="476" originalwidth="600" originalheight="493" /&gt;&lt;/a&gt;&lt;/blockquote&gt;A fairly new Juking location, but its usefulness is already a staple in most team matches. You can commonly see heroâ€™s running back through this to get as far away as possible from enemy heroes, which is exactly how it should be used.&lt;br /&gt;&lt;br /&gt;&lt;span style="color:#ff6600;"&gt;&lt;span style="font-size:85%;"&gt;Bottom &lt;span class="highlight"&gt;&lt;strong&gt;&lt;span style="color:#ff0000;"&gt;Lane&lt;/span&gt;&lt;/strong&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt; &lt;blockquote&gt;&lt;a href="http://imageshack.us/" target="_blank"&gt;&lt;img class="tcattdimgresizer" border="0" alt="" src="http://img150.imageshack.us/img150/4183/jukingguidespot14as0.png" width="360" onload="NcodeImageResizer.createOn(this);" height="488" originalwidth="397" originalheight="488" /&gt;&lt;/a&gt;&lt;/blockquote&gt;As appose to most of the other Juking locations, this spot is not commonly used. Although it is a great Juking location, it is not commonly known for some reason. Again this is mainly used to force your opponents to lose sight of you, and to some extent to lose them altogether.&lt;br /&gt;&lt;br /&gt;There is no current guide to Juking, although Kleech and I are in the process of writing one together. As soon as we are completed, I will link it to this guide.&lt;br /&gt;&lt;br /&gt;&lt;span style="color:#ff6600;"&gt;--------------------------------------------------------------------&lt;/span&gt;&lt;br /&gt;This might be the last part of the build for this laning things. After this i going to post the most important of dota in teamwork!!&lt;br /&gt;&lt;br /&gt;THE ART OF DOTA is CLAN WAR GUIDES!!&lt;br /&gt;&lt;br /&gt;No even myself knows all about the the clan war. Still learning will be essensial for all gamer&lt;span style="color:#ff6600;"&gt; xD &lt;/span&gt;&lt;br /&gt;&lt;span style="color:#000000;"&gt;&lt;/span&gt;&lt;br /&gt;Exciting ? Join me for the next Clan war guides! &lt;span style="color:#ff6600;"&gt;=x &lt;/span&gt;&lt;br /&gt;&lt;span style="color:#ff6600;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;div align="right"&gt;&lt;span style="color:#ff6600;"&gt;Publish By Arc^Libra^ &lt;/span&gt;&lt;/div&gt;&lt;div align="right"&gt;&lt;span style="color:#ff6600;"&gt;=3&lt;/span&gt;&lt;/div&gt;&lt;div align="right"&gt;&lt;span style="color:#ff6600;"&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8063764353191919876-3380160422749981461?l=thearcs.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thearcs.blogspot.com/feeds/3380160422749981461/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://thearcs.blogspot.com/2010/05/laning-part-5-fog-creep-kills-and.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8063764353191919876/posts/default/3380160422749981461'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8063764353191919876/posts/default/3380160422749981461'/><link rel='alternate' type='text/html' href='http://thearcs.blogspot.com/2010/05/laning-part-5-fog-creep-kills-and.html' title='Laning part 5 FOG Creep Kills and Warning!'/><author><name>Arc|^Libra^|</name><uri>http://www.blogger.com/profile/14980114162449546326</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://1.bp.blogspot.com/_Z2pu8FvxWjk/TQjq4jiQhRI/AAAAAAAAABA/vWxOjhCWgto/S220/Libra%2BPic.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8063764353191919876.post-5080222846537232356</id><published>2010-04-25T12:36:00.001+08:00</published><updated>2010-04-25T12:52:23.503+08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Warcraft Info and Softwares'/><title type='text'>Warcraft III Patcher Switcher! (1.24a ~ 1.24e)</title><content type='html'>&lt;div&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;span style="font-size:180%;"&gt;A&lt;/span&gt;&lt;span style="font-size:100%;"&gt;fter, damn long period &lt;span style="color:#ff6600;"&gt;== &lt;/span&gt;&lt;span style="color:#000000;"&gt;, finally get it done it =D quite confuse for the 1st time using this WVS ( Warcraft version switcher!!). Yes,it is done. The Steps are easy only you did stick &lt;span style="color:#cc0000;"&gt;REALLY CLOSE&lt;/span&gt; toward the steps. If not u might cry and finally get ur war3 lost into another version unable to reslove back. &lt;/span&gt;&lt;span style="color:#ff6600;"&gt;&gt;&lt; &lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;The Link below Show a complete set of guild to 1.24a~ 1.24e. Use it wisely or crying over slip milk wont help. (If you really scare ur war3 corrupted, better backup one floder of it in a USB or website storage, USB user better pluck off it before trying to attempt cause this WVS might detect the war3 and switch it w/o even knowing &lt;span style="color:#ff6600;"&gt;== &lt;/span&gt;&lt;span style="color:#000000;"&gt;)&lt;/span&gt;&lt;/div&gt;&lt;div&gt; &lt;/div&gt;&lt;div&gt;Link :&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;a href="http://www.garena.com/forum/viewthread.php?tid=778000"&gt;http://www.garena.com/forum/viewthread.php?tid=778000&lt;/a&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;My WVS is as following Pictures:&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;a href="http://1.bp.blogspot.com/_Z2pu8FvxWjk/S9PJXI97CrI/AAAAAAAAAAU/cS19ZJAxFbA/s1600/Blog+pic.jpg"&gt;&lt;img style="WIDTH: 400px; HEIGHT: 225px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5463932172311923378" border="0" alt="" src="http://1.bp.blogspot.com/_Z2pu8FvxWjk/S9PJXI97CrI/AAAAAAAAAAU/cS19ZJAxFbA/s400/Blog+pic.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Please Remember to Do a Version of your own Patcher before switch to a new one.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;As below:&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;a href="http://1.bp.blogspot.com/_Z2pu8FvxWjk/S9PJ0bsmHuI/AAAAAAAAAAc/mQcnd0TAv7E/s1600/Blog+pic+2.jpg"&gt;&lt;img style="WIDTH: 400px; HEIGHT: 225px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5463932675555729122" border="0" alt="" src="http://1.bp.blogspot.com/_Z2pu8FvxWjk/S9PJ0bsmHuI/AAAAAAAAAAc/mQcnd0TAv7E/s400/Blog+pic+2.jpg" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;The Full Guide Are in the link also, Whenever problem came, you would like to restart by re-opying the war3 from your backup file just incase.&lt;/div&gt;&lt;div&gt; &lt;/div&gt;&lt;div&gt; &lt;/div&gt;&lt;div align="right"&gt;&lt;span style="color:#ff6600;"&gt;Publish By Arc^Libra^&lt;/span&gt;&lt;/div&gt;&lt;div align="right"&gt;&lt;span style="color:#ff6600;"&gt;=D&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8063764353191919876-5080222846537232356?l=thearcs.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thearcs.blogspot.com/feeds/5080222846537232356/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://thearcs.blogspot.com/2010/04/warcraft-iii-patcher-switcher-124a-124e.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8063764353191919876/posts/default/5080222846537232356'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8063764353191919876/posts/default/5080222846537232356'/><link rel='alternate' type='text/html' href='http://thearcs.blogspot.com/2010/04/warcraft-iii-patcher-switcher-124a-124e.html' title='Warcraft III Patcher Switcher! (1.24a ~ 1.24e)'/><author><name>Arc|^Libra^|</name><uri>http://www.blogger.com/profile/14980114162449546326</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://1.bp.blogspot.com/_Z2pu8FvxWjk/TQjq4jiQhRI/AAAAAAAAABA/vWxOjhCWgto/S220/Libra%2BPic.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_Z2pu8FvxWjk/S9PJXI97CrI/AAAAAAAAAAU/cS19ZJAxFbA/s72-c/Blog+pic.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8063764353191919876.post-5602971153847483918</id><published>2010-04-04T21:45:00.000+08:00</published><updated>2010-04-04T21:45:56.727+08:00</updated><title type='text'>Anniversary -- The Arc Clan</title><content type='html'>&lt;div align="center"&gt;&lt;u&gt;&lt;span style="color: #cc0000; font-size: large;"&gt;&lt;strong&gt;The Anniversary of Arc's Fatory&lt;/strong&gt;&lt;/span&gt;&lt;/u&gt;&lt;/div&gt;&lt;div align="left" style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; At last, our Arc clan has been made for 1 year.We've been through 10 clan war fight and won 5 of it. Though as lost&amp;nbsp;half of it, but we still have a long road to move on. I will need to thanks to those who help me with making this blog with me ArcLibra, and those who fight and cooperate with me together in any DotA.&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_v4I0MLlpoCU/S7iT97AIIpI/AAAAAAAAABw/RF25I6OLawo/s1600/untitled.bmp" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" nt="true" src="http://2.bp.blogspot.com/_v4I0MLlpoCU/S7iT97AIIpI/AAAAAAAAABw/RF25I6OLawo/s320/untitled.bmp" /&gt;&lt;/a&gt;&lt;a href="http://4.bp.blogspot.com/_v4I0MLlpoCU/S7iT_hfziBI/AAAAAAAAAB4/Zb33AtKCdeU/s1600/untitled1.bmp" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" nt="true" src="http://4.bp.blogspot.com/_v4I0MLlpoCU/S7iT_hfziBI/AAAAAAAAAB4/Zb33AtKCdeU/s320/untitled1.bmp" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;I hope that we are able to continue our fight till we have no more power left.&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_v4I0MLlpoCU/S7iW3JbxJmI/AAAAAAAAACA/KGmFTJ0c7tI/s1600/dota663_loading_screen.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" nt="true" src="http://4.bp.blogspot.com/_v4I0MLlpoCU/S7iW3JbxJmI/AAAAAAAAACA/KGmFTJ0c7tI/s320/dota663_loading_screen.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div align="center" style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;"&gt;Well, I will now explain what we need to understand the game we are playing.&lt;/div&gt;&lt;div align="center" style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;"&gt;&lt;u&gt;&lt;strong&gt;&lt;span style="color: blue; font-size: large;"&gt;DotA -- Defense of the Ancients&lt;/span&gt;&lt;/strong&gt;&lt;/u&gt;&lt;/div&gt;&lt;div align="center" style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;"&gt;Defense of the Ancients (DotA) is a custom scenario for the real-time strategy video game Warcraft III: Reign of Chaos and its expansion, Warcraft III: The Frozen Throne, based on the "Aeon of Strife" map for StarCraft. The objective of the scenario is for each team to destroy the opponents' Ancients, heavily guarded structures at opposing corners of the map. Players use powerful units known as heroes, and are assisted by allied heroes and AI-controlled fighters called "creeps". As in role-playing games, players level up their hero and use gold to buy equipment during the mission.[2]&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;The scenario was developed with the "World Editor" of Warcraft III: Reign of Chaos, and was updated upon the release of the expansion, The Frozen Throne. There have been many variations of the original concept; the most popular is DotA Allstars, which has been maintained by several authors during development. The current developer is known by his pseudonym as "IceFrog", and has been developing the game since 2005.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Since its release, Allstars has become a feature at several worldwide tournaments, including Blizzard Entertainment's BlizzCon and the Asian World Cyber Games, as well as the Cyberathlete Amateur and CyberEvolution leagues; Gamasutra declared that DotA was perhaps the most popular "free, non-supported game mod in the world".[3]&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8063764353191919876-5602971153847483918?l=thearcs.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thearcs.blogspot.com/feeds/5602971153847483918/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://thearcs.blogspot.com/2010/04/anniversary-arc-clan.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8063764353191919876/posts/default/5602971153847483918'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8063764353191919876/posts/default/5602971153847483918'/><link rel='alternate' type='text/html' href='http://thearcs.blogspot.com/2010/04/anniversary-arc-clan.html' title='Anniversary -- The Arc Clan'/><author><name>Arc|SagiTaros^|</name><uri>http://www.blogger.com/profile/02021786211735835931</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_v4I0MLlpoCU/S7iT97AIIpI/AAAAAAAAABw/RF25I6OLawo/s72-c/untitled.bmp' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8063764353191919876.post-3644638408490044500</id><published>2010-03-27T22:51:00.000+08:00</published><updated>2010-03-27T22:51:48.777+08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='DotA Infos - Lane-ing'/><title type='text'>The Laning process Part 4</title><content type='html'>F. Towers&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: red;"&gt;Towers are by far your most important ally&lt;/span&gt;, at least earlier in the game, and are essential late game to survive. &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;"&gt;Most people think of towers, as the thing that&lt;span style="color: yellow;"&gt; protects them&lt;/span&gt; in the back, having no real purpose other than that. In that thought you are right, but there is much more to towers.&lt;/div&gt;&lt;div style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;"&gt;&lt;span style="color: red;"&gt;Towers are roughly the equivalent of a level 11 hero (damage wise).&lt;/span&gt; And you should always be using that damage whenever possible.&lt;/div&gt;&lt;div style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://img157.imageshack.us/img157/9386/towerkillthd1ps9.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="288" nt="true" src="http://img157.imageshack.us/img157/9386/towerkillthd1ps9.png" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;"&gt;In this image, &lt;span style="color: cyan;"&gt;THD&lt;/span&gt; is clearly dominating &lt;span style="color: cyan;"&gt;Naga&lt;/span&gt; early game (&lt;span style="color: yellow;"&gt;Range Nuker VS Melee&lt;/span&gt;). I believe he thought the same thing; he was overly aggressive even for a Range VS Melee match up. Notice in this image most of the creeps, save for 1 are dead.&lt;/div&gt;&lt;div class="separator" style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none; clear: both; text-align: center;"&gt;&lt;a href="http://img150.imageshack.us/img150/3079/towerkillthdactually1rb6.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" nt="true" src="http://img150.imageshack.us/img150/3079/towerkillthdactually1rb6.png" width="308" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;"&gt;In this image, &lt;span style="color: cyan;"&gt;THD &lt;/span&gt;is still nearly full life, and he is&lt;span style="color: yellow;"&gt; being attacked by the tower&lt;/span&gt;, and &lt;span style="color: cyan;"&gt;Naga&lt;/span&gt; casts net. Notice the obvious difference in our life.&lt;/div&gt;&lt;div style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://img101.imageshack.us/img101/1484/towerkillthd3tc6.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="305" nt="true" src="http://img101.imageshack.us/img101/1484/towerkillthd3tc6.png" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;"&gt;&lt;span style="color: cyan;"&gt;Naga&lt;/span&gt; lets the net fly, as the tower commences in beating him down. He notices he is in trouble and tries to back up, but by that time it is far too late.&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://img150.imageshack.us/img150/3729/towerkillthd4kl1.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="299" nt="true" src="http://img150.imageshack.us/img150/3729/towerkillthd4kl1.png" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;The tower and &lt;span style="color: cyan;"&gt;Naga&lt;/span&gt; attack the &lt;span style="color: cyan;"&gt;THD&lt;/span&gt; many times, beating him down to a pulp, notice our life points now. &lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://img157.imageshack.us/img157/3984/towerkillthd5zn1.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" nt="true" src="http://img157.imageshack.us/img157/3984/towerkillthd5zn1.png" width="241" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="background-color: white; color: cyan;"&gt;THD&lt;/span&gt; dies, and &lt;span style="color: cyan;"&gt;Naga&lt;/span&gt; is &lt;span style="color: yellow;"&gt;230 gold richer&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;G. Tower Hugging &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Tower hugging, is not to be confused with defending a tower. The art of tower hugging is to prevent you from getting ganked/attacked. An example would be &lt;span style="color: cyan;"&gt;Nightstalker&lt;/span&gt; is missing (and its night), so you should back up to your tower, simple, easy, and effective. Unless that&lt;span style="color: cyan;"&gt; Nightstalker&lt;/span&gt; is a crazy Rambo sociopath, he will not try to get to you (of course &lt;span style="background-color: yellow;"&gt;your life points&lt;/span&gt; factor into this also).&lt;br /&gt;&lt;br /&gt;A tower is roughly the &lt;span style="color: red;"&gt;equivalent of a level 11-13 hero&lt;/span&gt; on your side; use it to your advantage. Obviously youâ€™re most likely going to miss a few creep waves making sure you do not die. &lt;span style="color: yellow;"&gt;But this is minimal to what you could have lost&lt;/span&gt; had you died to that Nightstalker. &lt;br /&gt;&lt;br /&gt;Em games are different from regular games, as the towers have less life and damage. This can be a problem when hiding next to one, as the tower will not kill a hero nearly as fast as it normally would. &lt;br /&gt;&lt;br /&gt;Keep that in mind when hiding under a tower for protection, as an enemy hero can usually just run in and kill you without being severely hurt.&lt;br /&gt;&lt;br /&gt;&amp;nbsp; &lt;br /&gt;&amp;nbsp;&lt;span style="background-color: orange;"&gt;*&lt;/span&gt; &lt;br /&gt;&lt;span style="color: cyan;"&gt;Tower&lt;/span&gt; is a &lt;span style="color: yellow;"&gt;strong unit&lt;/span&gt; in early game as written, also to cross out the line for hero to farm in which part of the lane. Other than that, to enemy unit tower is a &lt;span style="color: yellow;"&gt;early money scouce&lt;/span&gt; for&amp;nbsp;team.(especially for &lt;span style="color: cyan;"&gt;CW battles&lt;/span&gt;.)&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: red;"&gt;Tower will attack you if you click on hero unit while the tower just kill a unit&lt;/span&gt;. (And in tower range), Beware when entering enemy tower range, always &lt;span style="color: red;"&gt;click beside of the Hero instead of clicking on hero&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: cyan;"&gt;Attacking tower&lt;/span&gt; with some technique willl avoid being aimed by&lt;span style="color: cyan;"&gt; tower&lt;/span&gt;. Attack tower when tower is attacking an unit of your creep, &lt;span style="color: red;"&gt;when creeps is going to die, move away ur hero and wait for tower to aim other creep of yours&lt;/span&gt;. After tower have it's aim , continue to attack tower. &lt;span style="color: red;"&gt;(** This rule will be&amp;nbsp;exceptional when&amp;nbsp;creep and hero unit is&amp;nbsp;attacking the tower, this rule applied to when&amp;nbsp;your creep attacking at&amp;nbsp;enemy units&amp;nbsp;one.**)&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="background-color: orange;"&gt;*&lt;/span&gt;&lt;br /&gt;&lt;div align="right"&gt;&lt;span style="color: orange;"&gt;Publish by Arc|^Libra^|&lt;/span&gt;&lt;/div&gt;&lt;div align="right"&gt;&lt;span style="color: orange;"&gt;=D&lt;/span&gt;&lt;/div&gt;&lt;div align="right"&gt;&lt;span style="color: orange;"&gt;Thanks for reading =x&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8063764353191919876-3644638408490044500?l=thearcs.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thearcs.blogspot.com/feeds/3644638408490044500/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://thearcs.blogspot.com/2010/03/laning-process-part-4.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8063764353191919876/posts/default/3644638408490044500'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8063764353191919876/posts/default/3644638408490044500'/><link rel='alternate' type='text/html' href='http://thearcs.blogspot.com/2010/03/laning-process-part-4.html' title='The Laning process Part 4'/><author><name>Arc|SagiTaros^|</name><uri>http://www.blogger.com/profile/02021786211735835931</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8063764353191919876.post-3929027501104714389</id><published>2010-03-19T11:32:00.000+08:00</published><updated>2010-03-19T11:32:47.496+08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='DotA Infos - Lane-ing'/><title type='text'>Lane-ing , Having the Right choice of lane.</title><content type='html'>E. Picking a Lane&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;The very first step to lane control would obviously be the lane you initially choose. Choosing a lane can be decided upon many things, whether that is &lt;span style="background-color: yellow; color: blue;"&gt;your opponents, or your hero, or any hero combos you are trying&lt;/span&gt;. &lt;br /&gt;&lt;br /&gt;Solo heroes are commonly heroes who have a &lt;span style="background-color: yellow;"&gt;very strong early or late game&lt;/span&gt;. It can also be someone who needs to get a certain point quick, to maximize his/her effectiveness for the team. &lt;br /&gt;&lt;br /&gt;A quick example would be a &lt;span style="background-color: cyan;"&gt;Tinker&lt;/span&gt;. He can spam his nukes, and once he hits level 5-7 he can start ganking his opponents to help his allies control their lanes as well.&lt;br /&gt;&lt;br /&gt;&lt;span style="color: orange;"&gt;*&lt;/span&gt;Another example for solo hero would be a &lt;span style="background-color: cyan;"&gt;Nevermore&lt;/span&gt;. He can spam his skill, and he need creep kills to increase his damage, he higher his damage , he less worry he gonna his last hit. Combining All Skill he have he can deal&amp;nbsp;up to 900 magical damage just for learning 1st! Well, he can start ganking his opponents and help other control lane.&lt;br /&gt;&lt;br /&gt;This is but one example, other heroes include heroes such as &lt;span style="background-color: cyan;"&gt;Silencer&lt;/span&gt;, who have an active skill (Glaives). These allow for great harassing, to maintain dominate lane control over a lane. Because with active abilities you do not alert creeps when you attack, you can attack them multiple times, without fear of the creeps damaging you. Same goes to &lt;span style="background-color: cyan;"&gt;Drow Ranger&lt;/span&gt; for her ice arrow.&lt;br /&gt;&lt;br /&gt;All of these things factor into whether or not you should solo.&lt;br /&gt;&lt;br /&gt;The other factor is&lt;span style="background-color: yellow;"&gt; gold income&lt;/span&gt;, heroes who require a lot of gold to remain or become effective, usually like to solo. That is because you do not want to be in your lane, competing with an ally for creep kills.&lt;br /&gt;&lt;br /&gt;The other factors, such as your allies and your hero, are usually decided by &lt;span style="background-color: yellow;"&gt;Hero Combos&lt;/span&gt;, such as which heroes go well with another hero. The most common, as I mention in the Hero Combos section, is Range + Melee combo. From there it goes further down, into Disable, stun, nuke, slow and so on. &lt;br /&gt;&lt;br /&gt;It ultimately comes down to your allies choice (not your own), as to who will get what lane. Soloing is primarily Middle or Top (Sentinel) or Bottom (Scourge).&lt;br /&gt;&lt;br /&gt;&lt;span style="background-color: red;"&gt;Always pick a lane who does not counter your own skills&lt;/span&gt;. If you are melee, try and get laned with another melee. If you are a lowlife agility hero, try not to get laned against a heavy nuke hero. &lt;br /&gt;&lt;br /&gt;Usually melee heroes &lt;span style="background-color: red;"&gt;do not solo&lt;/span&gt;. That is because if you accidentally get laned against a range hero, you have a very high chance of being dominated. Of course that is not always the case. Melee hero's such as Terror Blade, Broodmother. All have great Melee lane control, from their ability to heal themselves. &lt;br /&gt;&lt;br /&gt;If you do ever decide to &lt;span style="color: black;"&gt;solo a lane with a melee hero&lt;/span&gt;, who does not have an active healing ability, make sure to bring plenty of regeneration. If you get laned against a good range hero, you will be harassed often.&lt;br /&gt;&lt;br /&gt;Remember that you can always switch if you do not like your current matchups. Just make sure to warn your allies before you switch. You do not want to leave any enemy hero's alone in a lane for any length of time. &lt;br /&gt;&lt;br /&gt;&lt;span style="background-color: white; color: orange;"&gt;*&lt;/span&gt;&lt;span style="background-color: yellow;"&gt;Runes Factor&lt;/span&gt;&lt;br /&gt;----------------&lt;br /&gt;Some people you would see that they just get themselves a bottle and dominate the whole battle. And why?&lt;br /&gt;They hunt rune to support their gang skill. Rune such as Haste and Invi will giv potential of Position to gankers, while regen give one hero have the ability to nuke spells instead of regening with item. Inlusion rune have its use, they can use to push tower , tanks tower damage , or even faking on someelse to use their precious ulti. (Mindmaster game xD)&lt;br /&gt;&lt;span style="background-color: yellow;"&gt;Mid lane&lt;/span&gt; will be the best choice on runes factor for the lane connecting to both rune top and bottom.&lt;br /&gt;&lt;span style="background-color: cyan;"&gt;Wards&lt;/span&gt;&lt;span style="background-color: white;"&gt; will be the best choice on watching runes. So you wont get fustrated by the rune postition. &lt;/span&gt;&lt;br /&gt;&lt;span style="background-color: red;"&gt;Tips &lt;/span&gt;on the rune: Rune will randomly out for every 2 minutes, so try to spend some of ur seconds and check on it, who know? maybe u wont been killed by someone&amp;nbsp;&lt;span style="background-color: white; color: orange;"&gt;=D&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: orange;"&gt;*Will be my extra on this part of guide xD&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: right;"&gt;&lt;span style="color: orange;"&gt;&amp;nbsp;Publish By Arc|^Libra^| &lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: right;"&gt;&lt;span style="color: orange;"&gt;xD&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8063764353191919876-3929027501104714389?l=thearcs.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thearcs.blogspot.com/feeds/3929027501104714389/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://thearcs.blogspot.com/2010/03/lane-ing-having-right-choice-of-lane.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8063764353191919876/posts/default/3929027501104714389'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8063764353191919876/posts/default/3929027501104714389'/><link rel='alternate' type='text/html' href='http://thearcs.blogspot.com/2010/03/lane-ing-having-right-choice-of-lane.html' title='Lane-ing , Having the Right choice of lane.'/><author><name>Arc|SagiTaros^|</name><uri>http://www.blogger.com/profile/02021786211735835931</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8063764353191919876.post-5417341373814700813</id><published>2010-02-18T00:56:00.000+08:00</published><updated>2010-03-11T23:10:12.678+08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='DotA Infos - Lane-ing'/><title type='text'>3rd part of the Lanning Skills</title><content type='html'>Melee VS Melee &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://img157.imageshack.us/img157/2285/meleevsmeleezu3.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" ct="true" src="http://img157.imageshack.us/img157/2285/meleevsmeleezu3.png" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;This battle is extremelyâ€¦â€¦â€¦â€¦..slow. Unless your opponent is kamikaze, you both will most likely be sitting back and last hitting. This is a position were your creeps are your best friends. They will be what do the most damage. In an IH game both melee units will be sitting back waiting to last hit the creeps. This can make it difficult to score any hits on your opponent. Again to counteract this you must let an opportunity present itself. Letting their creeps die and running in after there mostly dead to score some hits, is about the only way to damage them. &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;In a public game on the other hand, this changes drastically. In most pubs no one is last hitting and are just letting themselves go all out on the creeps. If youâ€™re trying to damage them I suggest you do the same. The best way to damage them is by using your creeps, and the only way of using your creeps (short of all your opponentâ€™s creeps being dead) is by your opponentâ€™s clicking on your hero. So for that to happen you have to put yourself in the position to be attacked. &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;So now were back at going at the creeps. By sitting there and attacking your creeps (technically you donâ€™t need to be attacking you just need to be in a position to be attacked by your opponent) you give your opponent an opening. Because youâ€™re both melee you should be right in the battle of the creeps. So if they do attack you this will pull all the creeps to them (smart huh). &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;What you can do is just like in the above strategy, by not clicking on them. But instead clicking right next to them. Since you are in the battle the chance that you will attack the hero is slight but there is still that chance. Your opponent will most likely think â€œOMG heâ€™s attacking me, ATTACK BACKâ€ , and will click on you to attack. This is of course what you wanted from the beginning. &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Hopefully not to many creeps died while you were doing all of this. And now you have yourself and your creeps attacking one hero. Unless there damage is insane they will have to run or be killed. &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;You just won your first melee battle (Kudos to you). &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Spell Harassment &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://img296.imageshack.us/img296/4539/spelluu7.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" ct="true" src="http://img296.imageshack.us/img296/4539/spelluu7.png" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Spell harassment is much different from regular harassment because you are usually not directly in the battle. Spells can be cast further outside of the battle, and usually does far more damage than regular harassment, to more easily damage an opponent.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Depending on what hero you are, will determine how you will harass with spells. Heroes such as Lich, Tinker, Crystal Maiden, and Twin Headed Dragon have an extremely easy time with spell harassing, as they all have a spell that has a fast cool down.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;With AoE spells, such as THD Dual Breath, or Lich Frost Nova (yes it is AoE also) you always want to try and get as many units/heroes in the radius as possible. Of course it is easier with a spell like Dual Breath that has a larger AoE. But with practice you can time it just as effectively with Nova as well.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;When targeting heroes with a spell, you always want to target the hero who is more of a threat to you and your allies. &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Example:&lt;br /&gt;&lt;br /&gt;Say you are laned against a Pudge, and a Crystal Maiden. Both are very powerful early game. With CM she requires items to be effective mid/late game, or she can be easily countered with a stun. Items such as BKB, DoE, Lothars (I donâ€™t know who would go Lothars but you never know) are required for her to deal damage in a team battle.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;With Pudge, his damage is in his spells. All he has to get is some regeneration, wait until level 7 and go off killing. So who should you target with your spells?&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;CM is the best option you want to kill her, or force her back to heal as much as possible to delay any items she might get. Pudge has a harder time of farming anyways, as he is a melee hero, and must get up close in the battle. For him you can harass with your regular attack. &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Because CM is outside of the battle, she is harder to hit with a regular attack that will not alert the creeps to attack you. &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;D. Ideal positions in Lanes&lt;br /&gt;&lt;br /&gt;You might be wondering, what? Some people will say just being in the right lane is the ideal position. Well I suppose thatâ€™s true, but there are ideal spots for you and your creeps to be to make your job a lot easier. &lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://img150.imageshack.us/img150/6901/idealpositionmiddleeh3.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" ct="true" height="241" src="http://img150.imageshack.us/img150/6901/idealpositionmiddleeh3.png" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;The best position mid lane is for you to be right above your ramp. This gives you a huge advantage over your opponentâ€™s. One you get for of war on your side. And two you get an extremely high chance for evasion (donâ€™t know exact number, it is around 25% I believe). &lt;span style="color: orange;"&gt;(According do Arc|^Ahlia^| the actual number of percentage will be 40%. And IT is QUITE high =x talking advantage hiting from top to btm will be a nice choice instead.)&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;You do not want to be by your tower because it can take your creep kills from you. And you don't want to be by their tower for obvious reasons. You put yourself in a ganking position.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;At either top or bottom lanes obviously your not going to have a ramp to use to your advantage. So for top, you want to be as far away from your opponents tower as possible.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://img150.imageshack.us/img150/3264/idealpositiontopuc6.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" ct="true" height="321" src="http://img150.imageshack.us/img150/3264/idealpositiontopuc6.png" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;This allows you a much safer and easier job in deny/last hitting. &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;For bottom, you want them to be as close to your tower as possible. So that your opponents have a harder time in deny/last hitting.&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://img120.imageshack.us/img120/9632/idealpositionbottomco1.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" ct="true" height="225" src="http://img120.imageshack.us/img120/9632/idealpositionbottomco1.png" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div align="left" class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="background-color: orange;"&gt;-----------------------------------------------------------------------------------------------------&lt;/span&gt;&lt;br /&gt;&lt;span style="background-color: orange;"&gt;&lt;span style="background-color: white; color: orange;"&gt;This will be more advance Laning in public game or Clan war&amp;nbsp;gaming. Plusing up what i said about the laning and it will be done pretty well&amp;nbsp;on each lane. (Well...if you dead quite amount of times, that mean your oppenent is a quite experince of his hero or ganger is too good for you ) =x &lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="background-color: orange;"&gt;&lt;span style="background-color: white; color: orange;"&gt;P/s: Dont let creep atk you that much , THEY REALLY HURT IN THE EARLY GAME* @@&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;div align="right"&gt;&lt;span style="background-color: orange;"&gt;&lt;span style="background-color: white; color: orange;"&gt;Publish by Arc|^Libra^| &lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8063764353191919876-5417341373814700813?l=thearcs.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thearcs.blogspot.com/feeds/5417341373814700813/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://thearcs.blogspot.com/2010/02/3rd-part-of-lanning-skills.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8063764353191919876/posts/default/5417341373814700813'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8063764353191919876/posts/default/5417341373814700813'/><link rel='alternate' type='text/html' href='http://thearcs.blogspot.com/2010/02/3rd-part-of-lanning-skills.html' title='3rd part of the Lanning Skills'/><author><name>Arc|SagiTaros^|</name><uri>http://www.blogger.com/profile/02021786211735835931</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8063764353191919876.post-8213468713288762879</id><published>2010-02-06T23:48:00.000+08:00</published><updated>2010-02-07T12:23:02.998+08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='DotA Infos - Lane-ing'/><title type='text'>2nd part of the Lane-ing, And you might find useful.[Genosis Guide]</title><content type='html'>&lt;b&gt;&lt;span style="color: #ff6600;"&gt;&lt;span style="font-size: small;"&gt;B. Creeps&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;This is actually fairly basic but I don't seem to see people using it to much. Whenever your opponent is attacking your creeps and only has a few creeps left on his side (&lt;i&gt;meaning your opponents creeps&lt;/i&gt;), you should try and disable that hero with a stun or any type of disable spell.&lt;br /&gt;&lt;br /&gt;Like say 1 or 2 creeps are opposing you along with your opponentâ€™s hero. Wait until at least 1 of those creeps die if there are two left and the last is about to die. Stun your opponent so that your creeps have enough time to attack him once or twice. This is how you will damage your opponents the most early on in the game, not by your own hand but by your creeps.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;span style="color: #ff6600;"&gt;&lt;span style="font-size: small;"&gt;C. Harassing&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;Harassing can be one of two things, regular attack harassing, or spell harassing. Either way it leads to the same thing. Lowering your opponents health low enough to either kill them, or force them back to heal. Both are effective, but obviously if you can kill them do so. &lt;br /&gt;&lt;br /&gt;Here are the different ways to harass depending on which type you are (&lt;i&gt;Melee or Range&lt;/i&gt;) versus what type of opponent you are facing.&lt;br /&gt;&lt;br /&gt;&lt;i&gt;&lt;div align="center"&gt;&lt;span style="color: #ff6600;"&gt;&lt;span style="font-size: x-small;"&gt;Melee VS Range &lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;/i&gt;&lt;br /&gt;&lt;div align="center"&gt;&lt;br /&gt;&lt;a href="http://imageshack.us/" target="_blank"&gt;&lt;img alt="" border="0" class="tcattdimgresizer" onload="NcodeImageResizer.createOn(this);" src="http://img150.imageshack.us/img150/9486/meleevsrangetv4.png" /&gt;&lt;/a&gt; &lt;/div&gt;&lt;br /&gt;There is an obvious advantage having a range attack to having a melee attack. A range unit will always has a natural advantage to a melee unit, one being they can attack you and get away before creeps attack them. Melee units do not have that luxury, but one thing they &lt;b&gt;do&lt;/b&gt; have is damage.&lt;br /&gt;&lt;br /&gt;A melee unit usually has a damage advantage over range units (&lt;i&gt;not always&lt;/i&gt;). To avoid alerting creeps to your presence when trying to back off a range unit, do not click on that hero. Instead click right behind them (&lt;i&gt;behind meaning were they would have to go to run away&lt;/i&gt;). This does not always work because the next unit that attacks you (&lt;i&gt;if any&lt;/i&gt;) will be the unit you go for. &lt;br /&gt;&lt;br /&gt;So before you attack that hero make sure no other unit is attacking you and go for it. Your hero (&lt;i&gt;if your not attacked by anything else&lt;/i&gt;) will go to his default setting, which is to attack the nearest possible unit. And hopefully you go as close as possible, which should mean that enemy hero. This does not make the creeps attack you, and to get back to their tower they will have to go around you. All the while you are scoring hits on them. (&lt;i&gt;Note- this is in a 1 vs. 1 situation, do not try this if there are multiple opponentâ€™s&lt;/i&gt;).&lt;br /&gt;&lt;br /&gt;&lt;i&gt;&lt;div align="center"&gt;&lt;span style="color: #ff6600;"&gt;&lt;span style="font-size: x-small;"&gt;Range VS Melee &lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;/i&gt;&lt;div align="center"&gt;&lt;br /&gt;&lt;a href="http://imageshack.us/" target="_blank"&gt;&lt;img alt="" border="0" class="tcattdimgresizer" onload="NcodeImageResizer.createOn(this);" src="http://img150.imageshack.us/img150/221/rangevsmeleeao2.png" /&gt;&lt;/a&gt; &lt;/div&gt;&lt;br /&gt;Now that you have the advantage you might as well piss off your opponentâ€™s as much as possible. You can attack them once and click back. The creeps will most likely come for you, but you should be fairly far from the battle so it will take them at least 1 second to get to you. And by clicking back you make sure they will not get to you. You might say what does attacking them once possible do? Well once not much, but you should be doing this at every opportunity, meaning it will add up, making your job when you decide to kill them a lot easier. &lt;br /&gt;&lt;br /&gt;&lt;i&gt;&lt;div align="center"&gt;&lt;span style="color: #ff6600;"&gt;&lt;span style="font-size: x-small;"&gt;Range VS Range &lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;/i&gt;&lt;div align="center"&gt;&lt;br /&gt;&lt;a href="http://imageshack.us/" target="_blank"&gt;&lt;img alt="" border="0" class="tcattdimgresizer" onload="NcodeImageResizer.createOn(this);" src="http://img150.imageshack.us/img150/5179/rangevsrangedc4.png" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;The epic battle, those who can animation cancel the best will most likely win (&lt;i&gt;excluding damage of course&lt;/i&gt;). Range vs. range is probably the hardest of all of them because you both have the advantage of being outside the battle. And if you try to attack them it puts you inside the battle. Letting your opponent attack you a couple times as you try and run back from that 1 hit you just scored on them. The best way to counteract this is to let the opportunity present itself. Let a lot of the creeps die and right before your own creeps start pushing forward. Take advantage and run in and score a couple hits. Knowing when to do this is key to winning a Range battle.&lt;br /&gt;&lt;br /&gt;Actually i haven't even read&amp;nbsp; so i can't give comment for now &lt;span style="color: orange;"&gt;=x&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: right;"&gt;&lt;span style="color: orange;"&gt;Publish by Arc|^Libra^|&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8063764353191919876-8213468713288762879?l=thearcs.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thearcs.blogspot.com/feeds/8213468713288762879/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://thearcs.blogspot.com/2010/02/2nd-part-of-lane-ing-and-you-might-find.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8063764353191919876/posts/default/8213468713288762879'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8063764353191919876/posts/default/8213468713288762879'/><link rel='alternate' type='text/html' href='http://thearcs.blogspot.com/2010/02/2nd-part-of-lane-ing-and-you-might-find.html' title='2nd part of the Lane-ing, And you might find useful.[Genosis Guide]'/><author><name>Arc|SagiTaros^|</name><uri>http://www.blogger.com/profile/02021786211735835931</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8063764353191919876.post-5312873921900244811</id><published>2010-01-31T21:18:00.000+08:00</published><updated>2010-02-07T12:23:02.998+08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='DotA Infos - Lane-ing'/><title type='text'>Starting on a build to every hero and every lane!!</title><content type='html'>&amp;nbsp;&lt;span style="font-size: x-large;"&gt;T&lt;/span&gt;his Build wasn't i writing, if you want to thank to this build, thanks to Genosis as he use time and energy to done this build.&lt;br /&gt;Special thanks go to:&lt;br /&gt;Akuryou (&lt;i&gt;For being a great MOD, and giving me loads of suggestions, and again sorry it took me so long to edit this&lt;/i&gt;)&lt;br /&gt;[MVP]DM. (&lt;i&gt;For loads of suggestions, and just for saying itâ€™s a good guide, that was great&lt;/i&gt;)&lt;br /&gt;Gerbear (&lt;i&gt; For all of his comments.&lt;/i&gt;)&lt;br /&gt;Epsilon (&lt;i&gt; Great comments which I put into the guide&lt;/i&gt;)&lt;br /&gt;Devils_Terror   &lt;br /&gt;This are the guys who help this build and not me...Is Genosis who cr8 and edited.&lt;br /&gt;&lt;i&gt;I will separate this build into more for shorter and better cause and this is lane controling build for now.&lt;/i&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&amp;nbsp;&lt;b&gt;INTRODUCTION&lt;/b&gt;&lt;/div&gt;This guide has been edited so much; it has slowly morphed from a lane control guide into an overall strategy guide. While that was not my exact intention, I cannot say it was as bad thing.&lt;br /&gt;&lt;br /&gt;First off, what is lane control? Lane control is essentially, how well you can control your individual lane in a game. While that is a rough description, it is more or less correct.&lt;br /&gt;&lt;br /&gt;People seem to wonder how people who are known as â€œProâ€™sâ€ are able to completely dominate every hero they come across without even breaking a sweat. Most of the time this is blamed on imbalanced characters (&lt;i&gt;which is not always wrong&lt;/i&gt;), but that is not always the case.&lt;br /&gt;&lt;br /&gt;In this guide I will show you many different things to help you up your game, whether it is a simple technique such as Deny/Last hitting, or the move advanced such as Orb walking. &lt;br /&gt;&lt;br /&gt;You can think of this guide, as a guide to most things DotA. It has many â€œMini Guidesâ€ that you will find in the Miscellaneous Guide Sections. But please remember that this guide is not meant to cover one aspect in depth, but to cover all aspects to some degree. I will include links to anything I can for those of you who want to learn more about a certain aspect of the game. These links will be in yellow writing at the end of the appropriate section.&lt;br /&gt;&lt;br /&gt;This guide is extremely text heavy, and quite long. Although that can deter many people from reading, I feel it is important all new players read this, and even some of the more advanced. &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-size: x-large;"&gt;&lt;b&gt;2. Lane Controlling&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;b&gt;&lt;span style="color: #ff6600;"&gt;&lt;span style="font-size: small;"&gt;A. Creep Blocking&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;Creep blocking in mainly used in the beginning of the game to stall your own creeps from getting to point B from point A. Point A being the spawning point of those creeps (&lt;i&gt;The Rax in your lane&lt;/i&gt;). Point B is the connecting point, were your creeps and your opponent's creeps connect and start to fight. &lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://img138.imageshack.us/img138/8127/creepblockingconnectinghp3.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="290" src="http://img138.imageshack.us/img138/8127/creepblockingconnectinghp3.png" width="320" /&gt;&lt;/a&gt;&amp;nbsp;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;By stalling the creeps you move them closer to your side of the map, making you much safer from ganks or attacks. You always want to try and stay directly in front of them.&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt; &lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://img187.imageshack.us/img187/3148/creepblockingwalkingdowzy2.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" src="http://img187.imageshack.us/img187/3148/creepblockingwalkingdowzy2.png" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;To stall them you can either walk continuously in front, or you can also click the stop/holdposition button and then click forward immediately. This will cause your hero to stop for a split second, and if the creeps are behind you they will fumble around you.&lt;br /&gt;&lt;br /&gt;This allows you to attack your opponent's and creeps without fear of being attacked. You now have the fog of war &lt;b&gt;and&lt;/b&gt; evasion on your side. Yes, I said evasion. Anytime you attack an opponent or get attacked yourself up a hill, there is an extremely high chance of missing (&lt;i&gt;Im not sure on the exact number, I think it is around 25%&lt;/i&gt;). So always make sure you are on a hill or attacking down a hill.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://img138.imageshack.us/img138/6996/creepblockingbytoweref2.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="196" src="http://img138.imageshack.us/img138/6996/creepblockingbytoweref2.png" width="320" /&gt;&lt;/a&gt;&amp;nbsp;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;You should be pressing the stop/hold position button as much as possible, without letting the creeps pass you.&amp;nbsp;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;span style="color: orange; font-size: large;"&gt;&lt;b&gt;P/S:&lt;/b&gt;&lt;/span&gt;My advice on this is that mid lane have the biggest advantage on the blocking creep.&amp;nbsp;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;b&gt;&lt;span style="color: red;"&gt;Other 2 lane&lt;/span&gt;&lt;/b&gt; &lt;b style="color: red;"&gt;such like Sentinel top/ scourge bottom&lt;/b&gt; this lane have greater risk on being gang bang-ed so is also needed to be block for in case of 3 hero gang in the starting. BUT the blocking on this lane is for more tricky than others because you have to block the creep with an INCREDIBLE distance to avoid further risk. Be in mind that enemy might blocking too &lt;span style="color: orange;"&gt;=p&lt;/span&gt; . Teamworking with your partner and creating a hero-wall against the creep, this technique is to train with specific person and it is hard too, i and my bro done that &lt;span style="color: orange;"&gt;=D.&lt;/span&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;span style="color: orange;"&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;b&gt;&lt;span style="color: red;"&gt;Lane for Sentinel Bottom/ Scourge Top&lt;/span&gt;&lt;/b&gt; is an hideout for being gang bang-ed.(Although i saw before someone successfully gang in this lane but it is quite risky and it cost life to do. &lt;span style="color: orange;"&gt;=x&lt;/span&gt;)Blocking creep in here wont be necessary because it may cause result of tower chase off the creep in the beginning UNLESS your team planing to 3 hero Gang&amp;nbsp; &lt;b&gt;&lt;span style="color: red;"&gt; Sentinel Bottom/ Scourge Top &lt;/span&gt;&lt;/b&gt;then one hero blocking will be used instead.&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;span style="font-size: large;"&gt;Any comment or suggestion please post right here to make this build more greater and stronger&lt;span style="color: orange;"&gt; =D&lt;/span&gt;&amp;nbsp;&lt;/span&gt;&lt;span style="color: orange;"&gt; &lt;/span&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: right;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: right;"&gt;&lt;span style="color: orange;"&gt;Publish By Arc|^Libra^| ~&lt;/span&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: right;"&gt;&lt;span style="color: orange;"&gt;Credited to Genosis For the Guide &lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8063764353191919876-5312873921900244811?l=thearcs.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thearcs.blogspot.com/feeds/5312873921900244811/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://thearcs.blogspot.com/2010/01/starting-on-build-to-every-hero-and.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8063764353191919876/posts/default/5312873921900244811'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8063764353191919876/posts/default/5312873921900244811'/><link rel='alternate' type='text/html' href='http://thearcs.blogspot.com/2010/01/starting-on-build-to-every-hero-and.html' title='Starting on a build to every hero and every lane!!'/><author><name>Arc|SagiTaros^|</name><uri>http://www.blogger.com/profile/02021786211735835931</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8063764353191919876.post-1008853274119191944</id><published>2010-01-19T18:51:00.000+08:00</published><updated>2010-01-19T18:52:34.796+08:00</updated><title type='text'>Annoying!! They JUST as ANNOYING AS THEY WERE!</title><content type='html'>&lt;span style="font-size: x-large;"&gt;E&lt;/span&gt;ver meet before a guy who doesn't admit that is your mistake but blaming you of your skill? Do they command you but doesn't recieve opinion form other? DO THEY !#$%^ For you uncooperation and you know that they aren't any pros? Or they just &lt;span style="color: red;"&gt;BLOWING TRUMPLETS&lt;/span&gt; as they just know a little?&lt;br /&gt;&lt;br /&gt;Quite Annoying that when you are playing a Game which last about 1hour sitting in front of the computer and he siad you noob or **** that &amp;nbsp;**** this with rubbish reason. Now Here below going to teach some step for easy Squelch person chat or in other word SELINCE!&lt;span style="color: orange;"&gt; =DD &lt;/span&gt;&lt;br /&gt;&lt;br /&gt;First, we are going to use the -hhn command&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://undisputedtruth.net/wp-content/uploads/2009/05/hhn.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="480" ps="true" src="http://undisputedtruth.net/wp-content/uploads/2009/05/hhn.jpg" width="640" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;hhn hides the name of the heroes,so instead of seeing the player color an then hero name,you'll just see the player color. This is useful by itself,but it also sets up the following:&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://undisputedtruth.net/wp-content/uploads/2009/05/squelch1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="480" ps="true" src="http://undisputedtruth.net/wp-content/uploads/2009/05/squelch1.jpg" width="640" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&amp;nbsp; &lt;br /&gt;Then identify the player you want to mute,in this case I chose grey, sojuj0a, then type /squelch (username) &lt;br /&gt;&lt;br /&gt;So here it was /squelch sojuj0a&lt;br /&gt;If you spell and done it correctly,You should see this:&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://undisputedtruth.net/wp-content/uploads/2009/05/squelch2.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="480" ps="true" src="http://undisputedtruth.net/wp-content/uploads/2009/05/squelch2.jpg" width="640" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&amp;nbsp; &lt;br /&gt;For the rest of the game,everything he types will be totally ignored or you will not see it. This is really the ultimate command, not even Map Hack can stop it,haha.imba noh? &lt;br /&gt;&lt;br /&gt;You can resume seeing chat from the poor player, by simply typing /unsquelch (username)&lt;br /&gt;So here it was /unsquelch sojuj0a and you will get something like this:&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none; clear: both; text-align: center;"&gt;&lt;a href="http://undisputedtruth.net/wp-content/uploads/2009/05/hhn3.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="480" ps="true" src="http://undisputedtruth.net/wp-content/uploads/2009/05/hhn3.jpg" width="640" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="color: yellow;"&gt;And from then on you'll see chat from Him/Her again.&lt;/span&gt;&lt;br /&gt;&lt;span style="color: yellow;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="color: yellow;"&gt;Always Remember to use -hhn or it doesn't work.&lt;/span&gt;&lt;br /&gt;You'll have to hope that the players name is simple, However,If he/she had a &lt;span style="color: orange;"&gt;colored &lt;/span&gt;username&lt;br /&gt;You'll have to go back to Garena main window,find his/her name and type it,including the hex code.&lt;br /&gt;For example: the username is "zieg" and&lt;span style="color: orange;"&gt; colored&lt;/span&gt;,it will appear something like this: zieg&lt;br /&gt;You can't just type /&lt;span style="color: blue;"&gt;squelch zieg&lt;/span&gt;&lt;br /&gt;You'll have to type /&lt;span style="color: blue;"&gt;squelch &lt;/span&gt;&lt;span style="color: blue;"&gt;c0000ff00zieg&lt;/span&gt;&lt;br /&gt;&lt;span style="color: red;"&gt;So either endure the nonsense of coloured nick players or those with long nicks in different languages or be prepared to go AFK for a few minutes to sort them out, pen and paper may be needed.:lol&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;div align="right"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div align="right"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div align="right"&gt;&lt;span style="color: red;"&gt;Publish By &lt;/span&gt;&lt;span style="color: orange;"&gt;Arc|^Libra^l&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8063764353191919876-1008853274119191944?l=thearcs.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thearcs.blogspot.com/feeds/1008853274119191944/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://thearcs.blogspot.com/2010/01/annoying-they-just-as-annoying-as-they.html#comment-form' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8063764353191919876/posts/default/1008853274119191944'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8063764353191919876/posts/default/1008853274119191944'/><link rel='alternate' type='text/html' href='http://thearcs.blogspot.com/2010/01/annoying-they-just-as-annoying-as-they.html' title='Annoying!! They JUST as ANNOYING AS THEY WERE!'/><author><name>Arc|SagiTaros^|</name><uri>http://www.blogger.com/profile/02021786211735835931</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8063764353191919876.post-350494073601752056</id><published>2009-12-29T23:42:00.000+08:00</published><updated>2009-12-29T23:42:41.828+08:00</updated><title type='text'>Attitude Stay On the First of Everything.</title><content type='html'>&lt;span style="font-size: x-large;"&gt;A&lt;/span&gt;ttitude, by the word is all element of doing things. So What is Attitude, something that we know that is lot of kind and hard to done in a good state. So why is this important while we are still sitting here watching a square box and looking text written here? Well~ it is about Self-reviewing. If you think yourself have a problem dealing with, may this passage guide you along. For Who that in Great Succees take a look and should use-full of it. =D&lt;br /&gt;--------------------------------------------------------------------------------&lt;br /&gt;&lt;span style="background-color: white; color: blue;"&gt;Advice for all Player:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Winner never quit but quitter never win. -Anonymous [For people who were easily and low self esteem and being thinking negative]&lt;br /&gt;&lt;br /&gt;Do your best and let the God do the rest -Bible Quote [For people who had no confidence because of weak team or your hero is weak]You may be disappointed if you're failed but you're doomed if you don't try -God little Instruction [For people who never accept the defeat graciously]&lt;br /&gt;&lt;br /&gt;Glory may be fleeting to us but obscurity is still forever. -Napoleon Bonaparte牋[people who boasted or trash talk.]&lt;br /&gt;&lt;br /&gt;A diligent man will had a blessing but sluggard man will never do good -Bible [For quitter because of laziness or making lame excuse]&lt;br /&gt;&lt;br /&gt;If you win, teach the NOOB. If you lose, ask help or advice from the PRO and PRACTICE.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: blue;"&gt;-Anonymous [For everyone]&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;You don't have to say yourself YOU'RE NOOB or if other saying YOU'RE NOOB and want to revenge. REMEMBER!EVERYONE BORN TO BE "NOOB" OR "BOON" BEFORE THEY'RE BECOME PRO!!-Cerevi [For people who insulting the sore loser player or feeder. Never do that or you will be shamed someday.]&lt;br /&gt;&lt;br /&gt;Go Go f*** yourself if you're defeat with your team in the game. Keep your flaming tongue inside the Anus!-Anonymous[NEVER COMPLAIN OR BLAME OTHER INSTEAD f*** YOURSELF... Sorry Garena Moderator, but f*** is the best word and natural they will always remember that]. The lord hate proud looking and lying tongue -Bible [For people who lie to player or deceived especially who make lame excuse]&lt;br /&gt;&lt;br /&gt;What you don't want other to do, don't do to other -Confucius [For people Who never respect but flame]&lt;br /&gt;&lt;br /&gt;Please Don't litter the garbage [Don't spread the trash talk to all people or in Garena Chat log or Forum]&lt;br /&gt;&lt;br /&gt;Believe your own teammate then they will pay the highest price in the game, "Do the best" [For people whomever believe his/her team or no teamwork]&lt;br /&gt;&lt;br /&gt;Win or lose, what you need is improve your gamesmanship -Anonymous [gamesmanship? is it new word? right? haha same as sportsmanship.]&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: blue;"&gt;FREE:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;To All Player, Please Follow a Rule which it's never been posted...&lt;br /&gt;&lt;br /&gt;1.) Don't use too much caps lock... Caps lock is equivalent as SHOUTING [It's might offended other]&lt;br /&gt;&lt;br /&gt;2.) Maintain cleanliness and think twice before you say it [Improper chat to people will result people will improper chat to you.]&lt;br /&gt;&lt;br /&gt;3.) If you're gonna say a Foul Language, Use many symbol rather than word [Example: @##$%&amp;amp;#$^&amp;amp;^$&amp;amp; rather than f*** so It's won't hurt other people. I always do censored every foul language.] &lt;br /&gt;&lt;br /&gt;4.) Don't Download anything while you're playing the games, This will affect other people mood of playing. Lag is the most freaking frustrated. right?&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: blue;"&gt;FREE:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Hope they know their consequence, BUT IF YOU HAVE QUESTION,牋Reply it and I will edit if there is any other offensive you will say and I will make another advice.&lt;br /&gt;&lt;br /&gt;Have a nice day and have a positive attitude while you're playing. If you do that, You will get positive reaction and mannerism. Your name will be glorified. But if you don't follow, well then, let see how people will gonna ruined your name and fame. Try it if you dare and I bet you will ended up as sitting at the corner of dark room while thumb sucking.&lt;br /&gt;&lt;br /&gt;Note: If you don't follow the rule, then you are not part of solution but part of Problem!!&lt;br /&gt;&lt;br /&gt;&lt;span style="color: orange;"&gt;Mine advice on Playing Dota&lt;/span&gt;&lt;br /&gt;Once Drop doesn't mean the whole Lifetime-river is Waste.[Lose but never lose faith on&amp;nbsp;playing dota =D]&lt;br /&gt;&lt;br /&gt;Wrong but&amp;nbsp;dont put the blame to others, only make it more dissaster.[Those who dont admit their wrong but only pointing others for excuses]&lt;br /&gt;&lt;br /&gt;When We are United, We are strong. [DotA isn't about solo star, but the whole team and a big spotlight.]&lt;br /&gt;&lt;br /&gt;Joke or Laugh Never Cross other's line.[Dont ever joke on ppl who think that is bad, just like u dead someone laugh , is that funny?]&lt;br /&gt;&lt;br /&gt;&lt;span style="background-color: orange;"&gt;By Arc|^Libra^|&lt;/span&gt;&lt;br /&gt;&lt;span style="color: white;"&gt;&lt;span style="background-color: orange;"&gt;=====================================================&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;Thanks all for your attention.&lt;br /&gt;&lt;br /&gt;Credits to jannoki. &lt;br /&gt;&amp;nbsp; &lt;br /&gt;P/S: &lt;span style="background-color: orange;"&gt;Orange&lt;/span&gt; border line is i written, &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; feel free to comment =D, &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Other is taken Soucre of &lt;a href="http://www.garena.com/forum/viewthread.php?tid=887106&amp;amp;extra=page%3D1"&gt;&lt;span style="font-size: x-small;"&gt;http://www.garena.com/forum/viewthread.php?tid=887106&amp;amp;extra=page%3D1&lt;/span&gt;&lt;/a&gt; &lt;br /&gt;&lt;div style="text-align: right;"&gt;&amp;nbsp; &lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: right;"&gt;&amp;nbsp; &lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: right;"&gt;&lt;span style="color: orange;"&gt;Publish by Arc|^Libra^| &lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8063764353191919876-350494073601752056?l=thearcs.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thearcs.blogspot.com/feeds/350494073601752056/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://thearcs.blogspot.com/2009/12/attitude-stay-on-first-of-everything.html#comment-form' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8063764353191919876/posts/default/350494073601752056'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8063764353191919876/posts/default/350494073601752056'/><link rel='alternate' type='text/html' href='http://thearcs.blogspot.com/2009/12/attitude-stay-on-first-of-everything.html' title='Attitude Stay On the First of Everything.'/><author><name>Arc|SagiTaros^|</name><uri>http://www.blogger.com/profile/02021786211735835931</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8063764353191919876.post-789014283127375005</id><published>2009-12-28T22:34:00.000+08:00</published><updated>2009-12-28T22:34:08.273+08:00</updated><title type='text'>DotA 6.65 New Released</title><content type='html'>&lt;span style="font-size: x-large;"&gt;D&lt;/span&gt;otA &lt;span style="color: orange;"&gt;6.65&lt;/span&gt; Once Again giving a shocking change to most of the Hero. Not only Hero is Change but also have been remake and Make as well. Item Doesn't change much of them but interesting new item is out too.&lt;br /&gt;&lt;br /&gt;Now we Discuss about hero change log. Mainly on BIG changes&lt;br /&gt;- New agility hero (Murloc Nightcrawler)&lt;br /&gt;Range: 128 &lt;br /&gt;Movement Speed: 305 &lt;br /&gt;Hero Type: Agility &lt;br /&gt;Agility: 21 + 2.0 &lt;br /&gt;Strength: 21 + 1.0 &lt;br /&gt;Intelligence: 16 + 1.6 &lt;br /&gt;Dark Pact: &lt;br /&gt;&lt;br /&gt;=========== &lt;br /&gt;&lt;br /&gt;Slark calls upon deities of the swamps to seal a dark pact. Sacrificing some of his lifeblood, Slark is redeemed of all negative effects. After 2 seconds, a dark wave of destruction emits from the Nightcrawler, dealing damage to himself as well as all nearby enemies. &lt;br /&gt;&lt;br /&gt;Damage: 75/150/225/300 &lt;br /&gt;AoE: 325 &lt;br /&gt;Manacost: 55/50/45/40 &lt;br /&gt;Cooldown: 10 &lt;br /&gt;&lt;br /&gt;&lt;span style="color: red;"&gt;Deals half the damage to you immediately as part of the cost. &lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Pounce: &lt;br /&gt;======== &lt;br /&gt;Surges directly forward and latches on to the first enemy he hits, binding it with chains of darkness. The enemy is unable to move more than 275 distance away from the point of impact for 3.5 seconds. &lt;br /&gt;Pounce Range: 400/500/600/700 &lt;br /&gt;&lt;br /&gt;Pounce Damage: 50/75/100/125 &lt;br /&gt;Leash Range: 275 &lt;br /&gt;Leash Duration: 3.5"&lt;br /&gt;Cooldown: 16&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Manacost: 75&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Note: Moves forward in the direction it is looking, this is not a target position cast.&lt;br /&gt;&lt;br /&gt;Essence Shift:&lt;br /&gt;&lt;br /&gt;===============&lt;br /&gt;&lt;br /&gt;Passive.&lt;br /&gt;Reciting ancient Nightcrawler incantations, Slark enchants his blade to steal the power and courage from his enemies. Every time Slark hits an enemy hero, he steals 1 point from all attributes and 1 additional from the main attribute of that enemy hero while Slark gains 4 points of Agility. &lt;br /&gt;&lt;br /&gt;Duration: 15/30/45/60&lt;br /&gt;&lt;br /&gt;Shadow Dance:&lt;br /&gt;&lt;br /&gt;==============&lt;br /&gt;&lt;br /&gt;Has an active and a passive portion.&lt;br /&gt;&lt;br /&gt;Covers himself with a dark smoke, he becomes invisible and &lt;span style="color: red;"&gt;does not reveal himself while attacking or casting spells for 5.5 seconds. &lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Passively increases Nightcrawler's movement speed and regeneration when he is out of sight of hostile units. Has a 0.7 delay when activated or deactivated.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Movement Speed: 30/35/40%&lt;br /&gt;Health Regeneration: 2/3/4%&lt;br /&gt;Active duration: 5.5 seconds&lt;br /&gt;Cooldown: 25&lt;br /&gt;Manacost: 120&lt;br /&gt;&lt;br /&gt;- New intelligence hero (Ancient Apparition)&lt;br /&gt;&lt;br /&gt;Range: 600&lt;br /&gt;&lt;br /&gt;Movement Speed: 295&lt;br /&gt;Hero Type: Intelligence &lt;br /&gt;Agility: 20 + 2.2&lt;br /&gt;Strength: 18 + 1.4&lt;br /&gt;Intelligence: 25 + 2.6&lt;br /&gt;Custom hero model by PrMosquito&lt;br /&gt;&lt;br /&gt;Cold Feet:&lt;br /&gt;&lt;br /&gt;==========&lt;br /&gt;&lt;br /&gt;The Apparition curses his foes with The Frozen Mark which will freeze enemies to the ground. Unless target enemy moves at least 740 away from the mark within 4 seconds he is frozen still. &lt;br /&gt;&lt;br /&gt;Damage per second: 37.5/50/62.5/75&lt;br /&gt;Stun duration if triggered: 1.25/2/2.75/3.5&lt;br /&gt;Cooldown: 15/13/11/9&lt;br /&gt;Manacost: 90&lt;br /&gt;Single Target Spell&lt;br /&gt;&lt;span style="color: red;"&gt;Note: Target takes damage per second until he is stunned or moves out of range.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: black;"&gt;Ice Vortex:&lt;/span&gt;&lt;br /&gt;===========&lt;br /&gt;&lt;br /&gt;Gathers ancient frost energy into one area to create a small, immobile ice vortex at a location. Whenever enemies are near it, their movement speed and magical resistance are reduced. &lt;br /&gt;&lt;br /&gt;Movement Reduction: 18/22/26/30&lt;br /&gt;Magic Resistance: -10/15/20/25&lt;br /&gt;AOE: 275&lt;br /&gt;Duration: 12&lt;br /&gt;Cooldown: 6&lt;br /&gt;Manacost: 80/90/100/110&lt;br /&gt;Chilling Touch:&lt;br /&gt;&lt;br /&gt;================&lt;br /&gt;&lt;br /&gt;Releases a gust of cold wind at a target area, enchanting allied heroes with bonus magical damage on their attacks. Lasts for a limited number of attacks up to a maximum of 40 seconds. While the enchanted heroes have this chilling touch, their attack speed is reduced by 15%. &lt;br /&gt;&lt;br /&gt;Maximum number of attacks: 2/3/4/5&lt;br /&gt;Bonus Damage: 40/50/60/70&lt;br /&gt;Attack Speed Reduction: -15%&lt;br /&gt;Cooldown: 50/46/42/38&lt;br /&gt;Manacost: 140&lt;br /&gt;&lt;span style="color: red;"&gt;Note: Damage only triggers on enemy heroes, not creeps.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Ice Blast:&lt;br /&gt;&lt;br /&gt;==========&lt;br /&gt;&lt;br /&gt;Ancient Apparition projects his presence out to make way for a powerful ripple of hailstone and dark magic. Once cast, it can release the spell to strike targets within 200 area of where his presence was upon release. It will deal damage to enemy units and apply a frostbite curse on them for 7 seconds where their health regeneration will be frozen and will shatter if they fall close enough to death. This spell has global range depending on how long you wait for the projections to move. Frostbitten units will take minor damage over time.&lt;br /&gt;&lt;br /&gt;Impact Damage: 250/350/450&lt;br /&gt;Shatter Threshold: 10/11/12%&lt;br /&gt;Cooldown: 44/32/20&lt;br /&gt;Manacost: 100/125/150&lt;br /&gt;&lt;span style="color: red;"&gt;Note: You can charge (non-channeling, time based) this as long as you want if you want it to travel further outwards. Has an initial aoe of 200, but increases by a small amount the further it travels.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Alchemist&lt;br /&gt;&lt;br /&gt;- Reworked Unstable Concoction&lt;br /&gt;&lt;br /&gt;Razzil brews up an unstable concoction that he can throw at an enemy hero, to stun and deal damage. Once Razzil starts brewing, he can continue for up to 5 seconds. Each second of brewing will increase the potency of the concoction and make Razzil more red. After the 5 seconds, there is a small buffer window. If Razzil does not throw the concoction soon after it will blow up and Razzil himself will suffer as if he was hit by the concoction. Concoction can blow up mid air if fired too late.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Charge Duration: up to 5 seconds&lt;br /&gt;Buffer Duration: 1.5&lt;br /&gt;Damage: Up to 150/200/250/300 (Physical damage type)&lt;br /&gt;Stun: Up to 1/2/3/4 seconds&lt;br /&gt;Cooldown: 16&lt;br /&gt;Manacost: 90&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: red;"&gt;The longer it charges up, the more damage and stun it deals. Listed values are the maximum.&lt;/span&gt;&lt;br /&gt;&lt;span style="color: red;"&gt;Note: This is hero only target spell. You cannot release it if there isn't a visible target nearby (if you don't release it on time, it explodes on you instead, damage and stunning you). After casting, it builds up for 5 seconds. There is a small buffer duration after that. &lt;/span&gt;&lt;br /&gt;&lt;span style="color: red;"&gt;Note 2: Alchemist has a red counter that counts down from 5 ontop of his head. Everyone can see this. It will be clear to the enemy when you are charging this.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Bounty hunter &lt;br /&gt;&lt;br /&gt;Old Jinada:&lt;br /&gt;&lt;br /&gt;==========&lt;br /&gt;Passive. &lt;br /&gt;Crit: 1.25/1.5/1.75/2.0x &lt;br /&gt;Crit Chance: 15%&lt;br /&gt;Evasion: 5/10/15/20%&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;New Jinada:&lt;br /&gt;===========&lt;br /&gt;Passive. Adds a critical strike and small maim to your next attack. Has a cooldown.&lt;br /&gt;Critical Strike: 1.4/1.6/1.8/2.0x&lt;br /&gt;Maim: 25% MS/AS for 3 seconds&lt;br /&gt;Cooldown: 22/17/12/7&lt;br /&gt;&lt;br /&gt;Chaos Knight&lt;br /&gt;&lt;br /&gt;Reality Rift:&lt;br /&gt;&lt;br /&gt;=============&lt;br /&gt;Target an enemy unit. Teleports you, any images you have and the enemy unit to a random point along the line between the two of you. Gives you bonus attack damage for one attack.&lt;br /&gt;&lt;br /&gt;Cast Range: 550/600/650/700&lt;br /&gt;Bonus Attack Damage: 25/50/75/100 (for one attack)&lt;br /&gt;Cooldown: 24/18/12/6&lt;br /&gt;Manacost: 50 &lt;br /&gt;&lt;span style="color: red;"&gt;Note: Chance is weighted, more likely to appear near center +/- 200 than on the extremes.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Range: 600&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Movement Speed: 295&lt;br /&gt;&lt;br /&gt;Hero Type: Intelligence&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Agility: 11 + 1.3&lt;br /&gt;&lt;br /&gt;Strength: 20 + 2.2&lt;br /&gt;&lt;br /&gt;Intelligence: 21 + 2.5&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Visage&lt;br /&gt;&lt;br /&gt;- Reworked hero &lt;br /&gt;Grave Chill:&lt;br /&gt;&lt;br /&gt;=============&lt;br /&gt;&lt;br /&gt;Visage drains the life from a target, slowing its attack and move speed by 32%. He then gets bonuses equal to those drained.&lt;br /&gt;&lt;br /&gt;Stolen MS &amp;amp; AS: 32&lt;br /&gt;Duration: 3/4/5/6 (for both you and the target)&lt;br /&gt;Manacost: 70/80/90/100&lt;br /&gt;Cooldown 10 &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Soul Assumption:&lt;br /&gt;=================&lt;br /&gt;Visage sends out a surge of agony towards an enemy unit, echoing the suffering that nearby heroes (foe or allied) have taken. For each 130 damage taken around him, his soul counter increases by one for up to 6 seconds. &lt;br /&gt;Deals 20 damage + 60 for each charge.&lt;br /&gt;&lt;br /&gt;Max Soul Counters: 3/4/5/6&lt;br /&gt;&lt;br /&gt;Cooldown: 7/6/5/4&lt;br /&gt;&lt;br /&gt;Manacost: 100/120/140/160&lt;br /&gt;Note: Does not count damage taken from creeps. Charges when either allied heroes or enemy heroes take damage. Damage only has a 6 second window.&lt;br /&gt;Gravekeeper's Cloak:&lt;br /&gt;&lt;br /&gt;====================&lt;br /&gt;&lt;br /&gt;Passive. &lt;br /&gt;Visage surrounds himself with the magical energy of the dead, granting extra physical armor and magic damage resistance. However, the energy degenerates with every instance of damage taken and will require time to recover back to full strength. Has 4 layers.&lt;br /&gt;Armor per layer: 2/3/4/5&lt;br /&gt;&lt;br /&gt;Magic Resistance per layer: 4/8/12/16&lt;br /&gt;Cloak Recovery: 14/12/10/8 seconds&lt;br /&gt;Instances: 4&lt;br /&gt;&lt;span style="color: red;"&gt;Note: This is only affected by player based damage.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Summon Familiars:&lt;br /&gt;&lt;br /&gt;==================&lt;br /&gt;&lt;br /&gt;Visage conjures up two blind Familiars from the realm of death. Familiars have high attack power but each attack, up to 6, drains their power and temporarily weakens them. &lt;br /&gt;Familiars can transform into stone, stunning nearby enemy units upon landing and regenerating their health and attack power. Familiars give a large bounty (150 each) if killed. &lt;br /&gt;&lt;br /&gt;Level 1: Up to 72 attack damage, 300 HP, 1 second stun. &lt;br /&gt;&lt;br /&gt;Level 2: Up to 90 attack damage 400 HP, 1.25 second stun. &lt;br /&gt;&lt;br /&gt;Level 3: Up to 108 attack damage 500 HP, 1.5 second stun. &lt;br /&gt;Familiars take reduced damage from spells.&lt;br /&gt;Stoneform Cooldown: 30&lt;br /&gt;Summon Cooldown: 160&lt;br /&gt;Summon Manacost: 150&lt;br /&gt;&lt;span style="color: red;"&gt;Note: Can only have 2 Familiars up at any point. &lt;/span&gt;&lt;br /&gt;&lt;span style="color: red;"&gt;Note 2: Stoned familiars are temporarily immune to damage, but they revert to normal form after 7 seconds&lt;/span&gt;&lt;br /&gt;&lt;span style="color: red;"&gt;Note 3: Familiars will not autoattack enemies on their own, as to not consume their limited attack energy.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: black;"&gt;Scroll of Town Portal&lt;/span&gt;- The casting time system for scroll teleports are now dynamic. &lt;br /&gt;&lt;br /&gt;- Reworked mechanics&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Whenever a hero teleports to an area, it causes any other teleports to that area to be delayed with extra time based on the number of heroes that teleported or are teleporting there. Each teleport leaves has memory lasts about 20 seconds for that location.&lt;br /&gt;&lt;br /&gt;This does not affect teleports to the fountain area (it accounts for rough areas around shop area as well).&lt;br /&gt;&lt;br /&gt;Example: First hero teleports to his tower, he takes the usual 3 seconds casting time. Then lets say the 3 other heroes teleport right after. The second one that telports after the original has a 5 second teleport time. Then 6 seconds, 7, etc. &lt;br /&gt;&lt;span style="color: red;"&gt;- Teleport location effect no longer lies to the enemies about the landing spot&lt;/span&gt;&lt;br /&gt;&lt;span style="color: red;"&gt;- Enemies now see the colors of the teleporting heroes&lt;/span&gt;&lt;br /&gt;&lt;span style="color: red;"&gt;- Increases max range on where you can choose teleport near a building from 350 to 525&lt;/span&gt;&lt;br /&gt;&lt;span style="color: red;"&gt;-&amp;nbsp;The color of the teleport effect changes if you are in delayed teleport mode. It goes to normal once you have the standard 3 seconds left. So both sides can tell if its a quick or a delayed teleport and time things accoringly. &lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: blue; font-size: large;"&gt;Here Is the only New Item.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: black;"&gt;Added a new recipe item (Urn of Shadows)&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: black;"&gt;Requries:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;- Sobi Mask (325)&lt;br /&gt;- 2x Gauntlets of Strength (300)&lt;br /&gt;- Recipe (250)&lt;br /&gt;&lt;br /&gt;Total: 875&lt;br /&gt;&lt;br /&gt;Provides:&lt;br /&gt;+ 50% Mana Regeneration&lt;br /&gt;+ 6 Strength&lt;br /&gt;+ Active&lt;br /&gt;&lt;br /&gt;Starts with 0 charges. Each time an enemy hero dies near you, it gains a charge. The first charges increments by 2, so it goes 0/2/3/4/5/etc&lt;br /&gt;&lt;br /&gt;Each usage of the item decreases the charge by 1.&lt;br /&gt;&lt;br /&gt;Each hero death can only charge up one of these items per death, so more than one hero having this will not increase the charges for both of the items. &lt;br /&gt;&lt;br /&gt;Can be cast on an ally to heal, dispels on non-creep damage. Can alternatively be cast on an enemy hero to do half the heal (200) as damage over 8 seconds.&lt;br /&gt;&lt;br /&gt;Heal: 400 HP over 8 seconds&lt;br /&gt;Cooldown: 10&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: large;"&gt;Scoure:&lt;/span&gt;&lt;a href="http://www.playdota.com/changelogs/6.65"&gt;&lt;span style="font-size: large;"&gt;http://www.playdota.com/changelogs/6.65&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: blue;"&gt;P.Comment :&lt;/span&gt;&lt;br /&gt;What could i said&amp;nbsp;,=x , just that AA(ancient Apparition) Have very high ulti Dmg @@ quite Imba.&lt;br /&gt;New Hero Both (AA and Nightcrawler) Have very interesting skilll (Like Invisible hit or skill doesn't Come Out) both making the hero addictinng. Sure you will like it &lt;span style="color: lime;"&gt;=x&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: right;"&gt;&lt;span style="color: orange;"&gt;Pubish by Arc|^Libra^|&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8063764353191919876-789014283127375005?l=thearcs.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thearcs.blogspot.com/feeds/789014283127375005/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://thearcs.blogspot.com/2009/12/dota-665-new-released.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8063764353191919876/posts/default/789014283127375005'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8063764353191919876/posts/default/789014283127375005'/><link rel='alternate' type='text/html' href='http://thearcs.blogspot.com/2009/12/dota-665-new-released.html' title='DotA 6.65 New Released'/><author><name>Arc|SagiTaros^|</name><uri>http://www.blogger.com/profile/02021786211735835931</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8063764353191919876.post-8228962137550340756</id><published>2009-12-10T20:12:00.000+08:00</published><updated>2009-12-10T20:12:39.282+08:00</updated><title type='text'>Dota Ladder Rules (Apply in Garena Ladder)</title><content type='html'>Before writing any issue about the rules. Everyone must consider as this is Garena Rules only apply at Garena ladder&lt;span style="color: #e06666;"&gt;.*This Rules Doesn't Apply to DotA mygarena.com room. Please to be ensure.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: black;"&gt;Most of us &lt;span style="background-color: orange; color: #990000;"&gt;Eager&lt;/span&gt;&amp;nbsp; to get started. Some of you may not really sure about what is ladder or what so miracle about it? Here some fact for it.&lt;/span&gt;&lt;br /&gt;-------------------------------------------------------------------------------------------------------------&lt;br /&gt;&lt;br /&gt;Ladder is some kind of ranking (If you had ever played before FPS or RPG games, You should know what is Ranking). With Garena DotA Ladder, you can now keep track and measure your skills!&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Ladder record every games you played with your freinds, during a public game, anything... as long you aboey the rules. &lt;br /&gt;&amp;nbsp; &lt;br /&gt;1) The points you earn/lose in &lt;span style="color: blue;"&gt;Garena DotA Ladder&lt;/span&gt; is different from standard &lt;span style="color: orange;"&gt;Garena EXP (experience).&lt;/span&gt; Playing Ladder game does not affect your normal&lt;span style="color: orange;"&gt; Garena EXP&lt;/span&gt;;&lt;br /&gt;2) Your &lt;span style="color: red;"&gt;DotA statistics and ladder ranking&lt;/span&gt; is &lt;span style="background-color: black; color: white;"&gt;recorded&lt;/span&gt; when you join and play DotA in &lt;span style="color: lime;"&gt;any ladder rooms&lt;/span&gt;;&lt;br /&gt;3) To win a ladder game, either your team destroys the &lt;span style="color: red;"&gt;throne/world tree&lt;/span&gt; or&lt;span style="color: red;"&gt; all of your opponents quit/drop&lt;/span&gt;;&lt;br /&gt;&lt;br /&gt;4) If the&lt;span style="color: red;"&gt; host quits&lt;/span&gt; or &lt;span style="color: red;"&gt;drops&lt;/span&gt;, the &lt;span style="color: magenta;"&gt;host team lose&lt;/span&gt;;&lt;br /&gt;5) If the game lasts for less than &lt;span style="color: red;"&gt;5 minutes&lt;/span&gt;, the game will not be recorded&lt;span style="color: cyan;"&gt;;(Much people didn't reliese this also. Be in mind that 5 min anyone leave can be Remake.)&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;6) If the game ends &lt;span style="color: orange;"&gt;abnormally&lt;/span&gt; (e.g. host quits), the result may not be counted immediately, a &lt;span style="color: red;"&gt;15-45 minutes&lt;/span&gt; delay is expected;&lt;br /&gt;7) The number of players need to be equal on both sides when the game starts, otherwise the game will not be counted;&lt;br /&gt;8) Only the following game modes are not supported: -dm, -sp, -cm&lt;span style="color: #f6b26b;"&gt;;(For Now it also doesn't support -so mode, many host still didnt' reliase. Please be in mind)&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;9) 5v5 game carries more weightage compared with 4v4 game, 4v4 game carries more weightage compared with 3v3 game and so on;&lt;br /&gt;&lt;br /&gt;10) If you are playing against opponents of &lt;span style="color: #cc0000;"&gt;higher Dota Ladder level&lt;/span&gt;, &lt;span style="background-color: red;"&gt;more points&lt;/span&gt; will be &lt;span style="background-color: red;"&gt;credited&lt;/span&gt; if you win and &lt;span style="background-color: red;"&gt;less points&lt;/span&gt; will be &lt;span style="background-color: red; color: black;"&gt;deducted &lt;/span&gt;when you lose; if you are playing against opponents of&lt;span style="background-color: #cc0000; color: red;"&gt; &lt;span style="color: blue;"&gt;lower level&lt;/span&gt;&lt;/span&gt;, less points will be credited when you win and &lt;span style="background-color: red;"&gt;more points&lt;/span&gt; will be &lt;span style="background-color: red; color: blue;"&gt;deducted&lt;/span&gt; when you lose;&lt;br /&gt;&lt;br /&gt;11) Leavers are&lt;span style="color: red;"&gt; penalized&lt;/span&gt; by huge point deductions, the &lt;span style="color: blue;"&gt;earlier&lt;/span&gt; you leave, the &lt;span style="background-color: white; color: blue;"&gt;more points&lt;/span&gt; you lose.&lt;br /&gt;&lt;br /&gt;May these Rules will answer your Question on any situation. If any wrong or mistaken please place a comment to notify me.&lt;br /&gt;&lt;div align="right"&gt;&lt;span style="background-color: white;"&gt;&lt;span style="color: #e69138;"&gt;Publish By Arc|^Libra^|&lt;/span&gt; &lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8063764353191919876-8228962137550340756?l=thearcs.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thearcs.blogspot.com/feeds/8228962137550340756/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://thearcs.blogspot.com/2009/12/dota-ladder-rules-apply-in-garena.html#comment-form' title='6 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8063764353191919876/posts/default/8228962137550340756'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8063764353191919876/posts/default/8228962137550340756'/><link rel='alternate' type='text/html' href='http://thearcs.blogspot.com/2009/12/dota-ladder-rules-apply-in-garena.html' title='Dota Ladder Rules (Apply in Garena Ladder)'/><author><name>Arc|SagiTaros^|</name><uri>http://www.blogger.com/profile/02021786211735835931</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>6</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8063764353191919876.post-759095952385618257</id><published>2009-11-20T20:06:00.000+08:00</published><updated>2009-11-21T19:52:56.436+08:00</updated><title type='text'>DotA 6.65 Future Information</title><content type='html'>&lt;div style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;"&gt;Long Time didn't update eh? i heard someone complain about it ~ &lt;span style="color: orange;"&gt;=x &lt;/span&gt;&lt;span style="color: black;"&gt;Well~~ It About Time i show people about the new upcoming DotA Series and Here we have here bottom of it is the new test Hero As call &lt;span style="color: #351c75;"&gt;nightcrawler~ Enjoy~&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;object height="344" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/5mv5N2ZgqW4&amp;amp;color1=0xb1b1b1&amp;amp;color2=0xcfcfcf&amp;amp;feature=player_embedded&amp;amp;fs=1"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowScriptAccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/5mv5N2ZgqW4&amp;amp;color1=0xb1b1b1&amp;amp;color2=0xcfcfcf&amp;amp;feature=player_embedded&amp;amp;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" allowScriptAccess="always" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;"&gt;&lt;span style="color: #351c75;"&gt;I dont have the Sufficnet Information about this hero for now All i get from other internet will be list down here:&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div align="center" style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://battle.net/war3/images/neutral/creeps/murlocknightcrawler.gif" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="200" src="http://battle.net/war3/images/neutral/creeps/murlocknightcrawler.gif" width="188" yr="true" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;"&gt;HERO ABILITIES&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;Strength - 17 +2.00&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Agility - 24 +2.80(Main Attribute)&lt;br /&gt;&lt;br /&gt;Intelligence - 18 +1.55&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.hiveworkshop.com/forums/resource_images/6/icons_5385_btn.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://www.hiveworkshop.com/forums/resource_images/6/icons_5385_btn.jpg" yr="true" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;Nightcrawler's Flashbang&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;Thenight crawler will throws a flashbang in an area to damage, slow enemyunits by 35% and to prevent them from attacking. The flashbang last for2.5 seconds.&lt;br /&gt;&lt;br /&gt;Level 1 - Deals 120 damage and has a 200 AOE.&lt;br /&gt;&lt;br /&gt;Level 2 - Deals 200 damage and has a 240 AOE.&lt;br /&gt;&lt;br /&gt;Level 3 - Deals 280 damage and has a 270 AOE.&lt;br /&gt;&lt;br /&gt;Level 4 - Deals 330 damage and has a 300 AOE.&lt;br /&gt;Cooldown: 30 seconds&lt;br /&gt;&lt;br /&gt;Mana cost: 100/110/120/130&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;The casting time is 1 second.&lt;br /&gt;&lt;br /&gt;The casting range is 400&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.hiveworkshop.com/forums/resource_images/5/icons_4360_disbtn.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://www.hiveworkshop.com/forums/resource_images/5/icons_4360_disbtn.jpg" yr="true" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Corrosive Scales&lt;br /&gt;&lt;br /&gt;Allows the Nightcrawler to be scaly. Gives a chance to reflect the percentage of the received damage of the nightcrawler in an area near him.&lt;br /&gt;Level 1 - 10% chance to reflect the 120% of the nightcrawler's received damage.&lt;br /&gt;&lt;br /&gt;Level 2 - 10% chance to reflect the 150% of the nightcrawler's received damage.&lt;br /&gt;&lt;br /&gt;Level 3 - 10% chance to reflect the 180% of the nightcrawler's received damage.&lt;br /&gt;&lt;br /&gt;Level 4 - 10% chance to reflect the 200% of the nightcrawler's received damage.&lt;br /&gt;&lt;br /&gt;Passive&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.hiveworkshop.com/forums/resource_images/3/icons_2526_disbtn.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://www.hiveworkshop.com/forums/resource_images/3/icons_2526_disbtn.jpg" yr="true" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;Night Crawl&lt;br /&gt;The nightcrawler will become permanently invisible when night. The invisible will removed when the nightcrawler attacks, use a skill or when day comes.&lt;br /&gt;Level 1 - The nightcrawler becomes invisible when night. Has 8 seconds fade time.&lt;br /&gt;&lt;br /&gt;Level 2 - The nightcrawler becomes invisible when night. Has 7 seconds fade time.&lt;br /&gt;&lt;br /&gt;Level 3 - The nightcrawler becomes invisible when night. Has 6 seconds fade time.&lt;br /&gt;&lt;br /&gt;Level 4 - The nightcrawler becomes invisible when night. Has 5 seconds fade time.&lt;br /&gt;Passive&lt;br /&gt;&lt;div align="center"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.hiveworkshop.com/forums/resource_images/6/icons_5590_pas.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://www.hiveworkshop.com/forums/resource_images/6/icons_5590_pas.jpg" yr="true" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;Death Stab&lt;br /&gt;When the nightcrawler attacks in front it will deal a bonus damage but when it attacks from the rear, the attacked one will be slowed by 30%.&lt;br /&gt;Level 1 - adds a bonus 25% of damage.&lt;br /&gt;&lt;br /&gt;Level 2 - adds a bonus 50% of damage.&lt;br /&gt;&lt;br /&gt;Level 3 - adds a bonus 75% of damage.&lt;br /&gt;&lt;br /&gt;Orb Effects do not stack&lt;br /&gt;&lt;br /&gt;&lt;span style="color: red;"&gt;*This May not be the skill when the hero released but far-most i gather info ...most likely it will be this~ Because there are other version , upto icefrog choice to make which will be the hero as it will be exciting and non-imba~&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: black;"&gt;Write your comment about this hero~ the video show ...well~ abit cheat for my personal thinking &lt;/span&gt;&lt;span style="color: orange;"&gt;=x&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div align="right"&gt;&lt;span style="color: red;"&gt;Publish By &lt;/span&gt;&lt;span style="color: orange;"&gt;Arc|^Libra^| &lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8063764353191919876-759095952385618257?l=thearcs.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thearcs.blogspot.com/feeds/759095952385618257/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://thearcs.blogspot.com/2009/11/blog-post.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8063764353191919876/posts/default/759095952385618257'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8063764353191919876/posts/default/759095952385618257'/><link rel='alternate' type='text/html' href='http://thearcs.blogspot.com/2009/11/blog-post.html' title='DotA 6.65 Future Information'/><author><name>Arc|SagiTaros^|</name><uri>http://www.blogger.com/profile/02021786211735835931</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8063764353191919876.post-3420481818778000332</id><published>2009-10-21T21:24:00.000+08:00</published><updated>2009-10-21T21:31:10.752+08:00</updated><title type='text'>DotA version 6.64</title><content type='html'>Newer version, Newer gaming experience.&lt;span style="color: blue;"&gt;IceFrog&lt;/span&gt; has done a better , Easier and lot more FUN~ &lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_v4I0MLlpoCU/St2yWQkNn1I/AAAAAAAAABg/4V_N_ISW3kU/s1600-h/Dota+6.64+BP.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/_v4I0MLlpoCU/St2yWQkNn1I/AAAAAAAAABg/4V_N_ISW3kU/s400/Dota+6.64+BP.jpg" vr="true" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;Why? The Timetable at your top-left window when u playing dota, that table have been &lt;span style="color: lime;"&gt;upgraded.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;span style="color: black;"&gt;Score board is like this &lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;- &lt;span style="color: red;"&gt;Removed&lt;/span&gt; excess information like game time since it is available above. Condensed some other space.&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;- Added an allies only column for current &lt;span style="color: yellow;"&gt;gold&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;- Added an allies only column for &lt;span style="color: blue;"&gt;ultimate cooldowns&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;- &lt;span style="color: purple;"&gt;Hero levels&lt;/span&gt; are now shown&lt;br /&gt;&lt;div style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;"&gt;- Scoreboard title now displays all player &lt;span style="color: magenta;"&gt;respawn times&lt;/span&gt;, grouped in allies and enemy sections, so you can easily see how long someone has to revive without expanding the board manually.&lt;br /&gt;&lt;/div&gt;&lt;div style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none; clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_v4I0MLlpoCU/St8KEcI8Y8I/AAAAAAAAABo/cBNH0zmZvng/s1600-h/Dota+6.64+Score+Chart+Resign+BP.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/_v4I0MLlpoCU/St8KEcI8Y8I/AAAAAAAAABo/cBNH0zmZvng/s400/Dota+6.64+Score+Chart+Resign+BP.jpg" vr="true" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;"&gt;&lt;span style="color: red;"&gt;CD&lt;/span&gt;&amp;nbsp;= cooldown, &lt;span style="color: yellow;"&gt;Gold&amp;nbsp;Sign&lt;/span&gt;&amp;nbsp;= Gold user have, &lt;span style="color: orange;"&gt;L&lt;/span&gt; = Hero level , &lt;span style="color: blue;"&gt;K&lt;/span&gt;=Kills, &lt;span style="color: magenta;"&gt;D&lt;/span&gt;=Deaths, &lt;span style="color: cyan;"&gt;A&lt;/span&gt;=assist&lt;br /&gt;&lt;/div&gt;&lt;div style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;"&gt;And That's All for now &lt;span style="color: orange;"&gt;=D... &lt;/span&gt;&lt;span style="color: black;"&gt;thought i know it abit late to post out but just to let guys to know &lt;/span&gt;&lt;span style="color: orange;"&gt;=x&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;"&gt;P/s: Word that coloured and can't c use your mouse and &lt;span style="color: blue;"&gt;highlighted &lt;/span&gt;the word to see &lt;span style="color: red;"&gt;=D&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none; text-align: right;"&gt;&lt;span style="color: red;"&gt;Publish By &lt;/span&gt;&lt;span style="color: red;"&gt;Arc|^Libra^|&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8063764353191919876-3420481818778000332?l=thearcs.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thearcs.blogspot.com/feeds/3420481818778000332/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://thearcs.blogspot.com/2009/10/dota-version-664.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8063764353191919876/posts/default/3420481818778000332'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8063764353191919876/posts/default/3420481818778000332'/><link rel='alternate' type='text/html' href='http://thearcs.blogspot.com/2009/10/dota-version-664.html' title='DotA version 6.64'/><author><name>Arc|SagiTaros^|</name><uri>http://www.blogger.com/profile/02021786211735835931</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_v4I0MLlpoCU/St2yWQkNn1I/AAAAAAAAABg/4V_N_ISW3kU/s72-c/Dota+6.64+BP.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8063764353191919876.post-888613293872752230</id><published>2009-10-13T19:13:00.000+08:00</published><updated>2009-10-13T19:21:20.724+08:00</updated><title type='text'>Facts, streadgy Or Funny ? All about DotA</title><content type='html'>&lt;div style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;"&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-family: Georgia, &amp;quot;Times New Roman&amp;quot;, serif;"&gt;&lt;span style="color: #cc0000;"&gt;Things you didn't know about &lt;span style="color: #3d85c6;"&gt;DotA&lt;/span&gt;?&lt;/span&gt; &lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;Bradwarden and Pit lord had a child named Brad pit.&lt;br /&gt;&lt;br /&gt;&lt;div style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;"&gt;Don't blame strength hero players if they play stupidly, their intelligence gain is low.&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;Why does Heat Seeking Missiles target Leoric? Lich?&lt;br /&gt;&lt;br /&gt;Eat bigger trees, they heal more.&lt;br /&gt;&lt;br /&gt;Pickheroes that come with their own mounts - like Abaddon, or Ezalor. Theseheroes move faster - and can jump over fallen trees and rocks.&lt;br /&gt;&lt;div style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;"&gt;&lt;br /&gt;&lt;/div&gt;Why only get 1 boot? If 1 is good, 2 is better? Nerubian Assassin has 6 legs - he needs 6 boots.&lt;br /&gt;&lt;br /&gt;Nortrom doesn't get affected by silence - remember - he always has the Last Word.&lt;br /&gt;&lt;br /&gt;Ifyou use Juggernaut's Blade Fury, then for the next few hits, he has 50%chance of missing his attack because he's still dizzy from all thespinning.&lt;br /&gt;&lt;br /&gt;&lt;div style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;"&gt;If you are windwalking and get an invisibility rune. You disappear from Existence.&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;Roshan was a nerd, that's why until now everyone is still bullying him.&lt;br /&gt;&lt;br /&gt;If you're Scourge all you have to do to win is to buy tangoes and eat the Tree of Life. &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Meepo's clones get into fights about which one is the best.&lt;br /&gt;&lt;br /&gt;Invoker was removed because the other hero's voted him out (jealousy).&lt;br /&gt;&lt;br /&gt;If Lich puts frost armor on any one it reflects the Heat seeking missile.&lt;br /&gt;&lt;br /&gt;Use BKB when about to suicide with techies you will not be killed.&lt;br /&gt;&lt;br /&gt;Troll has poor eyesight. His left hand always misses when he throws his projectile.&lt;br /&gt;&lt;br /&gt;&lt;div style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;"&gt;Always choose Pandaren. When you're losing, eat a small tree and you'll auto dc. After all, a Panda eats shoots, and leaves.&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;FV doesn't care about fighting dirty. After all, he's faceless.&lt;br /&gt;&lt;br /&gt;&lt;div style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;"&gt;Mogul Kahn is never seen in competitive play. He was axed.&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;"&gt;Ifyour hero is repeatedly exposed to fire and cold spells for a certainperiod of time, it will get a status effect called “FLU”.&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_v4I0MLlpoCU/StRijRkD1_I/AAAAAAAAABQ/ceaS7d29h9A/s1600-h/Dota+pic.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img $r="true" border="0" src="http://3.bp.blogspot.com/_v4I0MLlpoCU/StRijRkD1_I/AAAAAAAAABQ/ceaS7d29h9A/s400/Dota+pic.jpg" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;"&gt;&lt;br /&gt;&lt;/div&gt;If thegame is not finished within 4 hours, two invulnerable GIANT ICEFROGswill spawn at the middle of the map. One Icefrog will aim for thethrone while the other will target the tree. Their movements aresynchronized making sure that both the tree and the throne will bedestroyed at the same time. When this happens, it’s GG. Icefrog wins.&lt;br /&gt;&lt;br /&gt;&lt;div style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;"&gt;Ifyou equip six, level 3 Necronomicons and activate them allsimultaneously, you’ll summon Warlock permanently as your second hero.If done correctly, all Necro Books will disappear.&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;The ultimate spell against women, Silencer's Global Silence.&lt;br /&gt;&lt;div style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;"&gt;&lt;br /&gt;&lt;/div&gt;The chicken can be eaten to regen your hp.&lt;br /&gt;&lt;div style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;"&gt;Pudge's hook curves if u buy him loads of Int items. (His skill increases. Bend it like Beckham.)&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;Pudge is actually a woman cause 'he' is deadly as a hooker.&lt;br /&gt;&lt;br /&gt;&lt;div style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;"&gt;Dotais illogical. Each hero(mostly) has like 2 hands and everyone can hold6 divine rapier or three broadswords. The only hero can do thislogically is Pudge, since he has extra hands. Puck has none, so doesJakiro. No, not broodmother cause although she has eight legs, sheattacks with her mouth.&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;"&gt;Pudge should not be able to use tangos, he's a carnivore.&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;Nevermore has a cousin named Nevermind and a son named Nevertheless.&lt;br /&gt;&lt;br /&gt;&lt;div style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;"&gt;Alchemist,Tinker,and Techies gets free stuffs from the secret goblin shops because they are all related to the owner.&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;Ring Of Health should provide you with the Permanent Invisibility skill. (Refer to LOTR)&lt;br /&gt;&lt;div style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;"&gt;&lt;br /&gt;&lt;/div&gt;Ifyou play troll, when he attacks you'll see him throwing the hammer withhis right hand followed by his left hand pointing the middle finger toyou as to say "****" and then repeats.&lt;br /&gt;&lt;br /&gt;Magina has a sister called Vagina.&lt;br /&gt;&lt;br /&gt;Doombringer can run faster because it's painful to walk slowly on his own fire.&lt;br /&gt;&lt;br /&gt;Easy way to win the game: Pick tiny, get bkb at level 16 and approach Roshan with avatar. Tell him that you're his son.&lt;br /&gt;&lt;br /&gt;&lt;span style="color: lime;"&gt;Information gathered in website:&amp;nbsp;&lt;/span&gt;&lt;br /&gt;&lt;a href="http://www.garena.com/forum/viewthread.php?tid=840376&amp;amp;page=1#pid7759673"&gt;http://www.garena.com/forum/viewthread.php?tid=840376&amp;amp;page=1#pid7759673&lt;/a&gt;&lt;br /&gt;&lt;div style="text-align: right;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: right;"&gt;&lt;span style="color: red; font-size: large;"&gt;This post is credited to Arc|^Cancer^| For giving the infomation =D&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;div style="text-align: right;"&gt;&lt;span style="color: #660000;"&gt;Publish by Arc|^Libra^|&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8063764353191919876-888613293872752230?l=thearcs.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thearcs.blogspot.com/feeds/888613293872752230/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://thearcs.blogspot.com/2009/10/facts-streadgy-or-funny-all-about-dota.html#comment-form' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8063764353191919876/posts/default/888613293872752230'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8063764353191919876/posts/default/888613293872752230'/><link rel='alternate' type='text/html' href='http://thearcs.blogspot.com/2009/10/facts-streadgy-or-funny-all-about-dota.html' title='Facts, streadgy Or Funny ? All about DotA'/><author><name>Arc|SagiTaros^|</name><uri>http://www.blogger.com/profile/02021786211735835931</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_v4I0MLlpoCU/StRijRkD1_I/AAAAAAAAABQ/ceaS7d29h9A/s72-c/Dota+pic.jpg' height='72' width='72'/><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8063764353191919876.post-8011697551141570962</id><published>2009-09-26T19:25:00.000+08:00</published><updated>2009-09-26T19:37:43.891+08:00</updated><title type='text'>Video on Our Clan~~</title><content type='html'>&lt;strong&gt;&lt;span style="font-size:180%;"&gt;OK&lt;/span&gt;&lt;/strong&gt; i decide to some video on our clan from the replays. There some of the scene quite &lt;span style="color:#ff6600;"&gt;Great!!~&lt;/span&gt; But problem is some of the software not available...like most useful on sreaching replay tools is &lt;span style="color:#cc0000;"&gt;Replay seeker&lt;/span&gt;.&lt;br /&gt;But i can't do it for good see-ing effect (&lt;span style="color:#33cc00;"&gt;cause doesn't have progarm editing like sony vegas 10.0 and adobe after effect...talk about &lt;span style="color:#006600;"&gt;$$&lt;/span&gt; @@)&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;I try my best to do &lt;span style="color:#6600cc;"&gt;everyone&lt;/span&gt; on the video &lt;span style="font-size:85%;"&gt;=x if &lt;span style="font-size:100%;"&gt;only i get the &lt;span style="color:#990000;"&gt;good scene&lt;/span&gt;&lt;/span&gt; &gt;.&lt;....&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size:85%;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-size:100%;"&gt;One more is Dota 6.63b is OUT&lt;/span&gt;~ &lt;span style="font-size:100%;"&gt;Get ur plastic "file" and download&lt;/span&gt; =x &lt;span style="font-size:100%;"&gt;mostly alternate version ( &lt;span style="color:#3333ff;"&gt;like 6.59a,b,c,d,e most many alternate version u can found @@&lt;/span&gt; ) only change the buggy things not much change afterall&lt;/span&gt; =x&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size:85%;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;div align="right"&gt;&lt;span style="font-size:85%;"&gt;Publish by Arc^Libra^&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8063764353191919876-8011697551141570962?l=thearcs.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thearcs.blogspot.com/feeds/8011697551141570962/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://thearcs.blogspot.com/2009/09/video-on-our-clan.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8063764353191919876/posts/default/8011697551141570962'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8063764353191919876/posts/default/8011697551141570962'/><link rel='alternate' type='text/html' href='http://thearcs.blogspot.com/2009/09/video-on-our-clan.html' title='Video on Our Clan~~'/><author><name>Arc|SagiTaros^|</name><uri>http://www.blogger.com/profile/02021786211735835931</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8063764353191919876.post-6970876368250533491</id><published>2009-09-19T19:16:00.000+08:00</published><updated>2009-09-19T20:39:18.262+08:00</updated><title type='text'>Newest DotA Version To Be Check OUT!!</title><content type='html'>It &lt;span style="color:#ff0000;"&gt;OUT!! &lt;/span&gt;&lt;span style="color:#000000;"&gt;Yes Guys for those who already ready ur bullets, powder and Your 1.24b Version of warcraft. &lt;/span&gt;&lt;br /&gt;&lt;br /&gt;A Link for Downloading :&lt;a href="http://www.getdota.com/"&gt;http://www.getdota.com/&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Here is a Picture of it XD&lt;br /&gt;&lt;p&gt;&lt;img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 400px; DISPLAY: block; HEIGHT: 300px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5383153206255049170" border="0" alt="" src="http://2.bp.blogspot.com/_v4I0MLlpoCU/SrTNUeZWWdI/AAAAAAAAABI/ScljPvYZHUs/s400/War3+Blog+pic.jpg" /&gt;OK the changlog is in &lt;a href="http://www.playdota.com/changelogs/6.63"&gt;http://www.playdota.com/changelogs/6.63&lt;/a&gt;.&lt;/p&gt;&lt;p&gt;&lt;span style="color:#000099;"&gt;HAVE FUN AND GOOD LUCK&lt;/span&gt;&lt;/p&gt;&lt;p&gt; &lt;/p&gt;&lt;p align="right"&gt;Publish By Arc^Libra^&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8063764353191919876-6970876368250533491?l=thearcs.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thearcs.blogspot.com/feeds/6970876368250533491/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://thearcs.blogspot.com/2009/09/newest-dota-version-to-be-check-out.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8063764353191919876/posts/default/6970876368250533491'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8063764353191919876/posts/default/6970876368250533491'/><link rel='alternate' type='text/html' href='http://thearcs.blogspot.com/2009/09/newest-dota-version-to-be-check-out.html' title='Newest DotA Version To Be Check OUT!!'/><author><name>Arc|SagiTaros^|</name><uri>http://www.blogger.com/profile/02021786211735835931</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_v4I0MLlpoCU/SrTNUeZWWdI/AAAAAAAAABI/ScljPvYZHUs/s72-c/War3+Blog+pic.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8063764353191919876.post-8483165797454926158</id><published>2009-08-29T23:51:00.000+08:00</published><updated>2009-08-30T00:07:07.101+08:00</updated><title type='text'>Warcraft III Ver1.24 &amp; DotA 6.62</title><content type='html'>Well, there's some new version of &lt;strong&gt;&lt;em&gt;&lt;span style="color:#330033;"&gt;War III Ver 1.24 &amp;amp; DotA 6.62...&lt;/span&gt;&lt;/em&gt;&lt;/strong&gt;&lt;br /&gt;&lt;a href="http://www.garena.com/forum/viewthread.php?tid=502321"&gt;http://www.garena.com/forum/viewthread.php?tid=502321&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Here's a link for you to download and upgrade ur War III, there's explanation in the website so I won't explain it in here.....&lt;img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 320px; DISPLAY: block; HEIGHT: 200px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5375416868391944050" border="0" alt="" src="http://1.bp.blogspot.com/_v4I0MLlpoCU/SplRKWAk_3I/AAAAAAAAABA/rutWQkvkSbM/s320/Garena.jpg" /&gt;&lt;br /&gt;&lt;br /&gt;About the &lt;span style="color:#330033;"&gt;DotA 6.62&lt;/span&gt;, you will need the &lt;span style="color:#330033;"&gt;War III Ver 1.24&lt;/span&gt; to play it......&lt;br /&gt;&lt;div align="left"&gt;I'm sure you know where to download it from.....&lt;/div&gt;&lt;a href="http://www.getdota.com/"&gt;http://www.getdota.com/&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;p align="right"&gt;&lt;img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 320px; DISPLAY: block; HEIGHT: 200px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5375416314058802338" border="0" alt="" src="http://4.bp.blogspot.com/_v4I0MLlpoCU/SplQqE9QhKI/AAAAAAAAAA4/q2AA1xL4n7w/s320/Getdota.jpg" /&gt;&lt;/p&gt;&lt;p align="right"&gt;Published by: ArcSagiTaros^&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8063764353191919876-8483165797454926158?l=thearcs.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thearcs.blogspot.com/feeds/8483165797454926158/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://thearcs.blogspot.com/2009/08/warcraft-iii-ver124-dota-662.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8063764353191919876/posts/default/8483165797454926158'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8063764353191919876/posts/default/8483165797454926158'/><link rel='alternate' type='text/html' href='http://thearcs.blogspot.com/2009/08/warcraft-iii-ver124-dota-662.html' title='Warcraft III Ver1.24 &amp; DotA 6.62'/><author><name>Arc|SagiTaros^|</name><uri>http://www.blogger.com/profile/02021786211735835931</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_v4I0MLlpoCU/SplRKWAk_3I/AAAAAAAAABA/rutWQkvkSbM/s72-c/Garena.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8063764353191919876.post-6698796060442058985</id><published>2009-08-29T21:45:00.001+08:00</published><updated>2009-08-29T23:54:38.990+08:00</updated><title type='text'>How to Get Free Gold Member in Garena</title><content type='html'>Good News to all &lt;span style="color:#33cc00;"&gt;Garenants&lt;/span&gt;, Ever felt bored that u can't in the &lt;span style="color:#ff0000;"&gt;Garena&lt;/span&gt; Rooms? Ever Felt bored tunneling someone to know their pin&lt;a href="http://2.bp.blogspot.com/_v4I0MLlpoCU/SpkzBpG090I/AAAAAAAAAAg/SlPGDJZQ2rs/s1600-h/FreeSky+picture.jpg"&gt;&lt;/a&gt;gs? Ever get bored that always tell you to buy gold member !? &lt;a href="http://2.bp.blogspot.com/_v4I0MLlpoCU/Spk0INt-InI/AAAAAAAAAAo/hg0UImE-2q0/s1600-h/FreeSky+picture.jpg"&gt;&lt;img style="WIDTH: 400px; HEIGHT: 250px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5375384945969472114" border="0" alt="" src="http://2.bp.blogspot.com/_v4I0MLlpoCU/Spk0INt-InI/AAAAAAAAAAo/hg0UImE-2q0/s400/FreeSky+picture.jpg" /&gt;&lt;/a&gt;&lt;a href="http://3.bp.blogspot.com/_v4I0MLlpoCU/Spk0pu-1cjI/AAAAAAAAAAw/BtmJ4mMBAWw/s1600-h/Freesky+Gold+member.jpg"&gt;&lt;img style="WIDTH: 320px; HEIGHT: 200px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5375385521834258994" border="0" alt="" src="http://3.bp.blogspot.com/_v4I0MLlpoCU/Spk0pu-1cjI/AAAAAAAAAAw/BtmJ4mMBAWw/s320/Freesky+Gold+member.jpg" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Yes...see these picture and u know !! It's real!! Can't believe? ZOOM IT!!&lt;br /&gt;Cut the commecial...FreeSky is Garena new game and it is web-browser game just like this 1st picture u c....&lt;br /&gt;FreeSky is a streategy-war game and...u asking me hard or easy to play ? Well~ there plenty of quest await and these quest are acted as a guide for you to play.&lt;br /&gt;&lt;br /&gt;Bad news is there are limit time for u to get them(before 31.8.2009) &lt;em&gt;&lt;span style="color:#cc0000;"&gt;*two quest that contain gold member.&lt;/span&gt;&lt;/em&gt;&lt;br /&gt;&lt;br /&gt;But these will let u get to test the gold feel~ (show ping , no enter limit and other more )&lt;br /&gt;&lt;br /&gt;&lt;div align="right"&gt;Published by Arc^Libra^&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8063764353191919876-6698796060442058985?l=thearcs.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thearcs.blogspot.com/feeds/6698796060442058985/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://thearcs.blogspot.com/2009/08/how-to-get-free-gold-member-in-garena.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8063764353191919876/posts/default/6698796060442058985'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8063764353191919876/posts/default/6698796060442058985'/><link rel='alternate' type='text/html' href='http://thearcs.blogspot.com/2009/08/how-to-get-free-gold-member-in-garena.html' title='How to Get Free Gold Member in Garena'/><author><name>Arc|SagiTaros^|</name><uri>http://www.blogger.com/profile/02021786211735835931</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_v4I0MLlpoCU/Spk0INt-InI/AAAAAAAAAAo/hg0UImE-2q0/s72-c/FreeSky+picture.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8063764353191919876.post-3678677918867038339</id><published>2009-06-08T21:57:00.000+08:00</published><updated>2009-06-08T22:02:55.386+08:00</updated><title type='text'>About our members......</title><content type='html'>We are a new created clan. So i think that we should train ourselves' Heroes, Skills, and try to communicate with each other to make a better clan. If can, try find some clan match for our clan to train each other. So lets do our best to make a nice clan together~~&lt;br /&gt;&lt;br /&gt;If we can play more clan match or get our clan more popular, i will try to do better &lt;em&gt;&lt;u&gt;Details&lt;/u&gt;&lt;/em&gt; in Arc's Blog&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8063764353191919876-3678677918867038339?l=thearcs.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thearcs.blogspot.com/feeds/3678677918867038339/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://thearcs.blogspot.com/2009/06/about-our-members.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8063764353191919876/posts/default/3678677918867038339'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8063764353191919876/posts/default/3678677918867038339'/><link rel='alternate' type='text/html' href='http://thearcs.blogspot.com/2009/06/about-our-members.html' title='About our members......'/><author><name>Arc|SagiTaros^|</name><uri>http://www.blogger.com/profile/02021786211735835931</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8063764353191919876.post-1341625083961076073</id><published>2009-03-10T20:22:00.000+08:00</published><updated>2009-03-10T21:49:57.814+08:00</updated><title type='text'>The Arc's Factory</title><content type='html'>&lt;div align="center"&gt;&lt;strong&gt;&lt;em&gt;&lt;u&gt;&lt;span style="font-size:130%;"&gt;The Arc's Factory&lt;/span&gt;&lt;/u&gt;&lt;/em&gt;&lt;/strong&gt;&lt;/div&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;br /&gt;&lt;p align="left"&gt;&lt;strong&gt;Dis blog is my 1st blog..... New try. Dis is oso the web i wanted to do for my clan-------Arc.&lt;/strong&gt;&lt;/p&gt;&lt;br /&gt;&lt;p align="left"&gt;The meaning of the word Arc is Arcana, a thing tat is relative wif TaroT. The reason i use dis name for the name of dis clan because it is very effective&lt;span style="font-family:arial;"&gt;.=D&lt;/span&gt;&lt;/p&gt;&lt;br /&gt;&lt;p align="left"&gt;So dis will b the beginning of my spot. For more information, visit Garena forum &lt;a href="http://www.garena.com/"&gt;http://www.garena.com/&lt;/a&gt;. My garena acc is ArcSagiTaros^&lt;span style="font-family:times new roman;"&gt; &lt;/span&gt;&lt;span style="font-family:arial;"&gt;=D&lt;a href="http://1.bp.blogspot.com/_v4I0MLlpoCU/SbZv51CtfwI/AAAAAAAAAAY/Or8qXreF0sk/s1600-h/images.jpg"&gt;&lt;img id="BLOGGER_PHOTO_ID_5311555849811754754" style="FLOAT: left; MARGIN: 0px 10px 10px 0px; WIDTH: 122px; CURSOR: hand; HEIGHT: 39px" alt="" src="http://1.bp.blogspot.com/_v4I0MLlpoCU/SbZv51CtfwI/AAAAAAAAAAY/Or8qXreF0sk/s200/images.jpg" border="0" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;&lt;/blockquote&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8063764353191919876-1341625083961076073?l=thearcs.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://thearcs.blogspot.com/feeds/1341625083961076073/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://thearcs.blogspot.com/2009/03/arcs-factory.html#comment-form' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8063764353191919876/posts/default/1341625083961076073'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8063764353191919876/posts/default/1341625083961076073'/><link rel='alternate' type='text/html' href='http://thearcs.blogspot.com/2009/03/arcs-factory.html' title='The Arc&apos;s Factory'/><author><name>Arc|SagiTaros^|</name><uri>http://www.blogger.com/profile/02021786211735835931</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_v4I0MLlpoCU/SbZv51CtfwI/AAAAAAAAAAY/Or8qXreF0sk/s72-c/images.jpg' height='72' width='72'/><thr:total>2</thr:total></entry></feed>
